Player Matchup

Mercury
Mercury
 
Mercury
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Jamesons23
Maman Brigitte
Level 47
God Stats
130W - 135L
1,500 SR
Queue Stats
137W - 146L
1,420 Elo+
Party 1
Izanami
Izanami
Kilala_Bear
Izanami
Level 64
God Stats
14W - 19L
1,382 SR
Queue Stats
282W - 319L
1,424 Elo+
Party 1
Mulan
Mulan
Mömito
Mulan
Level 159
God Stats
7W - 4L
1,664 SR
Queue Stats
121W - 114L
1,485 Elo+
Party 2
Sol
Sol
sloppey
Sol
Level 157
God Stats
2W - 1L
1,469 SR
Queue Stats
18W - 23L
1,448 Elo+
Solo
Team Averages
Level 97
1,503 SR
1,456 Elo+

VS

Team Averages
Level 142
1,466 SR
1,359 Elo+
Discordia
Discordia
CR20 Christian
Discordia
Level 171
God Stats
1W - 1L
1,360 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 3
Jormungandr
Jormungandr
F504KING
Jormungandr
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 15L
1,125 Elo+
Party 3
Nut
Nut
F8-itself
Nut
Level 100
God Stats
2W - 1L
1,552 SR
Queue Stats
2W - 2L
1,540 Elo+
Solo
Zeus
Zeus
JR23FabianJesus
Zeus
Level 189
God Stats
1W - 0L
1,422 SR
Queue Stats
18W - 33L
1,270 Elo+
Party 3
Chaac
Chaac
nadamasxbox
Chaac
Level 228
God Stats
3W - 3L
1,497 SR
Queue Stats
31W - 35L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 0
5,392
1,078
1,289
2,643
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
Jamesons23
Maman Brigitte
10
0 / 2 / 0
5,246
1,049
1,786
4,341
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kilala_Bear
Izanami
10
0 / 2 / 0
5,530
1,106
1,982
3,671
1,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Mömito
Mulan
10
0 / 2 / 0
5,589
1,118
1,353
4,528
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
10
0 / 0 / 0
5,800
1,160
1,582
5,812
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

320

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CR20 Christian
Discordia
11
4 / 0 / 4
6,929
1,386
6,532
1,327
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
F504KING
Jormungandr
11
0 / 0 / 3
5,779
1,156
1,032
2,034
1,417
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 2
6,087
1,217
1,899
722
238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 6
6,352
1,270
4,406
2,344
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 0 / 5
6,391
1,278
4,521
3,188
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
8
8
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Discordia
CR20 Christian
Discordia
4
0
4
6
W
Jormungandr
F504KING
Jormungandr
0
0
3
1.5
W
1
0
2
2
W
1
0
6
4
L
Maman Brigitte
Jamesons23
Maman Brigitte
0
2
0
0
L
Izanami
Kilala_Bear
Izanami
0
2
0
0
L
Mulan
Mömito
Mulan
0
2
0
0
W
2
0
5
4.5
L
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,992
Damage
18,390
20,995
Taken
9,615
6,817
Mitigated
5,530
1,957
Healing
630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,289
268
0
325
2,643
784
0
1,034
1,609
0
4,485
W
Discordia
CR20 Christian
Discordia
6,532
203
0
0
1,327
322
0
375
952
16,765
0
W
Jormungandr
F504KING
Jormungandr
1,032
297
0
0
2,034
1,417
0
633
1,334
11,622
143
W
1,899
703
0
69
722
238
0
134
588
0
9,174
W
4,406
48
0
0
2,344
573
0
1,285
1,059
15,998
710
L
Maman Brigitte
Jamesons23
Maman Brigitte
1,786
64
0
0
4,341
1,397
0
2,523
1,818
3,252
0
L
Izanami
Kilala_Bear
Izanami
1,982
1,175
0
45
3,671
1,133
0
1,634
2,037
0
8,651
L
Mulan
Mömito
Mulan
1,353
87
0
827
4,528
2,278
0
2,551
1,977
0
10,944
W
4,521
240
0
561
3,188
2,980
0
846
2,199
0
8,515
L
Sol
1,582
615
0
760
5,812
1,225
0
3,873
1,939
15,125
2,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
31,538
87
Minions Killed
118
4
Camps Cleared
5
462,561
Distance Traveled
526,853
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,392
1,078
4
1
0
124,560
0
W
Discordia
6,929
1,386
27
5
1
111,523
0
W
Jormungandr
5,779
1,156
27
5
0
105,992
2
W
Nut
6,087
1,217
21
4
3
98,897
0
W
Zeus
6,352
1,270
25
5
1
105,326
0
L
Maman Brigitte
5,246
1,049
4
1
0
69,335
0
L
Izanami
5,530
1,106
16
3
0
75,126
0
L
Mulan
5,589
1,118
22
4
1
96,416
0
W
Chaac
6,391
1,278
18
4
0
105,115
0
L
Sol
5,800
1,160
41
8
3
97,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role