Player Matchup

Amaterasu
Amaterasu
AdrianFlame
Amaterasu
Level 114
God Stats
19W - 14L
1,595 SR
Queue Stats
273W - 251L
1,477 Elo+
Solo
Bacchus
Bacchus
BEARco
Bacchus
Level 118
God Stats
2W - 1L
1,062 SR
Queue Stats
53W - 68L
1,531 Elo+
Party 2
Neith
Neith
Caligreen415
Neith
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 92L
1,536 Elo+
Solo
Chang'e
Chang'e
Sl1therman
Chang'e
Level 154
God Stats
9W - 10L
1,671 SR
Queue Stats
64W - 93L
1,531 Elo+
Party 2
Thanatos
Thanatos
nighthawk zat
Thanatos
Level 155
God Stats
1W - 4L
1,364 SR
Queue Stats
39W - 64L
1,503 Elo+
Party 2
Team Averages
Level 132
1,438 SR
1,516 Elo+

VS

Team Averages
Level 127
1,403 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BiggieBootyBen
Cerberus
Level 149
God Stats
0W - 2L
1,325 SR
Queue Stats
123W - 126L
1,484 Elo+
Party 1
Chang'e
Chang'e
DiabeticBoy
Chang'e
Level 157
God Stats
4W - 9L
1,449 SR
Queue Stats
133W - 127L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
Epimedium
Jing Wei
Level 143
God Stats
1W - 3L
1,062 SR
Queue Stats
192W - 197L
1,521 Elo+
Party 1
Mulan
Mulan
firetoy465
Mulan
Level 29
God Stats
0W - 2L
1,677 SR
Queue Stats
20W - 16L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdrianFlame
Amaterasu
11
1 / 4 / 4
6,858
572
8,993
14,335
5,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
BEARco
Bacchus
11
2 / 0 / 6
6,670
556
8,842
9,345
7,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 4
6,663
555
8,508
7,289
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Sl1therman
Chang'e
14
5 / 0 / 2
7,922
660
8,148
7,022
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
nighthawk zat
Thanatos
14
7 / 1 / 1
7,631
636
2,964
8,926
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 0
7,028
586
2,240
7,234
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
2 / 3 / 0
6,077
506
5,215
12,646
7,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
DiabeticBoy
Chang'e
10
2 / 2 / 1
6,011
501
5,120
8,891
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Epimedium
Jing Wei
10
0 / 3 / 0
5,864
489
5,657
9,447
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
11
2 / 5 / 2
6,610
551
9,833
12,794
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
6
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
Amaterasu
AdrianFlame
Amaterasu
1
4
4
0.75
W
Bacchus
BEARco
Bacchus
2
0
6
5
L
Cerberus
2
3
0
0.67
W
2
1
4
4
L
Chang'e
DiabeticBoy
Chang'e
2
2
1
1.25
L
Jing Wei
Epimedium
Jing Wei
0
3
0
0
W
Chang'e
Sl1therman
Chang'e
5
0
2
6
L
Mulan
2
5
2
0.6
W
Thanatos
nighthawk zat
Thanatos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
28,065
46,917
Taken
51,012
20,059
Mitigated
23,561
25,290
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,240
96
0
618
7,234
1,634
0
3,337
3,619
59,085
0
W
Amaterasu
AdrianFlame
Amaterasu
8,993
4,412
0
6,963
14,335
5,355
0
3,251
10,463
0
41,991
W
Bacchus
BEARco
Bacchus
8,842
1,280
0
1,916
9,345
7,944
0
3,600
5,639
23,986
1,316
L
Cerberus
5,215
317
0
3,461
12,646
7,261
0
4,546
8,008
22,518
0
W
8,508
2,632
142
3,178
7,289
2,164
0
2,013
5,276
0
47,944
L
Chang'e
DiabeticBoy
Chang'e
5,120
270
80
3,861
8,891
2,179
0
3,111
5,560
33,314
800
L
Jing Wei
Epimedium
Jing Wei
5,657
4,046
0
2,893
9,447
2,837
0
3,440
5,967
0
41,081
W
Chang'e
Sl1therman
Chang'e
8,148
451
937
2,918
7,022
1,635
0
3,949
2,881
56,395
1,885
L
Mulan
9,833
2,153
0
2,127
12,794
9,650
0
1,663
11,085
8,274
30,425
W
Thanatos
nighthawk zat
Thanatos
2,964
445
0
9,236
8,926
2,961
0
1,466
7,409
0
48,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
31,590
385
Minions Killed
380
0
Camps Cleared
0
1,368,530
Distance Traveled
1,311,968
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,028
586
132
11
0
248,784
0
W
Amaterasu
6,858
572
69
6
0
269,980
0
W
Bacchus
6,670
556
31
3
0
286,800
4
L
Cerberus
6,077
506
33
3
0
272,503
0
W
Neith
6,663
555
84
7
0
219,958
0
L
Chang'e
6,011
501
69
6
0
296,965
0
L
Jing Wei
5,864
489
80
7
0
262,540
2
W
Chang'e
7,922
660
120
10
0
282,969
2
L
Mulan
6,610
551
66
6
0
231,176
1
W
Thanatos
7,631
636
81
7
0
308,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role