Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Ornatewater
Anhur
Level 109
God Stats
4W - 1L
1,591 SR
Queue Stats
203W - 188L
1,547 Elo+
Solo
Athena
Athena
Twitch caamk
Athena
Level 86
God Stats
19W - 23L
1,452 SR
Queue Stats
193W - 171L
1,544 Elo+
Party 1
Terra
Terra
c-penny3
Terra
Level 183
God Stats
3W - 3L
1,515 SR
Queue Stats
169W - 176L
1,482 Elo+
Solo
Anubis
Anubis
xoChop
Anubis
Level 101
God Stats
19W - 8L
1,786 SR
Queue Stats
400W - 370L
1,538 Elo+
Party 1
Team Averages
Level 125
1,569 SR
1,522 Elo+

VS

Team Averages
Level 124
1,544 SR
1,511 Elo+
Izanami
Izanami
 
Izanami
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
EliteFourAnt
Maui
Level 121
God Stats
8W - 7L
1,599 SR
Queue Stats
86W - 99L
1,450 Elo+
Party 2
Thanatos
Thanatos
lokonox123
Thanatos
Level 101
God Stats
3W - 9L
1,289 SR
Queue Stats
102W - 90L
1,563 Elo+
Party 3
Athena
Athena
nicholas2
Athena
Level 121
God Stats
1W - 2L
1,592 SR
Queue Stats
192W - 173L
1,494 Elo+
Solo
Kukulkan
Kukulkan
silfi330
Kukulkan
Level 100
God Stats
1W - 1L
1,741 SR
Queue Stats
93W - 82L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
2 / 0 / 3
3,842
768
1,502
2,293
645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,273
655
1,222
2,197
416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
6
1 / 0 / 2
3,711
742
677
3,017
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
c-penny3
Terra
6
0 / 2 / 1
3,580
716
1,808
4,074
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
xoChop
Anubis
8
4 / 1 / 3
4,584
917
2,072
3,258
1,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,524
705
1,738
1,636
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

6
0 / 0 / 0
3,552
710
632
1,940
990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
lokonox123
Thanatos
5
0 / 3 / 1
3,234
647
1,024
3,420
559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
nicholas2
Athena
7
3 / 1 / 0
4,039
808
2,174
4,213
2,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kukulkan
silfi330
Kukulkan
2
0 / 3 / 0
2,637
527
283
1,545
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
3
3.5
L
Izanami
 
Izanami
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Athena
1
0
2
2
W
Terra
c-penny3
Terra
0
2
1
0.25
L
Thanatos
lokonox123
Thanatos
0
3
1
0.17
L
Athena
nicholas2
Athena
3
1
0
3
L
Kukulkan
silfi330
Kukulkan
0
3
0
0
W
Anubis
xoChop
Anubis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,281
Damage
5,851
14,839
Taken
12,754
5,751
Mitigated
4,215
7,164
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,502
253
0
1,930
2,293
645
0
126
2,167
0
17,661
L
Izanami
 
Izanami
1,738
1,252
0
1,016
1,636
415
0
183
1,453
0
24,757
L
632
82
0
703
1,940
990
0
382
1,558
6,755
443
W
1,222
856
0
1,234
2,197
416
0
237
1,960
0
18,682
W
Athena
677
0
0
998
3,017
1,445
0
212
2,805
5,254
0
W
Terra
c-penny3
Terra
1,808
311
60
1,412
4,074
1,961
0
1,801
2,273
15,066
0
L
Thanatos
lokonox123
Thanatos
1,024
375
0
952
3,420
559
0
1,794
1,550
0
10,292
L
Athena
nicholas2
Athena
2,174
931
0
1,669
4,213
2,085
0
1,310
2,643
17,319
547
L
Kukulkan
silfi330
Kukulkan
283
133
0
0
1,545
166
0
511
1,034
3,355
217
W
Anubis
xoChop
Anubis
2,072
154
0
1,530
3,258
1,284
0
637
2,621
20,186
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,990
Gold Earned
16,986
163
Minions Killed
121
0
Camps Cleared
0
584,062
Distance Traveled
487,225
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,842
768
37
7
0
122,494
0
L
Izanami
3,524
705
46
9
0
98,343
0
L
Maui
3,552
710
14
3
0
111,322
0
W
Anhur
3,273
655
38
8
0
110,106
0
W
Athena
3,711
742
11
2
0
133,039
0
W
Terra
3,580
716
35
7
0
110,143
0
L
Thanatos
3,234
647
22
4
0
121,536
0
L
Athena
4,039
808
35
7
0
99,323
0
L
Kukulkan
2,637
527
4
1
0
56,701
0
W
Anubis
4,584
917
42
8
0
108,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role