Player Matchup

Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Drèaming
Anhur
Level 67
God Stats
9W - 4L
1,545 SR
Queue Stats
54W - 48L
1,550 Elo+
Solo
Nike
Nike
ELCHAPOHC
Nike
Level 145
God Stats
5W - 10L
1,406 SR
Queue Stats
531W - 516L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Heph43stus
Sylvanus
Level 100
God Stats
79W - 65L
1,600 SR
Queue Stats
369W - 349L
1,527 Elo+
Solo
Susano
Susano
Ramcsu
Susano
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,593 Elo+
Solo
Team Averages
Level 118
1,510 SR
1,530 Elo+

VS

Team Averages
Level 135
1,514 SR
1,502 Elo+
Hercules
Hercules
 
Hercules
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JazzP12
Anhur
Level 86
God Stats
4W - 9L
1,268 SR
Queue Stats
261W - 236L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Sockgo
Baron Samedi
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
12W - 11L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
VaIaya
Nu Wa
Level 141
God Stats
3W - 3L
1,590 SR
Queue Stats
65W - 74L
1,457 Elo+
Party 1
Ganesha
Ganesha
Vaeldawn
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 12
8,359
643
5,246
11,062
9,394
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Drèaming
Anhur
15
8 / 0 / 1
9,000
692
9,985
6,742
2,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
14
3 / 1 / 5
7,783
599
5,735
9,013
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Heph43stus
Sylvanus
13
1 / 4 / 5
7,341
565
7,952
8,665
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Ramcsu
Susano
13
6 / 2 / 1
7,474
575
4,566
8,967
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 4 / 2
7,190
553
3,844
11,599
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
JazzP12
Anhur
12
0 / 6 / 0
6,385
491
2,041
9,938
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Sockgo
Baron Samedi
12
1 / 4 / 0
6,348
488
4,116
9,023
6,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
VaIaya
Nu Wa
13
3 / 2 / 1
7,396
569
6,582
5,975
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Vaeldawn
Ganesha
11
0 / 4 / 2
6,629
510
4,475
11,273
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
7
7
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
12
8
L
Hercules
 
Hercules
3
4
2
1
W
Anhur
Drèaming
Anhur
8
0
1
8.5
W
Nike
3
1
5
5.5
W
Sylvanus
Heph43stus
Sylvanus
1
4
5
0.88
L
Anhur
JazzP12
Anhur
0
6
0
0
W
Susano
Ramcsu
Susano
6
2
1
3.25
L
Baron Samedi
Sockgo
Baron Samedi
1
4
0
0.25
L
Nu Wa
VaIaya
Nu Wa
3
2
1
1.75
L
Ganesha
Vaeldawn
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,484
Damage
21,058
44,449
Taken
47,808
23,294
Mitigated
21,556
15,096
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,246
2,275
0
2,252
11,062
9,394
141
2,876
8,186
20,737
0
L
Hercules
 
Hercules
3,844
1,183
0
4,257
11,599
4,057
0
3,310
8,289
0
51,688
W
Anhur
Drèaming
Anhur
9,985
5,557
0
4,517
6,742
2,179
920
904
5,838
0
67,645
W
Nike
5,735
360
0
3,055
9,013
4,487
0
4,087
4,926
0
50,714
W
Sylvanus
Heph43stus
Sylvanus
7,952
1,712
755
2,310
8,665
3,930
571
4,251
4,414
45,811
9,671
L
Anhur
JazzP12
Anhur
2,041
922
0
2,636
9,938
1,461
0
972
8,966
0
42,730
W
Susano
Ramcsu
Susano
4,566
1,510
0
2,207
8,967
3,304
40
2,862
6,105
0
56,492
L
Baron Samedi
Sockgo
Baron Samedi
4,116
332
155
3,886
9,023
6,300
0
358
8,665
33,887
1,102
L
Nu Wa
VaIaya
Nu Wa
6,582
1,218
0
1,569
5,975
1,822
598
3,423
2,552
48,614
793
L
Ganesha
Vaeldawn
Ganesha
4,475
421
130
2,627
11,273
7,916
0
4,868
6,405
21,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
33,948
405
Minions Killed
384
0
Camps Cleared
0
1,330,817
Distance Traveled
1,223,847
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,359
643
22
2
0
277,619
1
L
Hercules
7,190
553
91
7
0
295,458
0
W
Anhur
9,000
692
109
8
0
257,363
5
W
Nike
7,783
599
81
6
0
277,923
2
W
Sylvanus
7,341
565
107
8
0
223,004
0
L
Anhur
6,385
491
105
8
0
217,522
0
W
Susano
7,474
575
86
7
0
294,908
0
L
Baron Samedi
6,348
488
68
5
0
239,529
1
L
Nu Wa
7,396
569
116
9
0
237,767
1
L
Ganesha
6,629
510
4
0
0
233,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role