Player Matchup

Rama
Rama
CultureGaming
Rama
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,554 Elo+
Solo
Scylla
Scylla
DEADLYHELLHOUND
Scylla
Level 174
God Stats
4W - 7L
1,528 SR
Queue Stats
26W - 40L
1,408 Elo+
Party 1
Serqet
Serqet
InquisitorIceMaw
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Misanthroptomist
Tsukuyomi
Level 190
God Stats
26W - 25L
1,564 SR
Queue Stats
1,300W - 1,309L
1,570 Elo+
Solo
Cthulhu
Cthulhu
fallfire123
Cthulhu
Level 124
God Stats
1W - 2L
1,469 SR
Queue Stats
11W - 14L
1,485 Elo+
Party 1
Team Averages
Level 160
1,512 SR
1,489 Elo+

VS

Team Averages
Level 104
1,487 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
Il Tbone lI
Cu Chulainn
Level 127
God Stats
1W - 3L
1,214 SR
Queue Stats
191W - 191L
1,513 Elo+
Party 2
Ix Chel
Ix Chel
KrAzy805
Ix Chel
Level 88
God Stats
18W - 19L
1,603 SR
Queue Stats
91W - 91L
1,505 Elo+
Solo
Athena
Athena
Wyrdly
Athena
Level 149
God Stats
24W - 28L
1,520 SR
Queue Stats
260W - 244L
1,446 Elo+
Party 2
Arachne
Arachne
XxGRIMxR33PERxX
Arachne
Level 111
God Stats
3W - 3L
1,460 SR
Queue Stats
99W - 81L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
xd Sweezy
Danzaburou
Level 47
God Stats
8W - 7L
1,637 SR
Queue Stats
22W - 17L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,236
436
917
2,526
648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
7,279
607
1,776
5,916
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 2
5,628
469
2,740
7,986
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
13
3 / 4 / 1
7,206
601
6,288
9,327
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
fallfire123
Cthulhu
10
0 / 3 / 2
5,949
496
4,835
11,887
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Il Tbone lI
Cu Chulainn
14
5 / 4 / 3
8,667
722
6,931
10,988
7,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
KrAzy805
Ix Chel
14
3 / 1 / 1
8,271
689
7,092
3,948
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
Wyrdly
Athena
11
0 / 1 / 6
6,999
583
2,373
10,454
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 4
7,251
604
3,709
7,611
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
xd Sweezy
Danzaburou
12
1 / 0 / 3
7,299
608
4,485
4,162
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
13
13
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
2
0
1
W
Cu Chulainn
Il Tbone lI
Cu Chulainn
5
4
3
1.63
L
2
3
2
1
W
Ix Chel
KrAzy805
Ix Chel
3
1
1
3.5
L
Tsukuyomi
3
4
1
0.88
W
Athena
Wyrdly
Athena
0
1
6
3
W
4
1
4
6
L
Cthulhu
fallfire123
Cthulhu
0
3
2
0.33
W
Danzaburou
xd Sweezy
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
24,590
37,642
Taken
37,163
14,517
Mitigated
19,989
9,417
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
917
862
0
799
2,526
648
0
510
2,016
0
23,484
L
1,776
130
0
1,293
5,916
1,623
0
2,807
2,839
52,931
0
W
Cu Chulainn
Il Tbone lI
Cu Chulainn
6,931
517
0
2,380
10,988
7,193
150
779
10,169
6,904
51,252
L
2,740
377
0
2,417
7,986
2,320
0
1,309
6,659
0
20,086
W
Ix Chel
KrAzy805
Ix Chel
7,092
444
789
1,318
3,948
1,229
210
1,350
2,392
57,271
2,051
L
Tsukuyomi
6,288
1,469
0
2,492
9,327
3,368
0
674
8,653
0
54,038
W
Athena
Wyrdly
Athena
2,373
944
0
2,484
10,454
7,478
27
2,316
7,766
25,511
0
W
3,709
2,632
0
3,850
7,611
2,657
331
822
6,789
0
52,648
L
Cthulhu
fallfire123
Cthulhu
4,835
405
49
2,367
11,887
6,558
0
4,576
7,162
31,025
0
W
Danzaburou
xd Sweezy
Danzaburou
4,485
1,486
0
2,122
4,162
1,432
1,172
1,303
2,859
0
51,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
38,487
380
Minions Killed
453
0
Camps Cleared
0
1,172,233
Distance Traveled
1,302,574
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,236
436
70
6
0
160,799
0
L
Scylla
7,279
607
129
11
0
244,264
4
W
Cu Chulainn
8,667
722
108
9
0
241,987
0
L
Serqet
5,628
469
40
3
0
266,560
0
W
Ix Chel
8,271
689
126
11
0
259,991
0
L
Tsukuyomi
7,206
601
100
8
0
238,100
0
W
Athena
6,999
583
40
3
0
283,436
4
W
Arachne
7,251
604
89
7
0
271,596
0
L
Cthulhu
5,949
496
41
3
0
262,510
4
W
Danzaburou
7,299
608
90
8
0
245,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role