Player Matchup

Arachne
Arachne
Cocoa1378
Arachne
Level 146
God Stats
2W - 2L
1,613 SR
Queue Stats
169W - 149L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
DiegoMatews
Guan Yu
Level 83
God Stats
3W - 2L
1,770 SR
Queue Stats
112W - 87L
1,545 Elo+
Party 3
Zhong Kui
Zhong Kui
PositivePhil-_-
Zhong Kui
Level 145
God Stats
11W - 8L
1,629 SR
Queue Stats
159W - 157L
1,558 Elo+
Party 2
Olorun
Olorun
Vincitore12
Olorun
Level 6
God Stats
0W - 1L
1,082 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
changguito
Nu Wa
Level 186
God Stats
113W - 70L
1,672 SR
Queue Stats
512W - 498L
1,520 Elo+
Solo
Team Averages
Level 113
1,553 SR
1,540 Elo+

VS

Team Averages
Level 160
1,448 SR
1,523 Elo+
Chaac
Chaac
Coul839957
Chaac
Level 111
God Stats
20W - 6L
1,439 SR
Queue Stats
217W - 206L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
EpicGamerBen
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 77L
1,570 Elo+
Party 1
Neith
Neith
Escudero_Joe
Neith
Level 236
God Stats
33W - 22L
1,590 SR
Queue Stats
714W - 716L
1,448 Elo+
Solo
Anubis
Anubis
Pultraz
Anubis
Level 146
God Stats
3W - 2L
1,389 SR
Queue Stats
186W - 174L
1,505 Elo+
Solo
Thanatos
Thanatos
Spiker
Thanatos
Level 159
God Stats
1W - 1L
1,320 SR
Queue Stats
117W - 84L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cocoa1378
Arachne
10
1 / 4 / 0
5,278
480
2,403
8,618
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Guan Yu
DiegoMatews
Guan Yu
9
0 / 2 / 0
5,110
465
839
9,306
4,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
PositivePhil-_-
Zhong Kui
11
1 / 3 / 2
6,217
565
6,343
10,108
4,812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
10
0 / 2 / 0
5,055
460
1,404
4,290
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
10
1 / 5 / 0
5,456
496
8,374
7,881
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 0 / 4
7,566
688
5,939
9,348
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
EpicGamerBen
Kumbhakarna
10
1 / 0 / 4
5,822
529
2,870
5,052
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 2
6,667
606
4,198
2,578
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Pultraz
Anubis
12
2 / 2 / 1
6,683
608
5,723
6,601
3,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Spiker
Thanatos
12
8 / 1 / 3
6,902
627
8,634
8,966
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cocoa1378
Arachne
1
4
0
0.25
W
Chaac
3
0
4
5
L
Guan Yu
DiegoMatews
Guan Yu
0
2
0
0
W
Kumbhakarna
EpicGamerBen
Kumbhakarna
1
0
4
3
W
2
0
2
3
L
Zhong Kui
PositivePhil-_-
Zhong Kui
1
3
2
0.67
W
Anubis
Pultraz
Anubis
2
2
1
1.25
W
Thanatos
Spiker
Thanatos
8
1
3
9.5
L
Olorun
0
2
0
0
L
Nu Wa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
27,364
40,203
Taken
32,545
14,271
Mitigated
15,443
13,043
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cocoa1378
Arachne
2,403
1,488
0
3,775
8,618
2,384
0
546
8,072
0
30,795
W
Chaac
5,939
705
0
3,486
9,348
5,241
0
6,427
2,422
0
58,335
L
Guan Yu
DiegoMatews
Guan Yu
839
68
395
2,367
9,306
4,001
0
1,968
7,338
0
22,716
W
Kumbhakarna
EpicGamerBen
Kumbhakarna
2,870
452
0
1,507
5,052
3,201
0
1,950
3,054
20,441
0
W
4,198
739
75
530
2,578
790
52
685
1,875
0
50,382
L
Zhong Kui
PositivePhil-_-
Zhong Kui
6,343
613
0
4,268
10,108
4,812
0
5,490
4,618
45,864
3,817
W
Anubis
Pultraz
Anubis
5,723
37
0
3,019
6,601
3,001
0
3,930
2,653
53,875
0
W
Thanatos
Spiker
Thanatos
8,634
2,500
0
5,986
8,966
3,210
0
2,371
6,524
0
42,690
L
Olorun
1,404
734
60
361
4,290
1,119
0
589
3,701
28,422
0
L
Nu Wa
8,374
4,302
0
1,817
7,881
1,955
0
0
7,881
31,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
33,640
289
Minions Killed
417
0
Camps Cleared
0
1,112,650
Distance Traveled
1,145,221
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,278
480
63
6
0
257,599
0
W
Chaac
7,566
688
109
10
0
231,707
2
L
Guan Yu
5,110
465
42
4
0
253,041
0
W
Kumbhakarna
5,822
529
22
2
0
240,874
0
W
Neith
6,667
606
97
9
0
198,137
1
L
Zhong Kui
6,217
565
88
8
0
194,412
0
W
Anubis
6,683
608
125
11
0
217,560
2
W
Thanatos
6,902
627
64
6
0
256,943
0
L
Olorun
5,055
460
52
5
0
226,900
0
L
Nu Wa
5,456
496
44
4
0
180,698
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role