Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DasaniWaterJug
Athena
Level 148
God Stats
4W - 4L
1,494 SR
Queue Stats
136W - 123L
1,511 Elo+
Party 2
Izanami
Izanami
TheOneWhoAnswers
Izanami
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,509 Elo+
Party 2
Anubis
Anubis
mightymerlin_007
Anubis
Level 139
God Stats
29W - 23L
1,548 SR
Queue Stats
331W - 306L
1,536 Elo+
Solo
Thor
Thor
summerfreeze42
Thor
Level 120
God Stats
4W - 5L
1,469 SR
Queue Stats
124W - 120L
1,476 Elo+
Party 2
Team Averages
Level 149
1,502 SR
1,506 Elo+

VS

Team Averages
Level 143
1,552 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
ElSeveen
Tsukuyomi
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
172W - 171L
1,450 Elo+
Solo
Poseidon
Poseidon
GojiraKing54
Poseidon
Level 157
God Stats
2W - 3L
1,700 SR
Queue Stats
27W - 32L
1,521 Elo+
Party 1
Bacchus
Bacchus
LtSteel
Bacchus
Level 155
God Stats
8W - 4L
1,680 SR
Queue Stats
224W - 198L
1,529 Elo+
Solo
Rama
Rama
RAWCJ13
Rama
Level 141
God Stats
1W - 2L
1,378 SR
Queue Stats
30W - 34L
1,526 Elo+
Party 1
Horus
Horus
jcaxlive
Horus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 3
7,143
649
5,282
6,693
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 2 / 5
6,397
582
3,070
10,889
7,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 2
7,596
691
6,498
5,230
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 2
7,653
696
6,775
6,301
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 1 / 4
6,820
620
4,671
10,062
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElSeveen
Tsukuyomi
9
1 / 5 / 1
5,317
483
5,107
9,196
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
GojiraKing54
Poseidon
12
1 / 4 / 0
6,709
610
4,970
6,031
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LtSteel
Bacchus
11
1 / 4 / 0
5,365
488
3,013
10,576
8,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
RAWCJ13
Rama
11
2 / 2 / 1
6,643
604
3,317
7,106
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
jcaxlive
Horus
8
0 / 1 / 2
5,383
489
3,455
7,546
5,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
6
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
3
5.5
W
3
2
5
2.75
L
Tsukuyomi
ElSeveen
Tsukuyomi
1
5
1
0.3
L
Poseidon
GojiraKing54
Poseidon
1
4
0
0.25
L
Bacchus
LtSteel
Bacchus
1
4
0
0.25
L
Rama
RAWCJ13
Rama
2
2
1
1.25
W
2
2
2
1.5
L
Horus
jcaxlive
Horus
0
1
2
1
W
3
1
2
4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
19,862
39,175
Taken
40,455
16,919
Mitigated
21,208
18,342
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,282
59
1,720
5,229
6,693
1,740
0
2,296
4,121
45,420
939
W
3,070
810
0
1,759
10,889
7,409
0
1,172
9,657
12,854
0
L
Tsukuyomi
ElSeveen
Tsukuyomi
5,107
1,699
0
2,778
9,196
2,613
0
2,603
6,593
0
25,898
L
Poseidon
GojiraKing54
Poseidon
4,970
775
0
250
6,031
1,965
0
3,392
2,639
48,264
0
L
Bacchus
LtSteel
Bacchus
3,013
303
0
3,291
10,576
8,735
0
6,228
4,348
28,149
782
L
Rama
RAWCJ13
Rama
3,317
2,031
0
2,345
7,106
2,376
0
494
6,612
0
54,477
W
6,498
4,281
0
1,988
5,230
1,643
0
0
5,230
0
68,381
L
Horus
jcaxlive
Horus
3,455
1,688
184
1,720
7,546
5,519
0
2,330
5,216
1,347
16,387
W
6,775
212
0
3,667
6,301
3,159
148
2,592
3,709
50,490
1,926
W
4,671
1,213
0
3,979
10,062
2,968
0
1,484
8,482
0
45,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
29,417
399
Minions Killed
341
0
Camps Cleared
0
1,182,812
Distance Traveled
1,182,526
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,143
649
87
8
0
259,022
2
W
Athena
6,397
582
17
2
0
280,480
0
L
Tsukuyomi
5,317
483
43
4
0
263,328
0
L
Poseidon
6,709
610
102
9
0
236,636
2
L
Bacchus
5,365
488
54
5
0
215,409
0
L
Rama
6,643
604
112
10
0
221,708
0
W
Izanami
7,596
691
126
11
0
205,622
0
L
Horus
5,383
489
30
3
0
245,445
2
W
Anubis
7,653
696
93
8
0
165,551
3
W
Thor
6,820
620
76
7
0
272,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role