Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hellbert666
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,206 Elo+
Party 1
Xbalanque
Xbalanque
OpalAcidEstuary
Xbalanque
Level 26
God Stats
0W - 4L
1,203 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Arachne
Arachne
bangdane
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,352 Elo+
Party 1
Geb
Geb
oo7asian
Geb
Level 36
God Stats
0W - 1L
1,356 SR
Queue Stats
1W - 5L
1,455 Elo+
Party 3
Team Averages
Level 34
1,412 SR
1,403 Elo+

VS

Team Averages
Level 80
1,476 SR
1,415 Elo+
King Arthur
King Arthur
APOCALYPTIC89
King Arthur
Level 77
God Stats
5W - 3L
1,596 SR
Queue Stats
84W - 94L
1,426 Elo+
Party 2
Arachne
Arachne
AshPhaltPrime567
Arachne
Level 63
God Stats
6W - 3L
1,565 SR
Queue Stats
207W - 203L
1,444 Elo+
Solo
Scylla
Scylla
LunaLudens
Scylla
Level 117
God Stats
5W - 5L
1,385 SR
Queue Stats
178W - 187L
1,441 Elo+
Party 2
Ares
Ares
SKULLLEADER9955
Ares
Level 69
God Stats
9W - 15L
1,370 SR
Queue Stats
95W - 117L
1,380 Elo+
Party 2
Medusa
Medusa
livmelon
Medusa
Level 76
God Stats
2W - 3L
1,462 SR
Queue Stats
50W - 57L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,517
502
1,553
4,423
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hellbert666
Bellona
8
1 / 3 / 0
5,165
470
3,630
7,452
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
OpalAcidEstuary
Xbalanque
10
4 / 6 / 0
5,714
519
6,547
9,775
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
bangdane
Arachne
8
1 / 2 / 0
4,904
446
546
6,738
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 4
5,397
491
2,767
9,397
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APOCALYPTIC89
King Arthur
11
3 / 1 / 2
6,580
598
3,645
5,599
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 2
6,146
559
2,694
7,793
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Scylla
LunaLudens
Scylla
12
4 / 0 / 2
6,808
619
3,420
3,240
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 7
6,636
603
4,773
7,893
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
livmelon
Medusa
10
4 / 3 / 1
6,239
567
5,828
7,700
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
15
15
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
King Arthur
APOCALYPTIC89
King Arthur
3
1
2
4
W
3
1
2
4
L
Bellona
Hellbert666
Bellona
1
3
0
0.33
W
Scylla
LunaLudens
Scylla
4
0
2
5
L
Xbalanque
OpalAcidEstuary
Xbalanque
4
6
0
0.67
W
1
1
7
4.5
L
Arachne
bangdane
Arachne
1
2
0
0.5
W
Medusa
livmelon
Medusa
4
3
1
1.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
20,360
37,785
Taken
32,225
15,501
Mitigated
14,821
10,974
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,553
0
0
325
4,423
1,387
0
2,036
2,387
28,810
882
W
King Arthur
APOCALYPTIC89
King Arthur
3,645
236
0
357
5,599
3,213
0
251
4,972
0
26,667
W
2,694
1,967
0
4,768
7,793
2,354
0
1,026
6,730
0
42,872
L
Bellona
Hellbert666
Bellona
3,630
1,316
0
3,159
7,452
5,193
0
407
7,045
0
19,248
W
Scylla
LunaLudens
Scylla
3,420
425
0
1,375
3,240
851
708
454
2,749
35,442
1,456
L
Xbalanque
OpalAcidEstuary
Xbalanque
6,547
3,547
0
2,463
9,775
2,740
0
2,467
7,308
0
33,746
W
4,773
681
0
2,357
7,893
5,768
322
1,444
6,449
19,734
0
L
Arachne
bangdane
Arachne
546
325
0
2,804
6,738
1,786
0
232
6,506
0
23,167
W
Medusa
livmelon
Medusa
5,828
2,721
0
2,844
7,700
2,635
424
735
6,965
0
41,771
L
2,767
269
0
2,223
9,397
4,395
0
2,885
6,512
12,731
2,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
32,409
209
Minions Killed
283
0
Camps Cleared
0
1,035,373
Distance Traveled
1,093,180
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,517
502
62
6
0
194,764
6
W
King Arthur
6,580
598
44
4
0
199,409
0
W
Arachne
6,146
559
74
7
0
235,586
1
L
Bellona
5,165
470
35
3
0
210,762
0
W
Scylla
6,808
619
62
6
0
209,841
2
L
Xbalanque
5,714
519
48
4
0
191,170
0
W
Ares
6,636
603
22
2
0
225,097
0
L
Arachne
4,904
446
51
5
0
230,134
2
W
Medusa
6,239
567
81
7
0
223,247
0
L
Geb
5,397
491
13
1
0
208,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role