Player Matchup

Cu Chulainn
Cu Chulainn
GarryNards
Cu Chulainn
Level 121
God Stats
1W - 2L
1,497 SR
Queue Stats
43W - 29L
1,590 Elo+
Party 1
Ymir
Ymir
JinsengRoot
Ymir
Level 120
God Stats
2W - 0L
1,766 SR
Queue Stats
10W - 7L
1,587 Elo+
Party 1
Medusa
Medusa
Mythicaleo
Medusa
Level 149
God Stats
1W - 0L
1,403 SR
Queue Stats
139W - 77L
1,590 Elo+
Solo
Persephone
Persephone
PuMa2211
Persephone
Level 115
God Stats
9W - 12L
1,373 SR
Queue Stats
95W - 93L
1,470 Elo+
Solo
Ravana
Ravana
jacobybryant420
Ravana
Level 124
God Stats
4W - 1L
1,935 SR
Queue Stats
29W - 19L
1,648 Elo+
Party 1
Team Averages
Level 126
1,595 SR
1,577 Elo+

VS

Team Averages
Level 125
1,460 SR
1,471 Elo+
Neith
Neith
GandalfStormcrow
Neith
Level 159
God Stats
6W - 11L
1,596 SR
Queue Stats
319W - 294L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
SkelingtonSr
Ao Kuang
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 315L
1,514 Elo+
Solo
Ymir
Ymir
Tuntun_03
Ymir
Level 115
God Stats
0W - 2L
1,211 SR
Queue Stats
75W - 66L
1,509 Elo+
Party 2
Hera
Hera
YFU_Fire
Hera
Level 84
God Stats
4W - 3L
1,495 SR
Queue Stats
86W - 69L
1,534 Elo+
Party 2
King Arthur
King Arthur
cal48
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GarryNards
Cu Chulainn
12
1 / 1 / 3
7,218
722
4,123
8,095
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
1 / 2 / 8
6,069
607
4,560
9,809
5,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
Mythicaleo
Medusa
11
3 / 1 / 1
6,159
616
5,525
5,372
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
PuMa2211
Persephone
10
3 / 1 / 3
6,425
643
3,219
3,897
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 1 / 4
6,812
681
5,184
5,916
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,183
518
5,574
5,729
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
SkelingtonSr
Ao Kuang
11
4 / 2 / 1
6,113
611
2,007
7,074
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
1 / 5 / 2
5,206
521
3,447
10,415
3,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
9
0 / 3 / 1
5,043
504
4,036
4,020
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
cal48
King Arthur
9
1 / 2 / 0
5,258
526
1,535
6,669
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
6
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Cu Chulainn
GarryNards
Cu Chulainn
1
1
3
2.5
W
1
2
8
2.5
W
Medusa
Mythicaleo
Medusa
3
1
1
3.5
W
Persephone
PuMa2211
Persephone
3
1
3
4.5
L
Ao Kuang
SkelingtonSr
Ao Kuang
4
2
1
2.25
L
Ymir
1
5
2
0.4
L
Hera
0
3
1
0.17
L
King Arthur
cal48
King Arthur
1
2
0
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
16,599
33,089
Taken
33,907
14,202
Mitigated
11,293
11,977
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,574
2,346
0
1,588
5,729
1,760
0
787
4,942
0
34,975
W
Cu Chulainn
GarryNards
Cu Chulainn
4,123
187
0
1,659
8,095
4,131
0
1,187
6,908
0
49,316
W
4,560
1,539
2,068
2,723
9,809
5,442
0
3,884
5,925
15,742
2,676
W
Medusa
Mythicaleo
Medusa
5,525
1,681
0
453
5,372
1,573
212
981
4,391
0
44,870
W
Persephone
PuMa2211
Persephone
3,219
90
0
1,514
3,897
1,017
18
2,170
1,716
29,782
0
L
Ao Kuang
SkelingtonSr
Ao Kuang
2,007
537
0
1,058
7,074
2,399
0
1,167
5,819
33,446
0
L
Ymir
3,447
1,236
1,484
1,636
10,415
3,962
0
4,688
5,579
10,036
2,526
L
Hera
4,036
595
0
357
4,020
737
0
558
3,387
28,471
0
L
King Arthur
cal48
King Arthur
1,535
311
0
856
6,669
2,435
0
0
6,669
0
26,555
W
5,184
1,356
0
3,560
5,916
2,039
0
1,012
4,904
0
45,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
26,803
371
Minions Killed
240
0
Camps Cleared
0
1,032,634
Distance Traveled
1,020,055
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,183
518
63
6
0
181,945
0
W
Cu Chulainn
7,218
722
100
10
0
207,043
0
W
Ymir
6,069
607
35
4
0
184,900
2
W
Medusa
6,159
616
89
9
0
213,928
2
W
Persephone
6,425
643
62
6
0
190,190
0
L
Ao Kuang
6,113
611
54
5
0
243,259
0
L
Ymir
5,206
521
16
2
0
187,115
5
L
Hera
5,043
504
56
6
0
216,534
1
L
King Arthur
5,258
526
51
5
0
191,202
0
W
Ravana
6,812
681
85
9
0
236,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role