Player Matchup

Chaac
Chaac
Silver IV
Future_Redux
Chaac
Silver IV
Level 107
God Stats
5W - 4L
1,291 SR
Queue Stats
499W - 553L
822 MMR
Solo
Arachne
Arachne
Silver V
HolidayKid8
Arachne
Silver V
Level 127
God Stats
2W - 2L
1,623 SR
Queue Stats
80W - 113L
826 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
NoMansBro
Bake Kujira
Silver III
Level 60
God Stats
7W - 13L
1,436 SR
Queue Stats
144W - 162L
870 MMR
Solo
Hou Yi
Hou Yi
Gold V
chiko888
Hou Yi
Gold V
Level 165
God Stats
7W - 14L
1,374 SR
Queue Stats
183W - 187L
1,129 MMR
Solo
Vulcan
Vulcan
Silver IV
killmaster32
Vulcan
Silver IV
Level 121
God Stats
5W - 9L
1,326 SR
Queue Stats
186W - 210L
868 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,410 SR
903 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,519 SR
1,077 MMR
Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
Cry Grind
Hun Batz
Silver I
Level 118
God Stats
5W - 3L
1,626 SR
Queue Stats
57W - 67L
1,160 MMR
Party 1
Charybdis
Charybdis
Silver III
Dexvin
Charybdis
Silver III
Level 215
God Stats
12W - 12L
1,428 SR
Queue Stats
650W - 706L
821 MMR
Solo
Hades
Hades
Silver IV
Finesse-_-abc
Hades
Silver IV
Level 87
God Stats
7W - 4L
1,449 SR
Queue Stats
203W - 235L
799 MMR
Solo
Nu Wa
Nu Wa
Silver I
Zyler4198
Nu Wa
Silver I
Level 83
God Stats
4W - 5L
1,592 SR
Queue Stats
37W - 43L
1,106 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,058
505
6,586
12,634
9,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
HolidayKid8
Arachne
11
2 / 5 / 0
6,089
507
6,168
14,489
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bake Kujira
NoMansBro
Bake Kujira
10
0 / 0 / 0
6,077
506
5,616
10,280
8,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
chiko888
Hou Yi
1
0 / 0 / 0
2,328
194
0
957
99
Vulcan
10
4 / 3 / 1
6,416
535
5,929
6,666
1,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BakasuraAnubisKumbhakarnaAwilixJanus

VS

Bans
GaneshaCliodhnaIzanamiZhong KuiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 0 / 1
7,801
650
5,936
10,773
6,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Cry Grind
Hun Batz
13
6 / 2 / 1
7,493
624
8,556
10,699
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Dexvin
Charybdis
12
1 / 2 / 0
6,968
581
6,070
9,426
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
0 / 1 / 1
6,031
503
4,247
9,109
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
Zyler4198
Nu Wa
12
2 / 2 / 0
7,577
631
7,503
5,408
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
9
9
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
W
Hun Batz
Cry Grind
Hun Batz
6
2
1
3.25
W
Charybdis
Dexvin
Charybdis
1
2
0
0.5
W
0
1
1
0.5
L
1
1
1
1.5
L
Arachne
HolidayKid8
Arachne
2
5
0
0.4
L
Bake Kujira
NoMansBro
Bake Kujira
0
0
0
0
W
Nu Wa
Zyler4198
Nu Wa
2
2
0
1
L
Hou Yi
chiko888
Hou Yi
0
0
0
0
L
Vulcan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
32,312
45,026
Taken
45,415
23,980
Mitigated
20,590
13,296
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,936
1,063
0
3,421
10,773
6,493
0
4,143
6,630
2,611
61,477
W
Hun Batz
Cry Grind
Hun Batz
8,556
3,464
0
708
10,699
4,319
168
1,544
9,155
0
52,219
W
Charybdis
Dexvin
Charybdis
6,070
3,789
0
4,821
9,426
3,585
793
1,327
8,099
0
55,408
W
4,247
141
483
4,678
9,109
4,558
0
1,397
7,712
45,960
0
L
6,586
1,093
97
4,537
12,634
9,786
0
2,410
10,224
0
37,429
L
Arachne
HolidayKid8
Arachne
6,168
2,770
0
5,891
14,489
3,961
0
2,846
11,643
0
43,076
L
Bake Kujira
NoMansBro
Bake Kujira
5,616
3,208
0
732
10,280
8,712
0
2,417
7,863
39,042
1,599
W
Nu Wa
Zyler4198
Nu Wa
7,503
1,589
0
621
5,408
1,635
1,117
2,728
2,680
52,646
1,036
L
Hou Yi
chiko888
Hou Yi
0
0
0
0
957
99
0
957
0
0
0
L
Vulcan
5,929
173
0
2,039
6,666
1,422
0
3,629
3,037
37,549
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
35,870
260
Minions Killed
502
0
Camps Cleared
0
989,238
Distance Traveled
1,211,061
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,801
650
119
10
0
229,531
0
W
Hun Batz
7,493
624
87
7
0
308,115
0
W
Charybdis
6,968
581
88
7
0
205,148
0
W
Hades
6,031
503
81
7
0
229,051
0
L
Chaac
6,058
505
52
4
0
235,886
4
L
Arachne
6,089
507
70
6
0
253,578
0
L
Bake Kujira
6,077
506
78
7
0
257,638
0
W
Nu Wa
7,577
631
127
11
0
239,216
0
L
Hou Yi
2,328
194
0
0
0
0
0
L
Vulcan
6,416
535
60
5
0
242,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role