Player Matchup

Jormungandr
Jormungandr
Buggyshy1
Jormungandr
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
237W - 244L
1,513 Elo+
Party 2
Mulan
Mulan
XoStraYoX
Mulan
Level 143
God Stats
3W - 3L
1,443 SR
Queue Stats
261W - 260L
1,511 Elo+
Party 2
Olorun
Olorun
bigpapinate95
Olorun
Level 156
God Stats
2W - 0L
1,729 SR
Queue Stats
107W - 108L
1,511 Elo+
Party 1
Anubis
Anubis
blue96eddy
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,475 Elo+
Party 1
Nike
Nike
xfahyo
Nike
Level 235
God Stats
3W - 3L
1,711 SR
Queue Stats
173W - 153L
1,570 Elo+
Solo
Team Averages
Level 160
1,533 SR
1,516 Elo+

VS

Team Averages
Level 159
1,541 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DTrain332
Ratatoskr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 92L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
L0custKiller27
Cu Chulainn
Level 155
God Stats
2W - 1L
1,579 SR
Queue Stats
213W - 223L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
NoxUrSoxOff
Baron Samedi
Level 187
God Stats
11W - 10L
1,549 SR
Queue Stats
762W - 837L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Tingling Tip
Heimdallr
Level 169
God Stats
7W - 10L
1,578 SR
Queue Stats
596W - 605L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buggyshy1
Jormungandr
15
4 / 2 / 17
9,260
926
10,003
13,152
13,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
XoStraYoX
Mulan
15
3 / 2 / 19
9,057
906
5,702
16,865
11,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 19
9,896
990
13,751
8,197
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
blue96eddy
Anubis
15
9 / 3 / 13
10,264
1,026
11,766
9,964
6,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nike
xfahyo
Nike
15
5 / 5 / 16
9,429
943
9,031
12,163
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 8 / 4
7,540
754
8,143
11,428
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
DTrain332
Ratatoskr
14
1 / 4 / 9
7,880
788
6,756
13,315
6,221
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
L0custKiller27
Cu Chulainn
13
1 / 5 / 7
8,160
816
6,065
14,436
10,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NoxUrSoxOff
Baron Samedi
14
2 / 5 / 9
8,411
841
8,204
8,788
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Tingling Tip
Heimdallr
16
6 / 4 / 5
9,658
966
9,840
8,270
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
26
Kills
11
14
Deaths
26
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
4
0.38
W
Jormungandr
Buggyshy1
Jormungandr
4
2
17
6.25
L
Ratatoskr
DTrain332
Ratatoskr
1
4
9
1.38
L
Cu Chulainn
L0custKiller27
Cu Chulainn
1
5
7
0.9
L
Baron Samedi
NoxUrSoxOff
Baron Samedi
2
5
9
1.3
L
Heimdallr
Tingling Tip
Heimdallr
6
4
5
2.13
W
Mulan
XoStraYoX
Mulan
3
2
19
6.25
W
5
2
19
7.25
W
Anubis
blue96eddy
Anubis
9
3
13
5.17
W
Nike
xfahyo
Nike
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
39,008
60,341
Taken
56,237
44,665
Mitigated
26,372
23,011
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,143
528
145
1,071
11,428
3,773
0
6,833
4,595
17,750
0
W
Jormungandr
Buggyshy1
Jormungandr
10,003
2,243
2,203
2,570
13,152
13,674
960
3,632
9,520
26,726
0
L
Ratatoskr
DTrain332
Ratatoskr
6,756
1,038
1,142
3,875
13,315
6,221
47
9,069
4,246
0
12,221
L
Cu Chulainn
L0custKiller27
Cu Chulainn
6,065
553
583
2,382
14,436
10,099
25
8,440
5,996
0
14,240
L
Baron Samedi
NoxUrSoxOff
Baron Samedi
8,204
403
811
1,377
8,788
3,667
0
5,261
3,527
16,842
558
L
Heimdallr
Tingling Tip
Heimdallr
9,840
4,529
82
763
8,270
2,612
366
5,484
2,786
0
21,528
W
Mulan
XoStraYoX
Mulan
5,702
956
585
7,466
16,865
11,735
1,444
3,452
13,413
0
12,588
W
13,751
6,769
3,863
3,009
8,197
4,077
2,574
2,906
5,291
31,990
903
W
Anubis
blue96eddy
Anubis
11,766
1,205
574
1,418
9,964
6,381
1,214
3,566
6,398
24,076
467
W
Nike
xfahyo
Nike
9,031
784
1,001
322
12,163
8,798
690
2,421
9,742
0
20,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
41,649
129
Minions Killed
87
0
Camps Cleared
0
949,155
Distance Traveled
866,089
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,540
754
29
3
0
142,625
0
W
Jormungandr
9,260
926
21
2
0
189,088
5
L
Ratatoskr
7,880
788
5
1
0
204,156
0
L
Cu Chulainn
8,160
816
11
1
0
189,357
0
L
Baron Samedi
8,411
841
22
2
0
160,951
0
L
Heimdallr
9,658
966
20
2
0
169,000
0
W
Mulan
9,057
906
23
2
0
192,664
0
W
Olorun
9,896
990
44
4
0
236,338
0
W
Anubis
10,264
1,026
17
2
0
149,944
0
W
Nike
9,429
943
24
2
0
181,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role