Player Matchup

Nox
Nox
PhilliesSean
Nox
Level 63
God Stats
2W - 3L
1,610 SR
Queue Stats
85W - 76L
1,583 Elo+
Party 1
Janus
Janus
SoDa_ReloaD
Janus
Level 129
God Stats
1W - 4L
1,246 SR
Queue Stats
117W - 123L
1,565 Elo+
Party 1
Chaac
Chaac
Tuetonictank
Chaac
Level 146
God Stats
6W - 4L
1,443 SR
Queue Stats
70W - 82L
1,537 Elo+
Party 1
Agni
Agni
littlebob10815
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Nemesis
Nemesis
sneeeezy
Nemesis
Level 108
God Stats
0W - 3L
1,427 SR
Queue Stats
76W - 66L
1,555 Elo+
Party 1
Team Averages
Level 94
1,445 SR
1,543 Elo+

VS

Team Averages
Level 141
1,565 SR
1,627 Elo+
Hachiman
Hachiman
Kingkeem97
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 136L
1,600 Elo+
Solo
Vulcan
Vulcan
Prideful Sins
Vulcan
Level 134
God Stats
6W - 0L
1,887 SR
Queue Stats
201W - 90L
1,681 Elo+
Party 3
Ares
Ares
The Booph
Ares
Level 158
God Stats
2W - 1L
1,689 SR
Queue Stats
141W - 139L
1,570 Elo+
Party 2
Ratatoskr
Ratatoskr
ThisYakSlaps
Ratatoskr
Level 140
God Stats
1W - 1L
1,247 SR
Queue Stats
167W - 68L
1,688 Elo+
Party 3
Jormungandr
Jormungandr
watchoutforcrab
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 103L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,568
857
5,047
5,530
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 5
8,573
857
9,624
9,097
2,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 3
6,671
667
3,145
9,144
6,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 2
7,364
736
3,129
7,987
2,365
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
sneeeezy
Nemesis
14
2 / 4 / 3
7,640
764
7,349
10,497
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kingkeem97
Hachiman
13
4 / 4 / 6
8,462
846
7,122
9,234
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 1 / 8
9,911
991
10,104
6,736
2,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
6 / 2 / 5
9,577
958
5,569
10,874
8,291
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
ThisYakSlaps
Ratatoskr
14
2 / 3 / 10
8,567
857
6,197
10,001
8,093
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
watchoutforcrab
Jormungandr
15
3 / 1 / 10
8,618
862
10,297
6,841
3,536
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
9
Kills
19
20
Deaths
11
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Kingkeem97
Hachiman
4
4
6
1.75
L
4
1
4
6
W
4
1
8
8
L
2
5
5
0.9
W
Ares
6
2
5
4.25
W
Ratatoskr
ThisYakSlaps
Ratatoskr
2
3
10
2.33
L
0
2
3
0.75
L
1
8
2
0.25
L
Nemesis
sneeeezy
Nemesis
2
4
3
0.88
W
Jormungandr
watchoutforcrab
Jormungandr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
39,289
42,255
Taken
43,686
18,333
Mitigated
25,305
8,311
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Kingkeem97
Hachiman
7,122
1,948
1,483
2,041
9,234
2,990
891
3,043
6,071
0
18,732
L
5,047
123
0
0
5,530
2,163
0
4,118
1,340
20,411
0
W
10,104
252
711
992
6,736
2,395
1,823
4,140
2,452
32,039
784
L
9,624
724
830
2,005
9,097
2,989
0
5,247
3,368
28,297
0
W
Ares
5,569
678
2,347
2,133
10,874
8,291
359
4,734
5,986
5,931
777
W
Ratatoskr
ThisYakSlaps
Ratatoskr
6,197
430
527
1,885
10,001
8,093
806
2,561
7,414
0
11,940
L
3,145
208
148
1,996
9,144
6,627
0
5,816
2,659
0
8,607
L
3,129
93
78
167
7,987
2,365
0
4,275
3,431
7,954
0
L
Nemesis
sneeeezy
Nemesis
7,349
1,866
443
2,644
10,497
4,189
0
3,931
6,184
0
13,284
W
Jormungandr
watchoutforcrab
Jormungandr
10,297
435
0
0
6,841
3,536
0
2,838
3,963
17,678
1,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
45,135
114
Minions Killed
123
0
Camps Cleared
0
880,336
Distance Traveled
979,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,462
846
28
3
0
158,976
0
L
Nox
8,568
857
38
4
0
199,955
0
W
Vulcan
9,911
991
56
6
0
201,272
0
L
Janus
8,573
857
45
5
0
177,981
0
W
Ares
9,577
958
6
1
0
186,186
0
W
Ratatoskr
8,567
857
14
1
0
215,954
0
L
Chaac
6,671
667
8
1
0
129,542
0
L
Agni
7,364
736
10
1
0
180,652
0
L
Nemesis
7,640
764
13
1
0
192,206
0
W
Jormungandr
8,618
862
19
2
0
216,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role