Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AS7RBoy
Ra
Level 114
God Stats
11W - 8L
1,668 SR
Queue Stats
61W - 64L
1,449 Elo+
Solo
Medusa
Medusa
Goldie Mack3
Medusa
Level 128
God Stats
4W - 5L
1,554 SR
Queue Stats
93W - 92L
1,445 Elo+
Party 1
Geb
Geb
Mrkodek21
Geb
Level 112
God Stats
2W - 0L
1,722 SR
Queue Stats
88W - 98L
1,407 Elo+
Solo
Hades
Hades
kaitokit1412
Hades
Level 149
God Stats
6W - 4L
1,646 SR
Queue Stats
156W - 174L
1,413 Elo+
Solo
Team Averages
Level 131
1,618 SR
1,443 Elo+

VS

Team Averages
Level 118
1,593 SR
1,436 Elo+
King Arthur
King Arthur
ChangeName1241
King Arthur
Level 116
God Stats
9W - 2L
1,914 SR
Queue Stats
139W - 144L
1,447 Elo+
Solo
Thanatos
Thanatos
FINESSE101101
Thanatos
Level 107
God Stats
1W - 3L
1,380 SR
Queue Stats
19W - 27L
1,410 Elo+
Solo
Aphrodite
Aphrodite
KingofHearts_06
Aphrodite
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 146L
1,474 Elo+
Solo
Persephone
Persephone
ProfFlapFlap
Persephone
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,427 Elo+
Solo
Charybdis
Charybdis
ghostgear200
Charybdis
Level 114
God Stats
2W - 1L
1,670 SR
Queue Stats
23W - 23L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
9 / 2 / 5
8,072
673
6,711
12,078
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 6
7,597
633
4,977
5,982
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
10 / 0 / 5
7,710
643
13,446
7,509
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 4 / 10
6,876
573
3,382
11,858
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
6,240
520
936
4,174
1,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChangeName1241
King Arthur
12
2 / 2 / 0
7,573
631
4,297
7,879
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
FINESSE101101
Thanatos
10
1 / 5 / 0
5,885
490
4,483
10,697
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
KingofHearts_06
Aphrodite
9
0 / 7 / 2
6,135
511
2,234
10,058
5,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
ProfFlapFlap
Persephone
11
4 / 4 / 1
7,891
658
5,173
7,174
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ghostgear200
Charybdis
10
1 / 6 / 0
5,841
487
3,964
9,046
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
8
8
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
2
5
5.75
W
3
1
6
6
L
King Arthur
ChangeName1241
King Arthur
2
2
0
1
L
Thanatos
FINESSE101101
Thanatos
1
5
0
0.2
W
Medusa
10
0
5
12.5
L
Aphrodite
KingofHearts_06
Aphrodite
0
7
2
0.14
W
2
4
10
1.75
L
Persephone
ProfFlapFlap
Persephone
4
4
1
1.13
L
Charybdis
ghostgear200
Charybdis
1
6
0
0.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
20,151
41,601
Taken
44,854
16,722
Mitigated
19,284
15,518
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,711
1,742
0
6,106
12,078
4,183
0
1,386
10,674
42,037
1,563
W
4,977
401
72
2,416
5,982
1,890
197
2,352
3,488
42,767
0
L
King Arthur
ChangeName1241
King Arthur
4,297
154
0
1,312
7,879
5,952
108
2,217
5,537
811
50,059
L
Thanatos
FINESSE101101
Thanatos
4,483
1,399
57
3,340
10,697
3,243
0
4,323
6,210
0
36,429
W
Medusa
13,446
5,319
0
2,289
7,509
2,380
767
1,235
6,226
0
56,906
L
Aphrodite
KingofHearts_06
Aphrodite
2,234
945
1,124
2,620
10,058
5,787
352
2,608
7,378
19,049
0
W
3,382
459
0
2,422
11,858
6,321
182
2,006
9,776
18,864
0
L
Persephone
ProfFlapFlap
Persephone
5,173
379
0
856
7,174
1,705
0
3,886
2,743
35,482
1,915
L
Charybdis
ghostgear200
Charybdis
3,964
1,914
0
1,708
9,046
2,597
933
1,645
7,347
0
32,706
W
936
92
0
2,213
4,174
1,948
0
95
4,079
31,533
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
33,325
331
Minions Killed
310
0
Camps Cleared
0
1,209,029
Distance Traveled
1,138,458
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,072
673
71
6
0
286,121
0
W
Ra
7,597
633
92
8
0
259,667
0
L
King Arthur
7,573
631
85
7
0
229,964
0
L
Thanatos
5,885
490
53
4
0
284,691
0
W
Medusa
7,710
643
82
7
0
235,506
2
L
Aphrodite
6,135
511
29
2
0
197,065
1
W
Geb
6,876
573
25
2
0
213,583
2
L
Persephone
7,891
658
79
7
0
216,345
2
L
Charybdis
5,841
487
64
5
0
210,393
0
W
Hades
6,240
520
61
5
0
214,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role