Player Matchup

Horus
Horus
GoldieWild
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
KingKoltan
Xbalanque
Level 52
God Stats
6W - 9L
1,522 SR
Queue Stats
94W - 150L
1,412 Elo+
Party 2
Surtr
Surtr
ProtoHiraeth
Surtr
Level 66
God Stats
10W - 9L
1,620 SR
Queue Stats
109W - 180L
1,390 Elo+
Party 2
Loki
Loki
StuffToDaMax55
Loki
Level 149
God Stats
8W - 17L
1,406 SR
Queue Stats
122W - 220L
1,405 Elo+
Party 2
Janus
Janus
Yoshi3456
Janus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 216L
1,426 Elo+
Party 2
Team Averages
Level 84
1,510 SR
1,422 Elo+

VS

Team Averages
Level 124
1,562 SR
1,521 Elo+
Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Chiwuis
Danzaburou
Level 44
God Stats
3W - 3L
1,559 SR
Queue Stats
85W - 91L
1,500 Elo+
Party 1
Kali
Kali
Kindasaturn5922
Kali
Level 154
God Stats
10W - 4L
1,669 SR
Queue Stats
209W - 210L
1,546 Elo+
Party 3
Fenrir
Fenrir
Ljmagana
Fenrir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
MisterMugsy4132
Cabrakan
Level 159
God Stats
6W - 6L
1,581 SR
Queue Stats
180W - 187L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 6 / 0
4,306
431
2,965
8,979
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
KingKoltan
Xbalanque
8
2 / 3 / 1
4,953
495
6,058
6,798
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 2
4,776
478
2,990
7,175
3,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 2
4,898
490
2,676
8,441
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Yoshi3456
Janus
10
0 / 3 / 0
5,313
531
1,365
4,089
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 0 / 4
6,888
689
2,386
4,410
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Chiwuis
Danzaburou
9
2 / 2 / 3
5,379
538
4,292
5,475
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
9 / 0 / 3
6,977
698
6,949
8,301
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Ljmagana
Fenrir
10
4 / 1 / 4
6,087
609
4,234
8,773
3,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
11
4 / 1 / 2
6,939
694
5,011
5,873
3,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
21
21
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
4
4
W
Danzaburou
Chiwuis
Danzaburou
2
2
3
1.75
L
Horus
0
6
0
0
W
9
0
3
10.5
L
Xbalanque
KingKoltan
Xbalanque
2
3
1
0.83
W
Fenrir
Ljmagana
Fenrir
4
1
4
6
W
Cabrakan
4
1
2
5
L
1
4
2
0.5
L
1
5
2
0.4
L
Janus
Yoshi3456
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
22,872
35,482
Taken
32,832
14,179
Mitigated
12,499
8,039
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,386
808
120
1,655
4,410
1,435
1,052
156
4,223
49,720
4,011
W
Danzaburou
Chiwuis
Danzaburou
4,292
1,642
0
2,312
5,475
1,596
560
44
5,431
0
36,426
L
Horus
2,965
1,358
40
2,092
8,979
5,865
0
5,088
3,891
0
14,330
W
6,949
3,481
0
2,887
8,301
2,598
0
1,255
6,984
0
24,805
L
Xbalanque
KingKoltan
Xbalanque
6,058
2,014
0
2,200
6,798
1,599
0
0
6,798
0
23,323
W
Fenrir
Ljmagana
Fenrir
4,234
776
0
1,860
8,773
3,587
0
29
8,744
0
18,724
W
Cabrakan
5,011
637
0
3,326
5,873
3,283
0
0
5,604
39,795
1,735
L
2,990
1,091
0
1,337
7,175
3,569
14
533
6,642
445
18,326
L
2,676
891
0
1,870
8,441
2,105
0
1,151
7,290
0
33,794
L
Janus
Yoshi3456
Janus
1,365
162
0
500
4,089
1,041
0
410
3,679
34,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
32,270
235
Minions Killed
305
0
Camps Cleared
0
956,453
Distance Traveled
979,083
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,888
689
98
10
0
192,207
2
W
Danzaburou
5,379
538
54
5
0
176,588
0
L
Horus
4,306
431
23
2
0
174,323
0
W
Kali
6,977
698
35
4
0
232,848
0
L
Xbalanque
4,953
495
37
4
0
153,629
0
W
Fenrir
6,087
609
34
3
0
218,128
0
W
Cabrakan
6,939
694
84
8
0
159,312
0
L
Surtr
4,776
478
44
4
0
196,329
3
L
Loki
4,898
490
53
5
0
208,138
2
L
Janus
5,313
531
78
8
0
224,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role