Player Matchup

Morgan Le Fay
Morgan Le Fay
AvaricePlayz
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,303 SR
Queue Stats
161W - 164L
1,390 Elo+
Party 3
Gilgamesh
Gilgamesh
CloudSGI
Gilgamesh
Level 29
God Stats
3W - 2L
1,384 SR
Queue Stats
52W - 65L
1,387 Elo+
Party 3
Bacchus
Bacchus
OdaNobunagaXM
Bacchus
Level 64
God Stats
8W - 1L
1,825 SR
Queue Stats
108W - 116L
1,394 Elo+
Party 3
Izanami
Izanami
XxWaWiSxX
Izanami
Level 125
God Stats
36W - 37L
1,479 SR
Queue Stats
186W - 161L
1,469 Elo+
Solo
Bakasura
Bakasura
kripto622
Bakasura
Level 125
God Stats
6W - 5L
1,575 SR
Queue Stats
249W - 221L
1,382 Elo+
Solo
Team Averages
Level 93
1,513 SR
1,404 Elo+

VS

Team Averages
Level 91
1,443 SR
1,411 Elo+
Danzaburou
Danzaburou
DeepFriedCthulhu
Danzaburou
Level 59
God Stats
6W - 7L
1,518 SR
Queue Stats
26W - 32L
1,449 Elo+
Party 2
Arachne
Arachne
DizzyDharke
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,239 Elo+
Party 2
Scylla
Scylla
ItsSup3rchick3
Scylla
Level 101
God Stats
0W - 1L
1,488 SR
Queue Stats
41W - 33L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
JayAspen32
Yu Huang
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 122L
1,402 Elo+
Party 1
Horus
Horus
SethameSeed
Horus
Level 85
God Stats
1W - 3L
1,208 SR
Queue Stats
115W - 131L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AvaricePlayz
Morgan Le Fay
14
7 / 1 / 2
8,663
619
8,104
6,511
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
CloudSGI
Gilgamesh
13
3 / 1 / 2
8,191
585
6,914
11,418
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
10
0 / 8 / 5
6,982
499
6,870
16,220
20,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
XxWaWiSxX
Izanami
14
4 / 3 / 1
8,771
627
10,424
10,090
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bakasura
kripto622
Bakasura
14
3 / 2 / 4
7,723
552
6,798
12,806
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeepFriedCthulhu
Danzaburou
14
12 / 5 / 1
9,543
682
20,561
14,342
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DizzyDharke
Arachne
11
2 / 2 / 2
6,603
472
5,905
12,948
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 3 / 1
6,049
432
3,608
5,268
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
JayAspen32
Yu Huang
8
0 / 5 / 1
5,451
389
2,663
6,827
1,808
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 2 / 9
7,841
560
5,512
16,331
12,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
17
Kills
15
15
Deaths
17
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AvaricePlayz
Morgan Le Fay
7
1
2
8
W
Gilgamesh
CloudSGI
Gilgamesh
3
1
2
4
L
Danzaburou
DeepFriedCthulhu
Danzaburou
12
5
1
2.5
L
Arachne
DizzyDharke
Arachne
2
2
2
1.5
L
0
3
1
0.17
L
Yu Huang
JayAspen32
Yu Huang
0
5
1
0.1
W
Bacchus
0
8
5
0.31
L
1
2
9
2.75
W
Izanami
XxWaWiSxX
Izanami
4
3
1
1.5
W
Bakasura
kripto622
Bakasura
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,110
Damage
38,249
57,045
Taken
55,716
39,363
Mitigated
25,336
20,793
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AvaricePlayz
Morgan Le Fay
8,104
875
0
3,485
6,511
2,545
361
2,077
4,434
43,984
500
W
Gilgamesh
CloudSGI
Gilgamesh
6,914
2,345
0
3,868
11,418
8,519
175
3,471
7,947
0
48,552
L
Danzaburou
DeepFriedCthulhu
Danzaburou
20,561
12,513
0
5,671
14,342
5,250
657
4,047
9,912
0
66,767
L
Arachne
DizzyDharke
Arachne
5,905
4,399
0
5,093
12,948
4,367
0
1,664
10,816
0
46,888
L
3,608
951
0
1,184
5,268
1,292
0
0
5,055
23,037
0
L
Yu Huang
JayAspen32
Yu Huang
2,663
202
0
2,041
6,827
1,808
0
3,248
2,978
21,862
0
W
Bacchus
6,870
1,620
1,710
2,428
16,220
20,896
0
0
16,220
14,210
555
L
5,512
2,656
772
5,654
16,331
12,619
0
4,890
10,769
0
21,105
W
Izanami
XxWaWiSxX
Izanami
10,424
8,595
0
2,611
10,090
3,068
0
0
10,090
0
66,159
W
Bakasura
kripto622
Bakasura
6,798
3,838
0
6,691
12,806
4,335
824
948
11,858
0
48,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
35,487
428
Minions Killed
270
0
Camps Cleared
0
1,419,836
Distance Traveled
1,186,481
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,663
619
95
7
0
280,880
4
W
Gilgamesh
8,191
585
91
7
0
292,400
4
L
Danzaburou
9,543
682
104
7
0
241,542
0
L
Arachne
6,603
472
75
5
0
325,201
2
L
Scylla
6,049
432
39
3
0
171,460
0
L
Yu Huang
5,451
389
27
2
0
161,508
0
W
Bacchus
6,982
499
19
1
0
276,574
0
L
Horus
7,841
560
25
2
0
286,770
8
W
Izanami
8,771
627
129
9
0
258,673
8
W
Bakasura
7,723
552
94
7
0
311,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role