Player Matchup

Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Beckham_Curves
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 108L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
CamWow3
Hou Yi
Level 152
God Stats
1W - 5L
1,419 SR
Queue Stats
248W - 256L
1,523 Elo+
Party 1
Zeus
Zeus
ImZooted2334
Zeus
Level 127
God Stats
10W - 5L
1,745 SR
Queue Stats
153W - 152L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
TheJulioEffect
Cthulhu
Level 199
God Stats
6W - 5L
1,662 SR
Queue Stats
452W - 431L
1,626 Elo+
Solo
Team Averages
Level 141
1,565 SR
1,543 Elo+

VS

Team Averages
Level 161
1,423 SR
1,553 Elo+
Janus
Janus
AleMadrigalL
Janus
Level 127
God Stats
3W - 3L
1,439 SR
Queue Stats
86W - 85L
1,509 Elo+
Party 2
Athena
Athena
Kxlypso
Athena
Level 160
God Stats
1W - 1L
1,200 SR
Queue Stats
70W - 64L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
Whyrler
Ao Kuang
Level 157
God Stats
5W - 5L
1,536 SR
Queue Stats
563W - 598L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
landonitis
Gilgamesh
Level 213
God Stats
5W - 4L
1,525 SR
Queue Stats
201W - 205L
1,551 Elo+
Solo
Ravana
Ravana
onceadream0518
Ravana
Level 147
God Stats
1W - 0L
1,415 SR
Queue Stats
51W - 21L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 4
6,964
696
7,096
8,835
3,115
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
14
2 / 4 / 7
8,165
817
9,857
10,644
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
CamWow3
Hou Yi
15
3 / 3 / 5
8,248
825
9,236
9,637
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
7,657
766
10,826
5,397
1,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 3 / 6
9,282
928
15,242
15,715
13,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
7,987
799
10,306
7,690
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Kxlypso
Athena
16
2 / 3 / 14
9,153
915
5,267
14,495
17,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Whyrler
Ao Kuang
15
3 / 3 / 12
8,533
853
8,056
11,789
10,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
landonitis
Gilgamesh
16
6 / 1 / 12
9,329
933
12,635
13,737
15,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 0 / 11
10,270
1,027
10,321
14,790
9,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
13
Kills
20
20
Deaths
13
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
4
0.5
W
2
6
7
0.92
L
Cliodhna
2
4
7
1.38
L
Hou Yi
CamWow3
Hou Yi
3
3
5
1.83
L
2
4
3
0.88
W
Athena
Kxlypso
Athena
2
3
14
3
L
5
3
6
2.67
W
Ao Kuang
Whyrler
Ao Kuang
3
3
12
3
W
Gilgamesh
landonitis
Gilgamesh
6
1
12
12
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
46,585
50,228
Taken
62,501
27,789
Mitigated
56,210
17,467
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,096
526
653
1,842
8,835
3,115
0
3,678
5,075
12,134
0
W
10,306
600
264
710
7,690
2,936
550
4,458
3,192
23,976
0
L
Cliodhna
9,857
1,042
790
1,992
10,644
4,628
0
5,240
5,331
0
16,261
L
Hou Yi
CamWow3
Hou Yi
9,236
5,165
878
3,024
9,637
4,340
0
4,784
4,705
0
22,814
L
10,826
973
1,039
394
5,397
1,966
0
2,427
2,937
15,826
0
W
Athena
Kxlypso
Athena
5,267
1,114
1,009
1,728
14,495
17,756
55
7,445
7,048
8,387
0
L
15,242
346
908
5,947
15,715
13,740
0
7,155
8,119
34,367
778
W
Ao Kuang
Whyrler
Ao Kuang
8,056
898
2,263
4,045
11,789
10,234
336
6,092
5,511
12,879
0
W
Gilgamesh
landonitis
Gilgamesh
12,635
1,905
1,576
4,395
13,737
15,815
486
6,724
6,819
640
22,801
W
10,321
2,064
1,892
7,743
14,790
9,469
192
7,656
7,036
0
27,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
45,272
116
Minions Killed
114
0
Camps Cleared
0
968,782
Distance Traveled
1,113,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,964
696
17
2
0
200,821
0
W
Janus
7,987
799
36
4
0
201,792
0
L
Cliodhna
8,165
817
15
2
0
193,375
0
L
Hou Yi
8,248
825
33
3
0
184,768
0
L
Zeus
7,657
766
12
1
0
185,067
0
W
Athena
9,153
915
12
1
0
224,586
0
L
Cthulhu
9,282
928
39
4
0
204,751
0
W
Ao Kuang
8,533
853
16
2
0
223,337
0
W
Gilgamesh
9,329
933
22
2
0
233,986
0
W
Ravana
10,270
1,027
28
3
0
229,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role