Player Matchup

Vulcan
Vulcan
Anitalilcrazy42
Vulcan
Level 40
God Stats
8W - 16L
1,455 SR
Queue Stats
13W - 23L
1,471 Elo+
Solo
Mercury
Mercury
Cellularranger
Mercury
Level 72
God Stats
1W - 1L
1,176 SR
Queue Stats
23W - 37L
1,445 Elo+
Party 1
Cerberus
Cerberus
ServingYouSalt
Cerberus
Level 6
God Stats
2W - 3L
1,828 SR
Queue Stats
10W - 20L
1,537 Elo+
Party 1
Medusa
Medusa
Veraxies
Medusa
Level 68
God Stats
0W - 1L
1,932 SR
Queue Stats
23W - 34L
1,455 Elo+
Party 1
Surtr
Surtr
shidashin
Surtr
Level 79
God Stats
5W - 7L
1,531 SR
Queue Stats
18W - 32L
1,419 Elo+
Party 1
Team Averages
Level 53
1,584 SR
1,465 Elo+

VS

Team Averages
Level 119
1,541 SR
1,509 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RWBYrwby
Skadi
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,439 Elo+
Solo
Geb
Geb
TheTrueSloth
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,545 Elo+
Party 2
Raijin
Raijin
UTE Marco
Raijin
Level 107
God Stats
5W - 8L
1,506 SR
Queue Stats
178W - 158L
1,522 Elo+
Solo
Cthulhu
Cthulhu
killmage
Cthulhu
Level 159
God Stats
4W - 1L
1,700 SR
Queue Stats
23W - 20L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,924
985
0
681
187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 2
5,406
1,081
2,594
5,760
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
1 / 3 / 1
6,079
1,216
2,469
8,764
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Veraxies
Medusa
10
1 / 0 / 1
5,728
1,146
2,663
5,175
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
shidashin
Surtr
10
0 / 6 / 2
5,376
1,075
4,451
8,951
5,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

292

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 0 / 7
6,673
1,335
3,931
3,371
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
RWBYrwby
Skadi
11
2 / 1 / 8
6,039
1,208
5,960
2,576
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 10
5,859
1,172
4,248
3,747
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
UTE Marco
Raijin
11
3 / 0 / 9
6,606
1,321
6,598
1,393
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
killmage
Cthulhu
11
3 / 0 / 10
6,663
1,333
6,256
4,794
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
2
Kills
13
13
Deaths
2
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
7
7.5
L
0
1
0
0
L
0
3
2
0.33
W
Skadi
RWBYrwby
Skadi
2
1
8
6
L
Cerberus
1
3
1
0.5
W
1
1
10
6
W
Raijin
UTE Marco
Raijin
3
0
9
7.5
L
Medusa
Veraxies
Medusa
1
0
1
1.5
W
Cthulhu
killmage
Cthulhu
3
0
10
8
L
Surtr
shidashin
Surtr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,177
Damage
26,993
29,331
Taken
15,881
14,812
Mitigated
10,238
2,718
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,931
292
0
463
3,371
1,330
0
284
3,032
0
12,905
L
0
0
0
0
681
187
0
0
681
0
0
L
2,594
707
0
310
5,760
1,714
0
2,757
2,825
0
12,382
W
Skadi
RWBYrwby
Skadi
5,960
1,748
0
90
2,576
912
0
618
1,958
0
12,947
L
Cerberus
2,469
68
0
1,154
8,764
5,741
0
5,133
3,381
9,877
0
W
4,248
161
0
866
3,747
3,416
0
874
2,873
9,864
1,174
W
Raijin
UTE Marco
Raijin
6,598
285
0
0
1,393
443
0
140
1,253
23,078
0
L
Medusa
Veraxies
Medusa
2,663
1,113
0
497
5,175
1,480
0
3,273
1,750
0
13,153
W
Cthulhu
killmage
Cthulhu
6,256
552
45
1,041
4,794
4,137
0
837
3,957
13,307
0
L
Surtr
shidashin
Surtr
4,451
1,191
0
757
8,951
5,690
0
4,802
3,818
357
8,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
31,840
86
Minions Killed
114
3
Camps Cleared
7
378,433
Distance Traveled
530,507
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,673
1,335
21
4
3
117,486
0
L
Vulcan
4,924
985
0
0
0
10,124
0
L
Mercury
5,406
1,081
27
5
1
108,629
0
W
Skadi
6,039
1,208
26
5
0
102,330
0
L
Cerberus
6,079
1,216
29
6
1
94,615
0
W
Geb
5,859
1,172
9
2
1
97,859
0
W
Raijin
6,606
1,321
37
7
3
100,633
2
L
Medusa
5,728
1,146
19
4
1
84,162
0
W
Cthulhu
6,663
1,333
21
4
0
112,199
0
L
Surtr
5,376
1,075
11
2
0
80,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role