Player Matchup

King Arthur
King Arthur
Gold IV
AnbuVibe
King Arthur
Gold IV
Level 118
God Stats
3W - 1L
1,940 SR
Queue Stats
73W - 79L
1,373 MMR
Solo
Medusa
Medusa
Gold II
Decraftings__
Medusa
Gold II
Level 83
God Stats
17W - 20L
1,515 SR
Queue Stats
159W - 159L
1,439 MMR
Party 3
Chang'e
Chang'e
Gold V
Limeskin829
Chang'e
Gold V
Level 132
God Stats
6W - 4L
1,544 SR
Queue Stats
28W - 28L
1,371 MMR
Party 1
Awilix
Awilix
Gold V
Monkey5356758
Awilix
Gold V
Level 145
God Stats
1W - 0L
1,844 SR
Queue Stats
16W - 16L
1,313 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
bwuh_ImMutedBwoh
Kumbhakarna
Silver II
Level 101
God Stats
4W - 3L
1,592 SR
Queue Stats
139W - 162L
1,031 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,687 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,503 SR
1,303 MMR
Cernunnos
Cernunnos
Silver II
HAVI94
Cernunnos
Silver II
Level 158
God Stats
3W - 2L
1,579 SR
Queue Stats
264W - 310L
1,079 MMR
Party 2
Odin
Odin
Gold IV
J0SHUA O29
Odin
Gold IV
Level 148
God Stats
21W - 17L
1,610 SR
Queue Stats
219W - 236L
1,547 MMR
Party 2
Lancelot
Lancelot
Gold IV
MelaninGI
Lancelot
Gold IV
Level 136
God Stats
6W - 6L
1,626 SR
Queue Stats
122W - 133L
1,332 MMR
Solo
Merlin
Merlin
Gold IV
iMainNuffen
Merlin
Gold IV
Level 121
God Stats
14W - 27L
1,453 SR
Queue Stats
247W - 257L
1,387 MMR
Solo
Geb
Geb
Silver IV
warrior1155
Geb
Silver IV
Level 149
God Stats
1W - 5L
1,246 SR
Queue Stats
5W - 15L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnbuVibe
King Arthur
12
1 / 3 / 4
7,467
574
5,635
14,750
10,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
5 / 0 / 3
8,709
670
8,640
8,287
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Limeskin829
Chang'e
13
2 / 1 / 1
7,395
569
3,308
6,780
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 1
7,946
611
7,542
9,434
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
bwuh_ImMutedBwoh
Kumbhakarna
10
2 / 0 / 7
6,781
522
4,749
13,726
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
Nu WaSkadiErlang ShenCthulhu

VS

Bans
ThorBacchusAgniDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HAVI94
Cernunnos
11
0 / 3 / 0
5,815
447
4,232
7,055
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
7,673
590
8,386
9,125
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
MelaninGI
Lancelot
12
3 / 3 / 0
6,516
501
5,873
11,088
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
12
0 / 2 / 2
6,432
495
7,270
6,904
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,908
454
3,148
8,884
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnbuVibe
King Arthur
1
3
4
1
W
5
0
3
6.5
L
Cernunnos
HAVI94
Cernunnos
0
3
0
0
L
1
3
2
0.67
W
Chang'e
Limeskin829
Chang'e
2
1
1
2.5
L
Lancelot
MelaninGI
Lancelot
3
3
0
1
W
5
1
1
5.5
W
Kumbhakarna
bwuh_ImMutedBwoh
Kumbhakarna
2
0
7
5.5
L
Merlin
0
2
2
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
28,909
52,977
Taken
43,056
27,318
Mitigated
21,062
16,368
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnbuVibe
King Arthur
5,635
1,477
0
3,613
14,750
10,708
0
1,880
12,807
0
44,370
W
8,640
3,468
0
2,587
8,287
3,151
390
522
7,765
0
69,366
L
Cernunnos
HAVI94
Cernunnos
4,232
1,591
0
2,413
7,055
1,664
0
1,025
5,946
0
37,126
L
8,386
1,329
0
1,502
9,125
8,211
0
0
9,125
3,583
53,085
W
Chang'e
Limeskin829
Chang'e
3,308
215
1,107
3,479
6,780
1,947
0
3,065
3,283
46,457
0
L
Lancelot
MelaninGI
Lancelot
5,873
969
0
3,839
11,088
4,055
0
1,003
9,959
0
54,259
W
7,542
2,918
0
1,866
9,434
3,822
16
890
8,480
0
71,072
W
Kumbhakarna
bwuh_ImMutedBwoh
Kumbhakarna
4,749
517
660
3,056
13,726
7,690
0
4,569
8,835
14,631
448
L
Merlin
7,270
249
0
1,151
6,904
1,856
0
2,559
4,115
37,893
1,207
L
3,148
161
0
1,244
8,884
5,276
0
2,547
6,013
10,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
32,344
414
Minions Killed
328
0
Camps Cleared
0
1,380,633
Distance Traveled
1,320,551
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,467
574
90
7
0
255,920
2
W
Medusa
8,709
670
116
9
0
269,278
2
L
Cernunnos
5,815
447
55
4
0
270,336
5
L
Odin
7,673
590
90
7
0
234,741
3
W
Chang'e
7,395
569
91
7
0
281,968
0
L
Lancelot
6,516
501
87
7
0
330,621
0
W
Awilix
7,946
611
98
8
0
309,427
0
W
Kumbhakarna
6,781
522
19
1
0
264,040
6
L
Merlin
6,432
495
78
6
0
235,909
0
L
Geb
5,908
454
18
1
0
248,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role