Player Matchup

Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Abide Striker
Anubis
Level 145
God Stats
1W - 2L
1,340 SR
Queue Stats
171W - 174L
1,532 Elo+
Party 1
Apollo
Apollo
PrimevalFox
Apollo
Level 157
God Stats
3W - 8L
1,493 SR
Queue Stats
173W - 156L
1,535 Elo+
Party 1
Mulan
Mulan
TK_BIizzard
Mulan
Level 158
God Stats
6W - 11L
1,308 SR
Queue Stats
481W - 469L
1,511 Elo+
Solo
Geb
Geb
TyruhBehnks
Geb
Level 194
God Stats
6W - 1L
1,960 SR
Queue Stats
196W - 186L
1,572 Elo+
Party 1
Team Averages
Level 161
1,520 SR
1,530 Elo+

VS

Team Averages
Level 173
1,565 SR
1,563 Elo+
Mercury
Mercury
AlfreArzs
Mercury
Level 210
God Stats
2W - 2L
1,641 SR
Queue Stats
54W - 52L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
Eithack
Sylvanus
Level 165
God Stats
25W - 37L
1,595 SR
Queue Stats
176W - 170L
1,504 Elo+
Party 2
Mulan
Mulan
Vanoosgaming66
Mulan
Level 159
God Stats
7W - 3L
1,604 SR
Queue Stats
44W - 44L
1,557 Elo+
Party 2
Skadi
Skadi
Villegas207194
Skadi
Level 168
God Stats
1W - 0L
1,257 SR
Queue Stats
166W - 154L
1,548 Elo+
Solo
Poseidon
Poseidon
WeeklyWings60
Poseidon
Level 163
God Stats
3W - 2L
1,725 SR
Queue Stats
103W - 96L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 1
6,625
602
3,346
6,105
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 2 / 1
6,581
598
6,692
8,434
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
12
1 / 3 / 4
6,183
562
5,422
6,752
3,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 4 / 0
5,424
493
7,235
9,872
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 2 / 4
6,297
572
5,315
8,927
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlfreArzs
Mercury
12
4 / 1 / 7
6,726
611
4,458
7,540
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Eithack
Sylvanus
11
1 / 1 / 7
6,122
557
5,364
9,499
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 3 / 5
6,681
607
7,538
11,420
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 3
5,942
540
3,310
6,781
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
WeeklyWings60
Poseidon
12
6 / 2 / 4
7,157
651
8,577
6,507
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
15
15
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
L
5
2
1
2.75
W
Mercury
AlfreArzs
Mercury
4
1
7
7.5
W
Sylvanus
Eithack
Sylvanus
1
1
7
4.5
L
Apollo
1
3
4
1
L
2
4
0
0.5
L
1
2
4
1.5
W
4
3
5
2.17
W
0
3
3
0.5
W
Poseidon
WeeklyWings60
Poseidon
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
29,247
40,090
Taken
41,747
19,798
Mitigated
19,372
9,764
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,346
67
0
860
6,105
1,873
0
1,991
3,834
48,957
0
L
6,692
121
0
2,878
8,434
3,608
0
4,298
3,927
36,936
769
W
Mercury
AlfreArzs
Mercury
4,458
1,801
0
1,880
7,540
2,706
0
2,233
5,307
0
41,161
W
Sylvanus
Eithack
Sylvanus
5,364
1,322
474
3,045
9,499
5,859
612
4,586
4,837
27,205
10,829
L
Apollo
5,422
2,849
0
2,433
6,752
3,388
0
992
5,671
0
44,541
L
7,235
1,336
0
1,976
9,872
5,002
0
1,887
7,585
812
23,700
L
5,315
600
0
1,617
8,927
5,927
0
4,258
4,477
18,497
0
W
7,538
1,349
0
4,192
11,420
7,608
0
3,285
8,019
1,011
33,702
W
3,310
1,074
0
1,028
6,781
1,685
0
1,168
5,613
0
41,444
W
Poseidon
WeeklyWings60
Poseidon
8,577
1,933
0
1,814
6,507
1,514
0
4,240
2,067
42,225
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
32,628
303
Minions Killed
344
0
Camps Cleared
0
1,097,212
Distance Traveled
1,200,481
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,625
602
96
9
0
250,345
0
L
Anubis
6,581
598
62
6
0
246,696
0
W
Mercury
6,726
611
67
6
0
284,910
0
W
Sylvanus
6,122
557
75
7
0
216,851
3
L
Apollo
6,183
562
89
8
0
210,152
0
L
Mulan
5,424
493
37
3
0
150,070
2
L
Geb
6,297
572
19
2
0
239,949
3
W
Mulan
6,681
607
56
5
0
235,693
3
W
Skadi
5,942
540
64
6
0
217,227
2
W
Poseidon
7,157
651
82
7
0
245,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role