Player Matchup

Thanatos
Thanatos
D3m0n101
Thanatos
Level 29
God Stats
0W - 2L
1,485 SR
Queue Stats
119W - 137L
1,425 Elo+
Party 1
Nike
Nike
HorrorWolf3000
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 147L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
ISykeI
Xbalanque
Level 43
God Stats
0W - 2L
1,273 SR
Queue Stats
50W - 56L
1,478 Elo+
Solo
Raijin
Raijin
Lobo3012
Raijin
Level 129
God Stats
2W - 2L
1,568 SR
Queue Stats
235W - 143L
1,599 Elo+
Party 2
Bacchus
Bacchus
MangeXD
Bacchus
Level 167
God Stats
3W - 3L
1,615 SR
Queue Stats
270W - 169L
1,603 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,516 Elo+

VS

Team Averages
Level 132
1,500 SR
1,494 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JonJonFrmC4
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,555 Elo+
Party 3
Janus
Janus
Puhlsatile
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D3m0n101
Thanatos
8
0 / 3 / 3
4,785
957
1,864
3,513
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 4
5,110
1,022
2,802
4,636
4,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ISykeI
Xbalanque
5
0 / 1 / 0
4,272
854
0
836
225
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
Lobo3012
Raijin
12
0 / 2 / 4
5,776
1,155
2,902
2,968
656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MangeXD
Bacchus
12
6 / 2 / 0
6,154
1,231
4,825
4,983
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 0 / 6
6,258
1,252
3,228
2,385
711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
10
3 / 3 / 2
6,062
1,212
1,748
2,498
621
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
 
Merlin
9
0 / 1 / 4
5,455
1,091
2,894
2,806
1,047
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 1 / 6
6,453
1,291
5,033
4,598
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
10
3 / 1 / 2
6,112
1,222
1,782
1,618
474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
11
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
6
6
W
The Morrigan
 
The Morrigan
3
3
2
1.33
W
Merlin
 
Merlin
0
1
4
2
L
Thanatos
D3m0n101
Thanatos
0
3
3
0.5
L
0
3
4
0.67
L
Xbalanque
ISykeI
Xbalanque
0
1
0
0
W
2
1
6
5
L
Raijin
Lobo3012
Raijin
0
2
4
1
L
Bacchus
MangeXD
Bacchus
6
2
0
3
W
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,393
Damage
14,685
16,936
Taken
13,905
10,637
Mitigated
4,697
2,993
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,228
281
291
368
2,385
711
0
1,448
813
8,374
0
W
The Morrigan
 
The Morrigan
1,748
290
301
179
2,498
621
0
1,124
1,032
2,934
1,130
W
Merlin
 
Merlin
2,894
288
464
1,004
2,806
1,047
0
1,844
822
6,806
304
L
Thanatos
D3m0n101
Thanatos
1,864
93
35
502
3,513
972
0
1,896
1,617
0
2,588
L
2,802
125
410
627
4,636
4,569
0
1,944
2,692
0
9,958
L
Xbalanque
ISykeI
Xbalanque
0
0
0
0
836
225
0
341
495
0
0
W
5,033
582
508
1,944
4,598
1,844
0
2,112
2,376
0
9,764
L
Raijin
Lobo3012
Raijin
2,902
470
131
261
2,968
656
0
1,788
1,180
13,623
0
L
Bacchus
MangeXD
Bacchus
4,825
224
288
739
4,983
4,215
0
2,307
2,676
7,458
190
W
Janus
1,782
146
0
310
1,618
474
0
570
999
10,794
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
30,340
51
Minions Killed
56
0
Camps Cleared
0
403,040
Distance Traveled
545,757
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,258
1,252
12
2
0
129,689
0
W
The Morrigan
6,062
1,212
6
1
0
102,902
3
W
Merlin
5,455
1,091
6
1
0
100,616
0
L
Thanatos
4,785
957
0
0
0
97,777
0
L
Nike
5,110
1,022
11
2
0
90,873
0
L
Xbalanque
4,272
854
0
0
0
20,864
0
W
Mulan
6,453
1,291
13
3
0
118,355
0
L
Raijin
5,776
1,155
34
7
0
85,684
0
L
Bacchus
6,154
1,231
6
1
0
107,842
0
W
Janus
6,112
1,222
19
4
0
94,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role