Player Matchup

Mulan
Mulan
AIORIA3670
Mulan
Level 128
God Stats
33W - 15L
1,764 SR
Queue Stats
146W - 125L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
DR_OCULOUS
Baron Samedi
Level 105
God Stats
5W - 8L
1,384 SR
Queue Stats
46W - 45L
1,460 Elo+
Party 1
Cerberus
Cerberus
DR_PERCEUS
Cerberus
Level 134
God Stats
9W - 7L
1,566 SR
Queue Stats
46W - 41L
1,470 Elo+
Party 1
Chaac
Chaac
Tianshi07
Chaac
Level 137
God Stats
8W - 3L
1,737 SR
Queue Stats
346W - 340L
1,469 Elo+
Solo
Sylvanus
Sylvanus
XJrufenerX
Sylvanus
Level 88
God Stats
29W - 27L
1,502 SR
Queue Stats
550W - 522L
1,496 Elo+
Party 1
Team Averages
Level 118
1,591 SR
1,477 Elo+

VS

Team Averages
Level 128
1,562 SR
1,433 Elo+
Medusa
Medusa
AbsolutelyNot552
Medusa
Level 120
God Stats
2W - 2L
1,472 SR
Queue Stats
72W - 77L
1,493 Elo+
Solo
Lancelot
Lancelot
Artorias237
Lancelot
Level 153
God Stats
3W - 8L
1,857 SR
Queue Stats
39W - 40L
1,471 Elo+
Solo
Ra
Ra
Cosbykid
Ra
Level 87
God Stats
1W - 2L
1,169 SR
Queue Stats
22W - 24L
1,435 Elo+
Solo
Bake Kujira
Bake Kujira
Napstabloop
Bake Kujira
Level 123
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 2L
1,246 Elo+
Solo
Anubis
Anubis
wyd_stepbro699
Anubis
Level 155
God Stats
23W - 14L
1,816 SR
Queue Stats
1,106W - 1,093L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 3 / 0
7,062
543
5,685
11,483
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
DR_OCULOUS
Baron Samedi
12
1 / 3 / 0
6,028
464
4,045
6,455
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DR_PERCEUS
Cerberus
10
1 / 1 / 1
5,983
460
8,781
14,497
5,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Tianshi07
Chaac
11
0 / 1 / 0
6,065
467
2,810
8,165
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
XJrufenerX
Sylvanus
9
1 / 3 / 0
5,485
422
4,521
8,967
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,418
494
12,375
7,615
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Artorias237
Lancelot
11
3 / 0 / 2
6,441
495
3,931
7,583
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 1
7,714
593
2,927
5,866
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Napstabloop
Bake Kujira
9
1 / 1 / 2
6,079
468
3,970
11,296
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 0 / 0
8,587
661
6,876
8,957
4,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
11
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
0
0
W
2
1
2
3
W
Lancelot
Artorias237
Lancelot
3
0
2
4
W
2
1
1
2.5
L
Baron Samedi
DR_OCULOUS
Baron Samedi
1
3
0
0.33
L
Cerberus
DR_PERCEUS
Cerberus
1
1
1
1.5
W
Bake Kujira
Napstabloop
Bake Kujira
1
1
2
2
L
Chaac
Tianshi07
Chaac
0
1
0
0
L
Sylvanus
XJrufenerX
Sylvanus
1
3
0
0.33
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,842
Damage
30,079
49,567
Taken
41,317
21,714
Mitigated
17,245
16,509
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,685
117
0
3,516
11,483
4,733
0
6,194
5,289
0
49,679
W
12,375
4,058
0
2,087
7,615
1,862
315
4,793
2,822
0
50,038
W
Lancelot
Artorias237
Lancelot
3,931
592
0
670
7,583
2,826
96
1,561
6,022
0
37,678
W
2,927
174
12
1,498
5,866
1,853
545
4,343
1,523
50,906
2,212
L
Baron Samedi
DR_OCULOUS
Baron Samedi
4,045
263
0
1,154
6,455
3,419
0
2,410
4,010
38,552
0
L
Cerberus
DR_PERCEUS
Cerberus
8,781
504
1,532
5,685
14,497
5,409
0
1,895
12,602
27,274
0
W
Bake Kujira
Napstabloop
Bake Kujira
3,970
1,888
154
4,331
11,296
6,560
0
6,080
5,216
15,182
0
L
Chaac
Tianshi07
Chaac
2,810
743
0
1,100
8,165
3,967
0
1,468
6,697
0
49,913
L
Sylvanus
XJrufenerX
Sylvanus
4,521
2,040
1,000
2,522
8,967
4,186
0
1,442
7,525
20,452
5,690
W
6,876
336
0
5,308
8,957
4,144
0
0
8,957
63,066
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
35,239
327
Minions Killed
377
0
Camps Cleared
0
1,189,164
Distance Traveled
1,318,460
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,062
543
102
8
0
253,306
4
W
Medusa
6,418
494
61
5
0
248,049
2
W
Lancelot
6,441
495
63
5
0
312,006
0
W
Ra
7,714
593
94
7
0
260,877
0
L
Baron Samedi
6,028
464
61
5
0
197,474
0
L
Cerberus
5,983
460
41
3
0
257,701
0
W
Bake Kujira
6,079
468
37
3
0
259,469
0
L
Chaac
6,065
467
82
6
0
272,873
0
L
Sylvanus
5,485
422
41
3
0
207,810
0
W
Anubis
8,587
661
122
9
0
238,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role