Player Matchup

Janus
Janus
PERfEKTi0N
Janus
Level 105
God Stats
4W - 10L
1,214 SR
Queue Stats
306W - 323L
1,534 Elo+
Party 3
Raijin
Raijin
Swim_panda_
Raijin
Level 146
God Stats
1W - 1L
1,812 SR
Queue Stats
73W - 48L
1,612 Elo+
Party 1
Fafnir
Fafnir
Ultra77_
Fafnir
Level 143
God Stats
2W - 2L
1,582 SR
Queue Stats
119W - 114L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
el_chino648
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,734 Elo+
Party 1
Ao Kuang
Ao Kuang
leonotjohnny
Ao Kuang
Level 117
God Stats
12W - 12L
1,498 SR
Queue Stats
306W - 322L
1,534 Elo+
Party 3
Team Averages
Level 115
1,521 SR
1,587 Elo+

VS

Team Averages
Level 134
1,493 SR
1,564 Elo+
Izanami
Izanami
DirtMcgirtt
Izanami
Level 143
God Stats
10W - 13L
1,431 SR
Queue Stats
508W - 474L
1,514 Elo+
Solo
Set
Set
Skullberg
Set
Level 149
God Stats
0W - 2L
1,192 SR
Queue Stats
75W - 67L
1,632 Elo+
Party 2
Fafnir
Fafnir
Thee Dawg
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,687 Elo+
Solo
Janus
Janus
gatopacheco
Janus
Level 140
God Stats
2W - 1L
1,844 SR
Queue Stats
45W - 50L
1,515 Elo+
Party 2
Charybdis
Charybdis
urboiman
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 2 / 3
5,938
1,188
2,512
2,510
786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
10
2 / 2 / 3
5,931
1,186
4,779
3,420
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Ultra77_
Fafnir
10
0 / 1 / 4
5,240
1,048
2,250
3,037
3,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
el_chino648
Hun Batz
11
1 / 1 / 3
5,561
1,112
3,324
3,161
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
leonotjohnny
Ao Kuang
8
1 / 2 / 3
5,029
1,006
1,687
3,139
1,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtMcgirtt
Izanami
11
2 / 0 / 4
5,759
1,152
4,633
3,256
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 2 / 4
5,744
1,149
2,944
4,166
3,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fafnir
Thee Dawg
Fafnir
11
1 / 1 / 5
5,640
1,128
2,197
5,210
4,700
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 4
5,275
1,055
3,106
3,698
1,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
urboiman
Charybdis
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
5
Kills
8
8
Deaths
5
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
DirtMcgirtt
Izanami
2
0
4
4
W
Janus
1
2
3
1.25
L
3
2
4
2.5
W
Raijin
2
2
3
1.75
L
Fafnir
Thee Dawg
Fafnir
1
1
5
3.5
W
Fafnir
Ultra77_
Fafnir
0
1
4
2
W
Hun Batz
el_chino648
Hun Batz
1
1
3
2.5
L
2
2
4
2
W
Ao Kuang
leonotjohnny
Ao Kuang
1
2
3
1.25
L
Charybdis
urboiman
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,552
Damage
12,880
15,267
Taken
16,330
7,838
Mitigated
10,114
2,955
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DirtMcgirtt
Izanami
4,633
2,166
598
1,273
3,256
896
0
1,929
1,114
0
13,468
W
Janus
2,512
192
45
298
2,510
786
0
164
2,346
13,299
0
L
2,944
538
868
920
4,166
3,513
0
2,879
951
0
6,239
W
Raijin
4,779
353
328
246
3,420
1,095
0
1,669
1,701
7,935
530
L
Fafnir
Thee Dawg
Fafnir
2,197
864
119
1,579
5,210
4,700
0
2,859
2,019
5,529
0
W
Fafnir
Ultra77_
Fafnir
2,250
853
367
759
3,037
3,068
0
1,043
1,914
5,997
24
W
Hun Batz
el_chino648
Hun Batz
3,324
75
0
0
3,161
1,337
0
1,704
1,403
0
7,568
L
3,106
236
497
443
3,698
1,005
0
2,206
1,280
8,330
0
W
Ao Kuang
leonotjohnny
Ao Kuang
1,687
597
451
461
3,139
1,552
0
499
2,600
1,922
0
L
Charybdis
urboiman
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
23,630
57
Minions Killed
50
0
Camps Cleared
0
460,011
Distance Traveled
431,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,759
1,152
25
5
0
102,737
0
W
Janus
5,938
1,188
25
5
0
102,237
0
L
Set
5,744
1,149
10
2
0
109,915
0
W
Raijin
5,931
1,186
15
3
0
83,366
0
L
Fafnir
5,640
1,128
5
1
0
99,169
0
W
Fafnir
5,240
1,048
4
1
0
94,868
0
W
Hun Batz
5,561
1,112
12
2
0
94,391
0
L
Janus
5,275
1,055
10
2
0
120,120
0
W
Ao Kuang
5,029
1,006
1
0
0
85,149
0
L
Charybdis
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role