Player Matchup

Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
Jinkzy
Rama
Platinum IV
Level 105
God Stats
1W - 1L
1,254 SR
Queue Stats
328W - 316L
1,785 MMR
Party 2
Ganesha
Ganesha
Platinum V
Wards4Pookie
Ganesha
Platinum V
Level 85
God Stats
5W - 7L
1,466 SR
Queue Stats
322W - 324L
1,673 MMR
Solo
Kukulkan
Kukulkan
Gold IV
iFastLife
Kukulkan
Gold IV
Level 149
God Stats
12W - 7L
1,568 SR
Queue Stats
324W - 329L
1,421 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
iguano99
Cu Chulainn
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,457 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,616 SR
1,611 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
Iurn
Cthulhu
Gold I
Level 119
God Stats
1W - 1L
1,895 SR
Queue Stats
228W - 233L
1,636 MMR
Party 1
Cerberus
Cerberus
Gold III
ReflectiveAudio
Cerberus
Gold III
Level 145
God Stats
15W - 16L
1,523 SR
Queue Stats
229W - 244L
1,569 MMR
Party 1
Sol
Sol
Gold II
SirKempers55783
Sol
Gold II
Level 158
God Stats
11W - 10L
1,565 SR
Queue Stats
217W - 220L
1,652 MMR
Solo
Set
Set
Platinum V
mrbluehaze
Set
Platinum V
Level 183
God Stats
129W - 117L
1,597 SR
Queue Stats
275W - 281L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 1 / 0
7,438
620
6,263
7,984
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Jinkzy
Rama
12
0 / 1 / 1
6,701
558
4,546
5,677
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Wards4Pookie
Ganesha
11
1 / 0 / 1
6,253
521
2,855
9,432
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kukulkan
iFastLife
Kukulkan
12
2 / 3 / 2
7,018
585
4,172
5,817
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
iguano99
Cu Chulainn
13
1 / 0 / 4
7,597
633
7,626
10,122
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Nu WaBakasuraMedusaSun Wukong

VS

Bans
KumbhakarnaSusanoThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 0
5,546
462
1,871
7,187
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Iurn
Cthulhu
11
0 / 4 / 0
6,078
507
5,680
10,981
8,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
10
1 / 4 / 3
6,256
521
5,943
12,517
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 1
6,403
534
5,287
6,120
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 0
5,814
485
3,699
5,210
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
0
7
L
Anhur
 
Anhur
1
3
0
0.33
L
Cthulhu
Iurn
Cthulhu
0
4
0
0
W
Rama
Jinkzy
Rama
0
1
1
0.5
L
Cerberus
1
4
3
0.63
L
1
1
1
1.5
W
Ganesha
Wards4Pookie
Ganesha
1
0
1
1.5
W
Kukulkan
iFastLife
Kukulkan
2
3
2
1
W
Cu Chulainn
iguano99
Cu Chulainn
1
0
4
3
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
22,480
39,032
Taken
42,015
18,301
Mitigated
23,558
11,651
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,263
1,637
0
3,483
7,984
2,777
0
2,222
5,572
0
47,439
L
Anhur
 
Anhur
1,871
720
0
871
7,187
1,917
0
362
6,648
0
34,855
L
Cthulhu
Iurn
Cthulhu
5,680
379
0
2,732
10,981
8,597
0
0
10,496
36,482
0
W
Rama
Jinkzy
Rama
4,546
3,591
0
2,266
5,677
1,866
118
2,924
2,753
0
53,553
L
Cerberus
5,943
223
0
3,506
12,517
9,443
22
3,817
8,653
29,374
1,730
L
5,287
2,827
0
3,836
6,120
1,633
0
784
5,336
49,583
0
W
Ganesha
Wards4Pookie
Ganesha
2,855
504
0
3,390
9,432
6,311
0
4,079
5,353
25,120
0
W
Kukulkan
iFastLife
Kukulkan
4,172
249
0
102
5,817
1,646
20
2,312
3,505
44,152
114
W
Cu Chulainn
iguano99
Cu Chulainn
7,626
1,606
0
2,410
10,122
5,701
263
4,505
5,045
0
55,713
L
3,699
1,338
0
1,277
5,210
1,968
0
1,924
3,272
0
30,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
30,097
421
Minions Killed
351
0
Camps Cleared
0
1,239,079
Distance Traveled
1,121,324
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,438
620
86
7
0
279,082
0
L
Anhur
5,546
462
61
5
0
182,488
0
L
Cthulhu
6,078
507
81
7
0
222,994
0
W
Rama
6,701
558
125
10
0
220,183
1
L
Cerberus
6,256
521
71
6
0
231,525
0
L
Sol
6,403
534
89
7
0
215,373
3
W
Ganesha
6,253
521
11
1
0
267,241
7
W
Kukulkan
7,018
585
95
8
0
222,781
2
W
Cu Chulainn
7,597
633
104
9
0
249,792
5
L
Set
5,814
485
49
4
0
268,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role