Player Matchup

Cthulhu
Cthulhu
Silver III
NavalChip26
Cthulhu
Silver III
Level 97
God Stats
0W - 1L
1,552 SR
Queue Stats
6W - 12L
1,323 MMR
Party 2
Neith
Neith
Bronze III
Rhaelyse
Neith
Bronze III
Level 159
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Hera
Hera
Silver IV
ZackyREV
Hera
Silver IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,229 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,472 SR
1,351 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,450 SR
1,295 MMR
Chiron
Chiron
Silver IV
JesusPGG
Chiron
Silver IV
Level 128
God Stats
63W - 65L
1,512 SR
Queue Stats
118W - 158L
793 MMR
Solo
Hel
Hel
Gold II
KANEWOW
Hel
Gold II
Level 135
God Stats
2W - 4L
1,519 SR
Queue Stats
218W - 246L
1,559 MMR
Party 1
Charon
Charon
Gold III
rhynonow
Charon
Gold III
Level 128
God Stats
2W - 1L
1,318 SR
Queue Stats
217W - 239L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NavalChip26
Cthulhu
18
2 / 1 / 2
10,847
775
13,012
17,758
17,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Rhaelyse
Neith
16
0 / 7 / 2
9,886
706
8,732
15,987
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
15
2 / 8 / 1
10,292
735
11,066
11,174
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
HerculesVulcanAnubisThothBacchus

VS

Bans
Xing TianMedusaPoseidonDanzaburouAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JesusPGG
Chiron
18
4 / 2 / 9
11,699
836
10,710
15,318
4,404
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hel
18
7 / 2 / 7
12,241
874
14,767
11,241
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
rhynonow
Charon
19
5 / 0 / 10
12,291
878
14,939
15,533
15,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
JesusPGG
Chiron
4
2
9
4.25
W
Hel
7
2
7
5.25
L
Cthulhu
NavalChip26
Cthulhu
2
1
2
3
L
Neith
Rhaelyse
Neith
0
7
2
0.14
L
Hera
2
8
1
0.31
W
Charon
rhynonow
Charon
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
40,416
44,919
Taken
42,092
25,592
Mitigated
23,627
8,223
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
JesusPGG
Chiron
10,710
5,629
554
3,648
15,318
4,404
2,701
8,951
5,979
0
53,420
W
Hel
14,767
708
7,043
6,820
11,241
3,814
858
7,326
3,625
41,964
478
L
Cthulhu
NavalChip26
Cthulhu
13,012
1,016
62
5,096
17,758
17,353
210
9,914
6,908
43,327
0
L
Neith
Rhaelyse
Neith
8,732
2,788
0
1,712
15,987
5,069
637
8,469
7,042
0
33,332
L
Hera
11,066
1,271
327
1,026
11,174
3,170
304
7,635
3,348
35,945
0
W
Charon
rhynonow
Charon
14,939
2,032
0
1,917
15,533
15,409
505
6,791
8,325
31,690
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
36,231
148
Minions Killed
165
0
Camps Cleared
0
697,830
Distance Traveled
746,529
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,699
836
60
4
0
213,195
2
W
Hel
12,241
874
58
4
0
261,085
0
L
Cthulhu
10,847
775
41
3
0
260,228
2
L
Neith
9,886
706
44
3
0
217,243
1
L
Hera
10,292
735
63
5
0
220,359
0
W
Charon
12,291
878
47
3
0
272,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role