Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TaKKarBlack
Morgan Le Fay
Level 114
God Stats
26W - 20L
1,561 SR
Queue Stats
1,018W - 1,013L
1,520 Elo+
Solo
Sol
Sol
WarriorKG
Sol
Level 190
God Stats
1W - 5L
1,284 SR
Queue Stats
117W - 141L
1,601 Elo+
Party 1
Loki
Loki
gustavoqlwn3210
Loki
Level 109
God Stats
2W - 6L
1,226 SR
Queue Stats
19W - 27L
1,406 Elo+
Solo
Team Averages
Level 149
1,414 SR
1,506 Elo+

VS

Team Averages
Level 138
1,408 SR
1,503 Elo+
Athena
Athena
 
Athena
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dobbermax
Jing Wei
Level 157
God Stats
1W - 3L
1,076 SR
Queue Stats
197W - 207L
1,504 Elo+
Solo
Chronos
Chronos
FzoK
Chronos
Level 137
God Stats
5W - 1L
1,454 SR
Queue Stats
140W - 140L
1,545 Elo+
Solo
Bellona
Bellona
LunarWraith9593
Bellona
Level 126
God Stats
99W - 81L
1,497 SR
Queue Stats
822W - 825L
1,492 Elo+
Solo
Nu Wa
Nu Wa
OdraudeAce
Nu Wa
Level 206
God Stats
6W - 4L
1,511 SR
Queue Stats
333W - 355L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,682
736
1,991
3,250
951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
 
Surtr
6
1 / 1 / 0
3,625
725
2,064
3,836
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
TaKKarBlack
Morgan Le Fay
7
0 / 0 / 1
3,570
714
1,220
1,143
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,472
694
2,797
2,052
448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

2
0 / 0 / 0
2,604
521
0
482
85
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 1
3,403
681
674
4,416
2,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Dobbermax
Jing Wei
6
0 / 0 / 1
3,043
609
1,852
2,221
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
FzoK
Chronos
6
1 / 0 / 0
3,490
698
627
2,362
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
1 / 1 / 0
4,005
801
1,863
4,715
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
7
0 / 0 / 0
3,736
747
451
1,025
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Surtr
 
Surtr
1
1
0
1
W
Athena
 
Athena
0
0
1
0.5
W
Jing Wei
Dobbermax
Jing Wei
0
0
1
0.5
W
Chronos
FzoK
Chronos
1
0
0
1
W
1
1
0
1
W
Nu Wa
0
0
0
0
L
Morgan Le Fay
TaKKarBlack
Morgan Le Fay
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,072
Damage
5,467
10,763
Taken
14,739
3,486
Mitigated
5,992
4,380
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,991
662
0
1,601
3,250
951
14
742
2,464
0
12,435
L
Surtr
 
Surtr
2,064
592
0
1,547
3,836
1,709
0
83
3,753
917
14,385
W
Athena
 
Athena
674
267
0
2,541
4,416
2,578
0
1,608
2,808
8,696
0
W
Jing Wei
Dobbermax
Jing Wei
1,852
1,171
0
930
2,221
500
0
443
1,778
0
13,830
W
Chronos
FzoK
Chronos
627
0
0
892
2,362
629
0
496
1,866
15,738
681
W
1,863
447
0
1,909
4,715
2,046
0
1,242
3,201
0
17,553
W
Nu Wa
451
32
0
586
1,025
239
0
272
753
22,193
0
L
Morgan Le Fay
TaKKarBlack
Morgan Le Fay
1,220
151
0
125
1,143
293
0
178
965
16,651
398
L
2,797
1,160
0
817
2,052
448
0
567
1,447
19,124
5,674
L
0
0
0
290
482
85
0
100
382
0
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,953
Gold Earned
17,677
143
Minions Killed
152
0
Camps Cleared
0
442,908
Distance Traveled
556,956
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,682
736
19
4
0
97,853
0
L
Surtr
3,625
725
30
6
0
115,697
0
W
Athena
3,403
681
9
2
0
115,037
2
W
Jing Wei
3,043
609
20
4
0
104,305
3
W
Chronos
3,490
698
41
8
0
112,842
0
W
Bellona
4,005
801
36
7
0
111,223
2
W
Nu Wa
3,736
747
46
9
0
113,549
0
L
Morgan Le Fay
3,570
714
36
7
0
111,118
3
L
Sol
3,472
694
51
10
0
99,447
1
L
Loki
2,604
521
7
1
0
18,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role