Player Matchup

Serqet
Serqet
Masters
Sasý
Serqet
Masters
Level 129
God Stats
2W - 1L
1,682 SR
Queue Stats
51W - 5L
2,779 MMR
Party 1
Hou Yi
Hou Yi
Masters
Swеeet
Hou Yi
Masters
Level 253
God Stats
17W - 4L
1,749 SR
Queue Stats
179W - 54L
2,722 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
weyasl
Cabrakan
Diamond I
Level 162
God Stats
1W - 1L
1,293 SR
Queue Stats
69W - 43L
2,470 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 181
1,575 SR
2,657 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,530 SR
1,398 MMR
Ymir
Ymir
Silver III
Materbater98
Ymir
Silver III
Level 141
God Stats
2W - 1L
1,774 SR
Queue Stats
32W - 38L
1,539 MMR
Solo
Sol
Sol
Silver I
YungZona1
Sol
Silver I
Level 153
God Stats
2W - 6L
1,441 SR
Queue Stats
275W - 395L
1,338 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
xTR4UxFACIAL
Ah Muzen Cab
Gold V
Level 176
God Stats
0W - 3L
1,374 SR
Queue Stats
262W - 326L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Sasý
Serqet
16
8 / 1 / 11
11,089
924
13,699
12,198
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Swеeet
Hou Yi
17
5 / 0 / 14
11,187
932
13,149
7,802
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
weyasl
Cabrakan
17
7 / 0 / 9
10,931
911
6,242
11,778
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboCerberusCthulhuMedusaKumbhakarna

VS

Bans
Baron SamediAchillesHerculesOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,104
675
4,433
12,882
9,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 1
8,110
676
4,767
8,802
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xTR4UxFACIAL
Ah Muzen Cab
13
1 / 8 / 0
8,640
720
4,972
15,059
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
1
1
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Serqet
Sasý
Serqet
8
1
11
13.5
W
Hou Yi
Swеeet
Hou Yi
5
0
14
12
L
0
6
1
0.08
W
Cabrakan
weyasl
Cabrakan
7
0
9
11.5
L
Ah Muzen Cab
xTR4UxFACIAL
Ah Muzen Cab
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
14,172
31,778
Taken
36,743
22,630
Mitigated
15,663
10,217
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,433
342
0
1,040
12,882
9,295
0
2,020
9,558
14,185
362
W
Serqet
Sasý
Serqet
13,699
2,095
0
3,422
12,198
7,905
591
3,614
7,887
374
29,975
W
Hou Yi
Swеeet
Hou Yi
13,149
5,452
0
3,326
7,802
3,976
2,958
2,034
5,648
0
65,983
L
4,767
1,038
0
555
8,802
2,160
0
1,363
6,636
22,504
357
W
Cabrakan
weyasl
Cabrakan
6,242
734
0
3,469
11,778
10,749
482
2,649
8,901
24,679
2,082
L
Ah Muzen Cab
xTR4UxFACIAL
Ah Muzen Cab
4,972
711
0
620
15,059
4,208
0
2,160
11,152
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
24,854
216
Minions Killed
116
0
Camps Cleared
0
674,726
Distance Traveled
519,122
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,104
675
26
2
0
184,072
0
W
Serqet
11,089
924
63
5
0
244,279
0
W
Hou Yi
11,187
932
112
9
0
224,015
1
L
Sol
8,110
676
47
4
0
171,252
0
W
Cabrakan
10,931
911
41
3
0
206,432
0
L
Ah Muzen Cab
8,640
720
43
4
0
163,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role