Player Matchup

Artemis
Artemis
BrotherWally
Artemis
Level 125
God Stats
3W - 2L
1,716 SR
Queue Stats
221W - 214L
1,520 Elo+
Solo
Nox
Nox
Shaggyxs
Nox
Level 146
God Stats
4W - 1L
1,923 SR
Queue Stats
275W - 247L
1,511 Elo+
Party 2
Ra
Ra
UnForgottenSins
Ra
Level 153
God Stats
0W - 2L
1,446 SR
Queue Stats
6W - 5L
1,573 Elo+
Solo
Awilix
Awilix
fernanjose
Awilix
Level 128
God Stats
9W - 7L
1,533 SR
Queue Stats
273W - 251L
1,505 Elo+
Party 2
Cerberus
Cerberus
thejobmar
Cerberus
Level 146
God Stats
7W - 6L
1,628 SR
Queue Stats
253W - 232L
1,530 Elo+
Party 2
Team Averages
Level 140
1,649 SR
1,528 Elo+

VS

Team Averages
Level 142
1,538 SR
1,478 Elo+
Zhong Kui
Zhong Kui
DBear2715
Zhong Kui
Level 138
God Stats
3W - 2L
1,601 SR
Queue Stats
301W - 297L
1,507 Elo+
Solo
Bacchus
Bacchus
SexyBattledroid
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,430 Elo+
Solo
Thanatos
Thanatos
TSM_KindredEPR22
Thanatos
Level 151
God Stats
2W - 3L
1,480 SR
Queue Stats
140W - 179L
1,488 Elo+
Party 1
Freya
Freya
The_Carster
Freya
Level 157
God Stats
4W - 4L
1,581 SR
Queue Stats
66W - 91L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
danvroo
The Morrigan
Level 146
God Stats
4W - 8L
1,527 SR
Queue Stats
78W - 81L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrotherWally
Artemis
13
2 / 2 / 0
7,664
547
5,797
8,470
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 4
6,851
489
3,088
5,387
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 0
6,643
475
3,377
7,360
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
fernanjose
Awilix
13
4 / 6 / 0
7,282
520
5,507
13,590
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
thejobmar
Cerberus
10
1 / 5 / 2
6,499
464
3,031
12,071
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DBear2715
Zhong Kui
14
3 / 2 / 1
8,531
609
3,547
8,191
5,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 7
7,277
520
5,747
6,466
3,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 5
7,258
518
6,494
11,417
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 2 / 4
8,189
585
6,540
7,006
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
danvroo
The Morrigan
14
9 / 1 / 5
9,175
655
10,993
7,846
2,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
20
20
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
BrotherWally
Artemis
2
2
0
1
W
Zhong Kui
DBear2715
Zhong Kui
3
2
1
1.75
W
3
0
7
6.5
L
0
3
4
0.67
W
1
3
5
1.17
W
4
2
4
3
L
1
4
0
0.25
W
The Morrigan
danvroo
The Morrigan
9
1
5
11.5
L
Awilix
fernanjose
Awilix
4
6
0
0.67
L
Cerberus
thejobmar
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
33,321
46,878
Taken
40,926
18,966
Mitigated
18,842
9,016
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BrotherWally
Artemis
5,797
1,915
0
480
8,470
3,228
381
4,369
4,061
0
53,850
W
Zhong Kui
DBear2715
Zhong Kui
3,547
462
0
3,989
8,191
5,753
462
0
8,191
53,845
1,611
W
5,747
1,279
0
895
6,466
3,643
0
2,271
4,195
22,371
2,346
L
3,088
145
0
360
5,387
1,383
0
2,879
2,383
46,060
0
W
6,494
2,183
0
6,383
11,417
4,247
0
2,628
8,722
0
55,659
W
6,540
1,918
0
2,146
7,006
2,384
99
2,444
4,562
51,969
876
L
3,377
141
152
1,935
7,360
1,974
0
3,949
3,411
36,748
828
W
The Morrigan
danvroo
The Morrigan
10,993
1,906
0
1,348
7,846
2,815
43
1,946
5,900
45,831
4,646
L
Awilix
fernanjose
Awilix
5,507
2,198
0
3,201
13,590
3,789
0
6,406
7,062
0
46,204
L
Cerberus
thejobmar
Cerberus
3,031
353
0
2,888
12,071
8,592
0
6,106
5,707
15,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
40,430
366
Minions Killed
395
0
Camps Cleared
0
1,335,667
Distance Traveled
1,352,029
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,664
547
99
7
0
257,384
1
W
Zhong Kui
8,531
609
98
7
0
225,415
0
W
Bacchus
7,277
520
47
3
0
269,336
1
L
Nox
6,851
489
100
7
0
271,381
2
W
Thanatos
7,258
518
88
6
0
299,853
0
W
Freya
8,189
585
89
6
0
291,060
2
L
Ra
6,643
475
70
5
0
240,928
0
W
The Morrigan
9,175
655
73
5
0
266,365
0
L
Awilix
7,282
520
78
6
0
307,448
0
L
Cerberus
6,499
464
19
1
0
258,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role