Player Matchup

Surtr
Surtr
BeTheBud7796
Surtr
Level 70
God Stats
32W - 24L
1,478 SR
Queue Stats
123W - 128L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Blazedking99
Danzaburou
Level 122
God Stats
3W - 2L
1,419 SR
Queue Stats
224W - 228L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
DragonBreathdad
Cabrakan
Level 106
God Stats
19W - 23L
1,421 SR
Queue Stats
250W - 266L
1,377 Elo+
Party 1
Team Averages
Level 99
1,440 SR
1,418 Elo+

VS

Team Averages
Level 98
1,541 SR
1,428 Elo+
Sol
Sol
Beefypawz
Sol
Level 124
God Stats
7W - 10L
1,389 SR
Queue Stats
105W - 106L
1,434 Elo+
Solo
Ymir
Ymir
KakeDaBaker
Ymir
Level 61
God Stats
8W - 4L
1,734 SR
Queue Stats
36W - 37L
1,442 Elo+
Solo
Chaac
Chaac
medico_epico
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 10
7,894
877
4,630
8,592
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Blazedking99
Danzaburou
16
10 / 0 / 5
10,414
1,157
14,305
8,114
3,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
14
4 / 1 / 9
8,718
969
7,290
9,208
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,341
927
6,595
7,320
2,484
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 5
7,245
805
3,035
10,820
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 3
7,131
792
3,881
12,829
9,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
4
4
2
1.25
W
Danzaburou
Blazedking99
Danzaburou
10
0
5
12.5
W
Cabrakan
4
1
9
8.5
L
1
7
5
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,225
Damage
13,511
25,914
Taken
30,969
17,281
Mitigated
21,119
4,489
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,630
1,901
0
654
8,592
5,756
511
3,847
4,542
257
16,960
L
6,595
2,553
0
844
7,320
2,484
455
1,501
5,652
28,132
889
W
Danzaburou
Blazedking99
Danzaburou
14,305
7,841
0
3,637
8,114
3,136
2,705
3,074
4,899
0
43,895
W
Cabrakan
7,290
699
0
198
9,208
8,389
336
2,125
7,083
23,117
935
L
3,035
124
0
1,268
10,820
9,095
24
2,834
7,650
9,999
0
L
3,881
564
0
2,149
12,829
9,540
0
2,334
10,249
0
17,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
22,717
113
Minions Killed
111
0
Camps Cleared
0
512,632
Distance Traveled
433,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,894
877
32
4
0
143,991
0
L
Sol
8,341
927
58
6
0
140,909
0
W
Danzaburou
10,414
1,157
51
6
0
199,052
0
W
Cabrakan
8,718
969
30
3
0
169,589
0
L
Ymir
7,245
805
18
2
0
134,240
0
L
Chaac
7,131
792
35
4
0
158,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role