Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CoolioFoolio
Rama
Level 158
God Stats
11W - 11L
1,609 SR
Queue Stats
272W - 221L
1,544 Elo+
Party 1
Vulcan
Vulcan
Gxliath
Vulcan
Level 204
God Stats
27W - 21L
1,640 SR
Queue Stats
518W - 414L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HennySeth
Kumbhakarna
Level 149
God Stats
7W - 4L
1,642 SR
Queue Stats
241W - 192L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nosparks
Tsukuyomi
Level 159
God Stats
10W - 4L
1,816 SR
Queue Stats
404W - 351L
1,565 Elo+
Party 1
Team Averages
Level 165
1,641 SR
1,551 Elo+

VS

Team Averages
Level 173
1,535 SR
1,609 Elo+
Susano
Susano
Bclord00
Susano
Level 175
God Stats
3W - 1L
1,699 SR
Queue Stats
58W - 36L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fezter
Morgan Le Fay
Level 158
God Stats
34W - 23L
1,671 SR
Queue Stats
276W - 243L
1,563 Elo+
Solo
Fenrir
Fenrir
ISuckAtVijaGames
Fenrir
Level 152
God Stats
2W - 2L
1,471 SR
Queue Stats
154W - 129L
1,555 Elo+
Solo
Anhur
Anhur
Sydate
Anhur
Level 223
God Stats
3W - 11L
1,259 SR
Queue Stats
415W - 402L
1,650 Elo+
Solo
Cthulhu
Cthulhu
thebigestmuffin
Cthulhu
Level 157
God Stats
7W - 7L
1,577 SR
Queue Stats
230W - 179L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 0
6,364
579
3,223
11,511
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 5 / 0
6,345
577
3,805
9,482
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Gxliath
Vulcan
12
3 / 5 / 4
6,949
632
6,216
6,213
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
HennySeth
Kumbhakarna
10
2 / 2 / 4
6,371
579
4,914
9,985
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
nosparks
Tsukuyomi
12
1 / 3 / 5
6,342
577
6,004
7,971
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bclord00
Susano
11
2 / 2 / 5
6,129
557
2,016
8,953
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Fezter
Morgan Le Fay
13
3 / 3 / 3
7,145
650
6,935
6,701
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 2 / 5
7,501
682
8,500
11,502
5,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
Sydate
Anhur
13
3 / 1 / 5
7,752
705
5,436
6,002
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 1
7,718
702
7,132
8,905
6,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
19
19
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Susano
Bclord00
Susano
2
2
5
2.25
L
2
5
0
0.4
W
Morgan Le Fay
Fezter
Morgan Le Fay
3
3
3
1.5
L
Vulcan
Gxliath
Vulcan
3
5
4
1
L
Kumbhakarna
HennySeth
Kumbhakarna
2
2
4
2
W
8
2
5
5.25
W
Anhur
Sydate
Anhur
3
1
5
5.5
L
Tsukuyomi
nosparks
Tsukuyomi
1
3
5
1.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
30,019
45,162
Taken
42,063
19,182
Mitigated
18,859
12,030
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,223
477
0
2,089
11,511
5,923
0
6,338
4,515
0
41,550
W
Susano
Bclord00
Susano
2,016
109
0
4,334
8,953
2,441
0
2,023
6,770
0
36,018
L
3,805
2,892
0
3,947
9,482
2,104
0
87
9,395
0
46,273
W
Morgan Le Fay
Fezter
Morgan Le Fay
6,935
837
0
1,215
6,701
1,967
0
2,587
3,974
44,326
0
L
Vulcan
Gxliath
Vulcan
6,216
164
0
419
6,213
2,061
0
2,742
3,249
43,141
0
L
Kumbhakarna
HennySeth
Kumbhakarna
4,914
828
0
1,843
9,985
6,815
0
2,593
7,116
21,098
889
W
8,500
3,989
0
3,299
11,502
5,776
0
4,057
7,345
438
23,978
W
Anhur
Sydate
Anhur
5,436
2,345
0
3,224
6,002
1,923
186
1,675
4,327
0
53,694
L
Tsukuyomi
nosparks
Tsukuyomi
6,004
1,225
0
3,732
7,971
2,279
0
1,289
6,543
0
47,065
W
7,132
785
47
4,096
8,905
6,752
0
0
8,905
51,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
36,245
380
Minions Killed
421
0
Camps Cleared
0
1,167,949
Distance Traveled
1,238,107
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,364
579
85
8
0
231,875
0
W
Susano
6,129
557
74
7
0
274,850
0
L
Rama
6,345
577
91
8
0
210,716
0
W
Morgan Le Fay
7,145
650
96
9
0
248,360
2
L
Vulcan
6,949
632
92
8
0
225,496
0
L
Kumbhakarna
6,371
579
23
2
0
240,108
6
W
Fenrir
7,501
682
29
3
0
251,354
0
W
Anhur
7,752
705
104
9
0
208,158
1
L
Tsukuyomi
6,342
577
89
8
0
259,754
1
W
Cthulhu
7,718
702
118
11
0
255,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role