Player Matchup

Horus
Horus
CAutION000ME
Horus
Level 125
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 0L
1,802 Elo+
Party 2
Thoth
Thoth
Oh Yup Facts
Thoth
Level 155
God Stats
1W - 0L
1,375 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TBigZzZ
Anubis
Level 29
God Stats
3W - 2L
1,389 SR
Queue Stats
136W - 128L
1,448 Elo+
Solo
Kukulkan
Kukulkan
minkus3398
Kukulkan
Level 78
God Stats
3W - 5L
1,391 SR
Queue Stats
150W - 146L
1,449 Elo+
Party 2
Ravana
Ravana
proteggimi
Ravana
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,674 Elo+
Party 2
Team Averages
Level 98
1,471 SR
1,574 Elo+

VS

Team Averages
Level 103
1,486 SR
1,415 Elo+
Izanami
Izanami
Haelley
Izanami
Level 84
God Stats
17W - 9L
1,727 SR
Queue Stats
397W - 403L
1,534 Elo+
Party 3
He Bo
He Bo
HecticCeiling7
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo
Horus
Horus
Str8KushBlazin
Horus
Level 129
God Stats
0W - 1L
1,159 SR
Queue Stats
175W - 151L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Str8SpliffQueen
Tsukuyomi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 61L
1,436 Elo+
Party 1
King Arthur
King Arthur
Tershy Donut
King Arthur
Level 128
God Stats
3W - 2L
1,542 SR
Queue Stats
67W - 46L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,824
971
2,699
7,868
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 6
6,173
1,029
5,463
3,508
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
TBigZzZ
Anubis
10
2 / 4 / 3
5,677
946
5,105
4,647
2,067
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
minkus3398
Kukulkan
10
1 / 1 / 4
5,862
977
5,208
2,918
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
proteggimi
Ravana
11
3 / 0 / 5
6,221
1,037
5,046
6,167
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Haelley
Izanami
13
4 / 2 / 4
6,797
1,133
6,361
5,197
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
1,452
242
0
0
0
12
2 / 1 / 5
6,229
1,038
4,834
7,626
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tsukuyomi
Str8SpliffQueen
Tsukuyomi
10
1 / 2 / 4
5,331
889
4,224
5,609
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Tershy Donut
King Arthur
11
2 / 3 / 4
5,743
957
3,169
7,629
5,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
8
Kills
9
9
Deaths
8
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Izanami
Haelley
Izanami
4
2
4
3
L
0
0
0
0
W
1
2
6
2
L
2
1
5
4.5
L
Tsukuyomi
Str8SpliffQueen
Tsukuyomi
1
2
4
1.5
W
Anubis
TBigZzZ
Anubis
2
4
3
0.88
L
King Arthur
Tershy Donut
King Arthur
2
3
4
1.33
W
Kukulkan
minkus3398
Kukulkan
1
1
4
3
W
Ravana
proteggimi
Ravana
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
18,588
25,108
Taken
26,061
14,377
Mitigated
13,795
8,743
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,699
935
1,374
2,954
7,868
5,628
0
388
7,480
0
6,022
L
Izanami
Haelley
Izanami
6,361
3,822
584
804
5,197
1,430
0
3,541
1,656
0
18,088
L
0
0
0
0
0
0
0
0
0
0
0
W
5,463
414
136
831
3,508
1,048
0
404
3,104
12,932
0
L
4,834
1,588
2,144
3,862
7,626
5,255
0
4,912
2,714
2,809
4,828
L
Tsukuyomi
Str8SpliffQueen
Tsukuyomi
4,224
623
311
707
5,609
1,595
0
2,923
2,686
0
6,148
W
Anubis
TBigZzZ
Anubis
5,105
449
0
456
4,647
2,067
82
299
4,348
9,531
31
L
King Arthur
Tershy Donut
King Arthur
3,169
354
89
190
7,629
5,515
0
4,379
3,250
0
6,532
W
Kukulkan
minkus3398
Kukulkan
5,208
967
1,079
555
2,918
1,082
0
193
2,725
9,901
0
W
Ravana
proteggimi
Ravana
5,046
580
494
864
6,167
4,552
0
459
5,708
0
10,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
25,552
55
Minions Killed
47
0
Camps Cleared
0
637,797
Distance Traveled
468,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,824
971
6
1
0
136,708
0
L
Izanami
6,797
1,133
32
5
0
114,295
0
L
He Bo
1,452
242
0
0
0
0
0
W
Thoth
6,173
1,029
14
2
0
133,535
0
L
Horus
6,229
1,038
4
1
0
119,666
0
L
Tsukuyomi
5,331
889
1
0
0
122,564
0
W
Anubis
5,677
946
9
2
0
115,199
0
L
King Arthur
5,743
957
10
2
0
111,521
0
W
Kukulkan
5,862
977
18
3
0
119,067
0
W
Ravana
6,221
1,037
8
1
0
133,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role