Player Matchup

Janus
Janus
DJBird18
Janus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,704 Elo+
Party 1
Lancelot
Lancelot
DeXternivelAlto
Lancelot
Level 178
God Stats
2W - 3L
1,558 SR
Queue Stats
28W - 17L
1,605 Elo+
Solo
Susano
Susano
Fersah7
Susano
Level 108
God Stats
3W - 4L
1,525 SR
Queue Stats
314W - 290L
1,563 Elo+
Solo
Maui
Maui
Mysteryise100
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 70L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
raggedyjungle
Danzaburou
Level 125
God Stats
4W - 4L
1,676 SR
Queue Stats
72W - 70L
1,518 Elo+
Solo
Team Averages
Level 135
1,552 SR
1,612 Elo+

VS

Team Averages
Level 149
1,654 SR
1,552 Elo+
Hades
Hades
Arwxden
Hades
Level 180
God Stats
2W - 0L
1,833 SR
Queue Stats
131W - 156L
1,537 Elo+
Party 2
Bacchus
Bacchus
Mighty Lettuce
Bacchus
Level 157
God Stats
3W - 0L
1,845 SR
Queue Stats
88W - 104L
1,553 Elo+
Party 2
Ix Chel
Ix Chel
Psychadelic145
Ix Chel
Level 109
God Stats
52W - 42L
1,557 SR
Queue Stats
334W - 317L
1,473 Elo+
Solo
Nut
Nut
Quilgami
Nut
Level 156
God Stats
16W - 12L
1,601 SR
Queue Stats
79W - 61L
1,626 Elo+
Party 3
Gilgamesh
Gilgamesh
squimqy
Gilgamesh
Level 144
God Stats
3W - 3L
1,433 SR
Queue Stats
38W - 27L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DJBird18
Janus
10
1 / 3 / 1
5,390
539
3,649
5,754
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
9
0 / 3 / 0
4,900
490
2,858
9,944
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Fersah7
Susano
10
1 / 2 / 1
5,231
523
2,291
6,537
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 1 / 1
5,093
509
3,197
7,698
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
raggedyjungle
Danzaburou
9
0 / 3 / 1
4,941
494
3,784
5,805
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arwxden
Hades
10
3 / 0 / 2
5,834
583
3,503
6,125
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 3
5,722
572
5,046
6,551
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 3
6,003
600
5,340
3,916
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
5,568
557
3,718
4,894
1,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
squimqy
Gilgamesh
11
2 / 0 / 1
6,728
673
6,809
8,540
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
12
12
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
Arwxden
Hades
3
0
2
4
L
Janus
DJBird18
Janus
1
3
1
0.5
L
Lancelot
0
3
0
0
L
Susano
Fersah7
Susano
1
2
1
0.75
W
3
1
3
4.5
L
1
1
1
1.5
W
3
1
3
4.5
W
1
1
3
2.5
L
Danzaburou
raggedyjungle
Danzaburou
0
3
1
0.17
W
Gilgamesh
squimqy
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,779
Damage
24,416
35,738
Taken
30,026
13,763
Mitigated
15,775
10,553
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Arwxden
Hades
3,503
624
558
3,009
6,125
3,627
0
1,582
4,503
21,068
0
L
Janus
DJBird18
Janus
3,649
229
0
1,707
5,754
1,513
0
4,567
1,001
35,814
0
L
Lancelot
2,858
527
0
2,671
9,944
3,928
0
741
8,667
0
27,627
L
Susano
Fersah7
Susano
2,291
533
0
3,296
6,537
1,700
0
3,263
3,186
0
26,692
W
5,046
800
0
3,453
6,551
3,128
0
1,234
5,220
38,762
1,075
L
3,197
635
0
2,010
7,698
4,604
0
3,405
4,161
15,679
0
W
5,340
958
652
1,192
3,916
855
0
2,025
1,705
34,599
0
W
3,718
2,116
0
2,123
4,894
1,289
0
1,642
3,212
0
36,206
L
Danzaburou
raggedyjungle
Danzaburou
3,784
1,474
0
869
5,805
2,018
0
1,296
4,509
0
35,735
W
Gilgamesh
squimqy
Gilgamesh
6,809
2,232
0
2,129
8,540
6,876
0
0
8,540
0
44,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
29,855
265
Minions Killed
343
0
Camps Cleared
0
1,005,377
Distance Traveled
1,006,898
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,834
583
33
3
0
191,556
0
L
Janus
5,390
539
75
8
0
190,113
2
L
Lancelot
4,900
490
42
4
0
216,515
0
L
Susano
5,231
523
54
5
0
231,522
0
W
Bacchus
5,722
572
61
6
0
219,864
0
L
Maui
5,093
509
30
3
0
183,605
0
W
Ix Chel
6,003
600
86
9
0
215,841
0
W
Nut
5,568
557
88
9
0
191,110
0
L
Danzaburou
4,941
494
64
6
0
183,622
2
W
Gilgamesh
6,728
673
75
8
0
188,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role