Player Matchup

Jing Wei
Jing Wei
FaintALot
Jing Wei
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,536 Elo+
Party 3
Cerberus
Cerberus
HeroFallX
Cerberus
Level 156
God Stats
1W - 0L
1,794 SR
Queue Stats
16W - 25L
1,430 Elo+
Party 4
Raijin
Raijin
Jíbril
Raijin
Level 148
God Stats
2W - 1L
1,620 SR
Queue Stats
14W - 24L
1,406 Elo+
Party 4
Arachne
Arachne
PatCarryALot
Arachne
Level 140
God Stats
4W - 1L
1,726 SR
Queue Stats
255W - 245L
1,554 Elo+
Party 3
Shiva
Shiva
lecutusin
Shiva
Level 169
God Stats
2W - 0L
1,714 SR
Queue Stats
13W - 20L
1,411 Elo+
Party 4
Team Averages
Level 150
1,671 SR
1,467 Elo+

VS

Team Averages
Level 117
1,670 SR
1,520 Elo+
Loki
Loki
HG_Ghostflesh_94
Loki
Level 156
God Stats
45W - 45L
1,636 SR
Queue Stats
53W - 53L
1,528 Elo+
Party 2
Poseidon
Poseidon
Uncrypts
Poseidon
Level 69
God Stats
0W - 1L
1,701 SR
Queue Stats
29W - 26L
1,540 Elo+
Solo
Thanatos
Thanatos
cliffduggo
Thanatos
Level 142
God Stats
1W - 4L
1,588 SR
Queue Stats
78W - 73L
1,534 Elo+
Party 1
Bacchus
Bacchus
plorgous
Bacchus
Level 72
God Stats
1W - 1L
1,800 SR
Queue Stats
65W - 61L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
xtony_tonex
Cthulhu
Level 144
God Stats
1W - 3L
1,623 SR
Queue Stats
21W - 28L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FaintALot
Jing Wei
15
0 / 3 / 10
9,417
856
9,607
13,021
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
HeroFallX
Cerberus
16
3 / 2 / 9
10,576
961
7,958
16,393
17,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Jíbril
Raijin
16
7 / 0 / 6
10,576
961
10,806
6,864
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PatCarryALot
Arachne
17
7 / 1 / 9
10,983
998
11,669
11,029
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
lecutusin
Shiva
16
5 / 1 / 8
10,369
943
10,905
8,266
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,498
863
8,010
10,666
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Uncrypts
Poseidon
15
1 / 9 / 5
9,482
862
10,994
12,654
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
cliffduggo
Thanatos
16
2 / 5 / 1
10,324
939
7,021
11,060
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
plorgous
Bacchus
14
1 / 5 / 4
8,864
806
7,370
13,135
15,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
xtony_tonex
Cthulhu
15
1 / 0 / 4
9,598
873
12,081
11,361
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
22
Kills
7
7
Deaths
22
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FaintALot
Jing Wei
0
3
10
1.67
L
2
3
2
1
W
Cerberus
HeroFallX
Cerberus
3
2
9
3.75
W
Raijin
Jíbril
Raijin
7
0
6
10
W
Arachne
PatCarryALot
Arachne
7
1
9
11.5
L
Poseidon
Uncrypts
Poseidon
1
9
5
0.39
L
Thanatos
cliffduggo
Thanatos
2
5
1
0.5
W
Shiva
lecutusin
Shiva
5
1
8
9
L
Bacchus
plorgous
Bacchus
1
5
4
0.6
L
Cthulhu
xtony_tonex
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,945
Damage
45,476
55,573
Taken
58,876
40,498
Mitigated
35,354
12,498
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FaintALot
Jing Wei
9,607
8,177
0
2,231
13,021
4,732
453
8,691
4,125
0
36,909
L
8,010
1,694
0
502
10,666
2,916
0
4,710
5,596
0
31,754
W
Cerberus
HeroFallX
Cerberus
7,958
374
0
6,044
16,393
17,094
148
8,342
7,819
20,222
0
W
Raijin
Jíbril
Raijin
10,806
892
0
550
6,864
3,810
414
4,164
2,617
25,944
0
W
Arachne
PatCarryALot
Arachne
11,669
8,585
0
2,073
11,029
6,848
0
3,181
7,667
0
27,525
L
Poseidon
Uncrypts
Poseidon
10,994
1,438
0
2,109
12,654
3,279
0
3,171
9,300
43,341
420
L
Thanatos
cliffduggo
Thanatos
7,021
1,190
0
5,264
11,060
3,135
0
1,538
9,424
0
30,554
W
Shiva
lecutusin
Shiva
10,905
1,240
472
1,128
8,266
8,014
265
4,854
3,333
0
28,416
L
Bacchus
plorgous
Bacchus
7,370
864
0
1,372
13,135
15,139
0
4,856
7,730
11,141
0
L
Cthulhu
xtony_tonex
Cthulhu
12,081
137
397
1,387
11,361
10,885
0
3,052
8,062
27,845
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
47,766
236
Minions Killed
243
0
Camps Cleared
0
1,205,683
Distance Traveled
1,118,120
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,417
856
55
5
0
223,777
0
L
Loki
9,498
863
48
4
0
246,051
1
W
Cerberus
10,576
961
42
4
0
238,607
3
W
Raijin
10,576
961
53
5
0
217,090
0
W
Arachne
10,983
998
47
4
0
272,523
0
L
Poseidon
9,482
862
65
6
0
188,464
0
L
Thanatos
10,324
939
65
6
0
253,738
0
W
Shiva
10,369
943
39
4
0
253,686
0
L
Bacchus
8,864
806
13
1
0
206,520
0
L
Cthulhu
9,598
873
52
5
0
223,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role