Player Matchup

Hun Batz
Hun Batz
C0lonelJF
Hun Batz
Level 156
God Stats
3W - 3L
1,642 SR
Queue Stats
26W - 29L
1,550 Elo+
Party 2
Apollo
Apollo
Cobrahh
Apollo
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
LECHATSURLEKRAK
Xing Tian
Level 157
God Stats
2W - 1L
1,765 SR
Queue Stats
15W - 18L
1,581 Elo+
Party 2
Merlin
Merlin
Pcparts
Merlin
Level 210
God Stats
1W - 4L
1,410 SR
Queue Stats
137W - 93L
1,623 Elo+
Party 2
Rama
Rama
iKayles
Rama
Level 125
God Stats
3W - 3L
1,715 SR
Queue Stats
16W - 20L
1,546 Elo+
Party 2
Team Averages
Level 171
1,606 SR
1,567 Elo+

VS

Team Averages
Level 143
1,668 SR
1,601 Elo+
Serqet
Serqet
 
Serqet
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
LtSteel
Sol
Level 155
God Stats
9W - 8L
1,611 SR
Queue Stats
224W - 198L
1,518 Elo+
Solo
Ymir
Ymir
NimbleMountain
Ymir
Level 159
God Stats
1W - 1L
1,872 SR
Queue Stats
17W - 12L
1,629 Elo+
Party 1
Camazotz
Camazotz
meEatcrayons
Camazotz
Level 56
God Stats
1W - 1L
1,859 SR
Queue Stats
3W - 1L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C0lonelJF
Hun Batz
13
5 / 5 / 2
7,476
534
10,196
12,780
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Apollo
Cobrahh
Apollo
12
1 / 7 / 3
7,399
529
7,505
13,787
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
LECHATSURLEKRAK
Xing Tian
11
0 / 4 / 3
6,306
450
7,233
17,027
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Pcparts
Merlin
12
4 / 6 / 1
7,180
513
10,311
11,146
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
iKayles
Rama
13
1 / 2 / 0
7,191
514
4,053
7,402
2,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 1 / 5
8,624
616
7,780
10,847
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
 
Ratatoskr
13
3 / 1 / 6
7,815
558
8,944
15,485
10,803
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
14
1 / 2 / 2
7,479
534
3,499
5,826
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 3 / 5
7,793
557
7,775
11,661
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
meEatcrayons
Camazotz
15
12 / 4 / 3
9,579
684
16,902
20,263
6,399
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
24
24
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
5
7.5
W
Ratatoskr
 
Ratatoskr
3
1
6
6
L
Hun Batz
C0lonelJF
Hun Batz
5
5
2
1.2
L
Apollo
Cobrahh
Apollo
1
7
3
0.36
L
Xing Tian
LECHATSURLEKRAK
Xing Tian
0
4
3
0.38
W
Sol
1
2
2
1
W
3
3
5
1.83
L
Merlin
Pcparts
Merlin
4
6
1
0.75
L
Rama
iKayles
Rama
1
2
0
0.5
W
Camazotz
meEatcrayons
Camazotz
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,298
Damage
44,900
62,142
Taken
64,082
26,011
Mitigated
32,735
18,670
Healing
30,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,780
1,727
0
6,026
10,847
3,779
0
2,006
8,841
0
64,483
W
Ratatoskr
 
Ratatoskr
8,944
2,417
0
6,002
15,485
10,803
0
7,173
8,312
0
48,839
L
Hun Batz
C0lonelJF
Hun Batz
10,196
4,130
0
4,363
12,780
4,049
0
549
11,935
0
51,501
L
Apollo
Cobrahh
Apollo
7,505
4,864
0
3,712
13,787
4,215
2,068
0
13,787
0
49,074
L
Xing Tian
LECHATSURLEKRAK
Xing Tian
7,233
1,144
0
3,815
17,027
11,710
0
6,175
10,626
23,474
0
W
Sol
3,499
1,108
0
3,176
5,826
1,463
784
1,122
4,704
47,880
2,658
W
7,775
1,857
0
2,547
11,661
10,291
0
5,111
6,550
30,658
1,723
L
Merlin
Pcparts
Merlin
10,311
1,443
0
3,201
11,146
3,273
0
1,142
9,501
49,430
0
L
Rama
iKayles
Rama
4,053
3,135
0
3,579
7,402
2,764
0
2,366
4,896
0
66,035
W
Camazotz
meEatcrayons
Camazotz
16,902
6,957
0
12,751
20,263
6,399
402
2,132
18,131
0
60,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
41,290
400
Minions Killed
437
0
Camps Cleared
0
1,329,215
Distance Traveled
1,513,501
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,624
616
111
8
0
365,220
2
W
Ratatoskr
7,815
558
81
6
0
319,228
1
L
Hun Batz
7,476
534
80
6
0
298,140
0
L
Apollo
7,399
529
84
6
0
256,322
4
L
Xing Tian
6,306
450
20
1
0
269,109
2
W
Sol
7,479
534
99
7
0
282,726
0
W
Ymir
7,793
557
63
5
0
266,840
0
L
Merlin
7,180
513
83
6
0
276,546
4
L
Rama
7,191
514
133
10
0
229,098
6
W
Camazotz
9,579
684
83
6
0
279,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role