Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
DjamangusJones
Kuzenbo
Diamond IV
Level 156
God Stats
11W - 7L
1,648 SR
Queue Stats
123W - 109L
2,260 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
Pyrolytic
Gilgamesh
Diamond V
Level 157
God Stats
2W - 2L
1,458 SR
Queue Stats
104W - 97L
2,157 MMR
Party 2
Agni
Agni
Diamond V
Thyqums
Agni
Diamond V
Level 151
God Stats
20W - 15L
1,701 SR
Queue Stats
144W - 136L
2,151 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,602 SR
2,189 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,399 SR
1,177 MMR
Izanami
Izanami
Silver II
JackWaldon
Izanami
Silver II
Level 103
God Stats
0W - 3L
1,340 SR
Queue Stats
168W - 197L
1,063 MMR
Party 1
Bacchus
Bacchus
Silver I
Tornadoe Son
Bacchus
Silver I
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 185L
1,256 MMR
Solo
Hades
Hades
Gold V
ixChips
Hades
Gold V
Level 126
God Stats
0W - 2L
1,358 SR
Queue Stats
114W - 128L
1,212 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 10
10,196
850
9,929
7,420
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Pyrolytic
Gilgamesh
16
1 / 1 / 5
10,123
844
5,249
12,366
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Agni
Thyqums
Agni
18
9 / 1 / 2
11,571
964
15,890
6,705
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesPersephoneCthulhuMedusaSerqet

VS

Bans
MulanNe ZhaChironHorusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JackWaldon
Izanami
13
0 / 2 / 1
7,825
652
2,139
9,213
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tornadoe Son
Bacchus
12
0 / 6 / 0
7,725
644
2,568
11,631
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
ixChips
Hades
15
2 / 3 / 0
9,030
753
6,560
14,632
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
2
2
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Izanami
JackWaldon
Izanami
0
2
1
0.25
W
Gilgamesh
Pyrolytic
Gilgamesh
1
1
5
3.5
W
Agni
Thyqums
Agni
9
1
2
10
L
Bacchus
Tornadoe Son
Bacchus
0
6
0
0
L
Hades
ixChips
Hades
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
11,267
26,491
Taken
35,476
18,232
Mitigated
18,454
6,913
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,929
3,625
0
1,943
7,420
8,373
844
3,427
3,993
26,944
1,355
L
Izanami
JackWaldon
Izanami
2,139
571
0
688
9,213
3,377
0
6,858
2,070
0
17,122
W
Gilgamesh
Pyrolytic
Gilgamesh
5,249
1,085
0
1,187
12,366
6,809
362
2,268
10,098
0
55,482
W
Agni
Thyqums
Agni
15,890
882
0
3,783
6,705
3,050
1,248
3,540
3,165
52,184
0
L
Bacchus
Tornadoe Son
Bacchus
2,568
238
0
841
11,631
8,176
0
7,968
3,269
12,545
0
L
Hades
ixChips
Hades
6,560
149
415
2,617
14,632
6,901
0
10,270
3,956
19,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
24,580
187
Minions Killed
88
0
Camps Cleared
0
663,648
Distance Traveled
530,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,196
850
31
3
0
215,519
0
L
Izanami
7,825
652
25
2
0
176,800
0
W
Gilgamesh
10,123
844
71
6
0
223,577
0
W
Agni
11,571
964
85
7
0
224,552
0
L
Bacchus
7,725
644
22
2
0
153,897
0
L
Hades
9,030
753
41
3
0
199,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role