Player Matchup

Jormungandr
Jormungandr
Hallofbrony
Jormungandr
Level 107
God Stats
4W - 6L
1,435 SR
Queue Stats
56W - 74L
1,413 Elo+
Party 1
Ix Chel
Ix Chel
Lobaisdabest
Ix Chel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 120L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyujinVG
Tsukuyomi
Level 127
God Stats
2W - 0L
1,722 SR
Queue Stats
107W - 107L
1,524 Elo+
Party 1
Mulan
Mulan
Top50Widow7118
Mulan
Level 105
God Stats
26W - 19L
1,598 SR
Queue Stats
162W - 178L
1,512 Elo+
Party 1
Charybdis
Charybdis
WonderlandPsyco
Charybdis
Level 126
God Stats
3W - 4L
1,567 SR
Queue Stats
30W - 40L
1,462 Elo+
Party 1
Team Averages
Level 115
1,564 SR
1,482 Elo+

VS

Team Averages
Level 119
1,599 SR
1,532 Elo+
King Arthur
King Arthur
DrPT98
King Arthur
Level 156
God Stats
1W - 1L
1,764 SR
Queue Stats
139W - 140L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
EsG Comb4an
Hun Batz
Level 69
God Stats
1W - 3L
1,542 SR
Queue Stats
49W - 43L
1,559 Elo+
Party 3
Vulcan
Vulcan
GMG click
Vulcan
Level 102
God Stats
0W - 3L
1,312 SR
Queue Stats
51W - 44L
1,556 Elo+
Party 3
Surtr
Surtr
LegendaryHavo
Surtr
Level 142
God Stats
0W - 1L
1,492 SR
Queue Stats
72W - 64L
1,492 Elo+
Solo
Jormungandr
Jormungandr
MADARA3256
Jormungandr
Level 125
God Stats
2W - 2L
1,886 SR
Queue Stats
78W - 72L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hallofbrony
Jormungandr
11
3 / 1 / 4
5,949
541
4,081
6,258
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Lobaisdabest
Ix Chel
11
0 / 1 / 1
5,778
525
1,003
6,012
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
RyujinVG
Tsukuyomi
12
4 / 0 / 4
6,158
560
8,334
8,482
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 0
7,622
693
6,477
7,813
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
WonderlandPsyco
Charybdis
11
1 / 2 / 2
5,599
509
3,147
5,706
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrPT98
King Arthur
9
1 / 2 / 2
5,365
488
3,505
6,338
4,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
EsG Comb4an
Hun Batz
9
0 / 4 / 1
5,100
464
2,026
9,760
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
GMG click
Vulcan
12
1 / 0 / 0
6,385
580
4,971
3,191
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,290
481
2,818
9,093
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jormungandr
MADARA3256
Jormungandr
8
2 / 2 / 0
5,335
485
3,621
6,899
4,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DrPT98
King Arthur
1
2
2
1
L
Hun Batz
EsG Comb4an
Hun Batz
0
4
1
0.13
L
Vulcan
GMG click
Vulcan
1
0
0
1
W
Jormungandr
Hallofbrony
Jormungandr
3
1
4
5
L
0
5
0
0
W
Ix Chel
Lobaisdabest
Ix Chel
0
1
1
0.5
L
Jormungandr
MADARA3256
Jormungandr
2
2
0
1
W
Tsukuyomi
RyujinVG
Tsukuyomi
4
0
4
6
W
5
0
0
5
W
Charybdis
WonderlandPsyco
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,042
Damage
16,941
34,271
Taken
35,281
16,048
Mitigated
16,851
15,313
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DrPT98
King Arthur
3,505
1,159
0
1,135
6,338
4,624
0
741
5,478
0
26,888
L
Hun Batz
EsG Comb4an
Hun Batz
2,026
245
0
3,026
9,760
2,424
0
831
8,858
0
32,203
L
Vulcan
GMG click
Vulcan
4,971
0
0
500
3,191
900
0
928
2,189
47,617
370
W
Jormungandr
Hallofbrony
Jormungandr
4,081
927
192
1,565
6,258
3,956
0
2,666
3,422
29,737
0
L
2,818
833
0
2,514
9,093
4,474
0
823
7,772
364
26,217
W
Ix Chel
Lobaisdabest
Ix Chel
1,003
38
294
2,435
6,012
1,489
0
3,294
2,488
40,744
0
L
Jormungandr
MADARA3256
Jormungandr
3,621
807
0
1,344
6,899
4,429
0
2,157
4,531
21,951
0
W
Tsukuyomi
RyujinVG
Tsukuyomi
8,334
2,219
0
4,663
8,482
2,737
0
1,245
7,130
0
50,485
W
6,477
1,346
0
3,214
7,813
6,171
60
152
7,065
11,046
40,184
W
Charybdis
WonderlandPsyco
Charybdis
3,147
1,298
0
2,950
5,706
1,695
0
808
4,898
0
34,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
27,475
391
Minions Killed
290
0
Camps Cleared
0
1,041,169
Distance Traveled
1,113,673
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,365
488
40
4
0
227,263
0
L
Hun Batz
5,100
464
64
6
0
239,494
0
L
Vulcan
6,385
580
96
9
0
226,174
4
W
Jormungandr
5,949
541
55
5
0
218,317
0
L
Surtr
5,290
481
48
4
0
188,622
0
W
Ix Chel
5,778
525
76
7
0
217,261
2
L
Jormungandr
5,335
485
42
4
0
232,120
0
W
Tsukuyomi
6,158
560
86
8
0
257,167
3
W
Mulan
7,622
693
103
9
0
168,263
0
W
Charybdis
5,599
509
71
6
0
180,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role