Player Matchup

Baron Samedi
Baron Samedi
Platinum III
CAL3571
Baron Samedi
Platinum III
Level 159
God Stats
1W - 0L
1,770 SR
Queue Stats
87W - 75L
1,808 MMR
Party 1
Apollo
Apollo
Platinum V
CaipZ1
Apollo
Platinum V
Level 148
God Stats
7W - 0L
2,007 SR
Queue Stats
71W - 59L
1,817 MMR
Party 1
Chiron
Chiron
Gold I
Liebe_KZ
Chiron
Gold I
Level 69
God Stats
6W - 8L
1,481 SR
Queue Stats
158W - 148L
1,783 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
NPlayerOne
Kumbhakarna
Platinum IV
Level 156
God Stats
9W - 19L
1,534 SR
Queue Stats
312W - 306L
1,876 MMR
Solo
Persephone
Persephone
Diamond V
ViolentGirlscout
Persephone
Diamond V
Level 159
God Stats
7W - 11L
1,500 SR
Queue Stats
499W - 492L
1,806 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,658 SR
1,818 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,552 SR
1,814 MMR
Sylvanus
Sylvanus
Gold III
EzerIsaac
Sylvanus
Gold III
Level 149
God Stats
5W - 4L
1,694 SR
Queue Stats
22W - 16L
1,794 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
Novạ
Nu Wa
Platinum III
Level 165
God Stats
7W - 9L
1,566 SR
Queue Stats
382W - 370L
1,846 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
SkollNidas45
Tsukuyomi
Platinum III
Level 164
God Stats
15W - 25L
1,486 SR
Queue Stats
420W - 428L
1,784 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
moshpity
Sun Wukong
Platinum V
Level 145
God Stats
0W - 1L
1,300 SR
Queue Stats
34W - 30L
1,747 MMR
Solo
Cupid
Cupid
Gold I
rulo4047
Cupid
Gold I
Level 145
God Stats
8W - 4L
1,717 SR
Queue Stats
22W - 12L
1,899 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CAL3571
Baron Samedi
14
2 / 2 / 8
9,331
549
7,440
16,381
15,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
CaipZ1
Apollo
18
2 / 3 / 1
10,048
591
10,492
12,999
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Liebe_KZ
Chiron
16
0 / 1 / 0
9,938
585
9,289
12,395
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
NPlayerOne
Kumbhakarna
16
3 / 7 / 8
9,520
560
9,870
21,270
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
ViolentGirlscout
Persephone
17
11 / 0 / 1
11,629
684
16,153
13,135
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaCthulhuGaneshaHorus

VS

Bans
RaijinBastetThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EzerIsaac
Sylvanus
12
2 / 6 / 3
7,423
437
7,327
16,261
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Novạ
Nu Wa
15
4 / 4 / 4
9,162
539
12,617
9,640
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
SkollNidas45
Tsukuyomi
17
5 / 6 / 3
9,155
539
13,346
13,951
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
moshpity
Sun Wukong
15
0 / 1 / 1
9,057
533
7,997
14,608
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
rulo4047
Cupid
15
2 / 1 / 3
8,994
529
9,289
13,642
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
18
Kills
13
13
Deaths
18
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CAL3571
Baron Samedi
2
2
8
3
W
Apollo
CaipZ1
Apollo
2
3
1
0.83
L
Sylvanus
EzerIsaac
Sylvanus
2
6
3
0.58
W
Chiron
Liebe_KZ
Chiron
0
1
0
0
W
Kumbhakarna
NPlayerOne
Kumbhakarna
3
7
8
1
L
Nu Wa
Novạ
Nu Wa
4
4
4
1.5
L
Tsukuyomi
SkollNidas45
Tsukuyomi
5
6
3
1.08
W
Persephone
ViolentGirlscout
Persephone
11
0
1
11.5
L
Sun Wukong
moshpity
Sun Wukong
0
1
1
0.5
L
Cupid
rulo4047
Cupid
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,244
Damage
50,576
76,180
Taken
68,102
36,887
Mitigated
33,322
27,163
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CAL3571
Baron Samedi
7,440
396
1,120
4,976
16,381
15,740
60
4,430
11,718
32,642
1,736
W
Apollo
CaipZ1
Apollo
10,492
7,445
0
6,086
12,999
4,687
1,737
2,391
10,498
0
99,988
L
Sylvanus
EzerIsaac
Sylvanus
7,327
2,291
1,074
2,975
16,261
8,287
225
10,303
5,958
28,817
5,931
W
Chiron
Liebe_KZ
Chiron
9,289
2,678
0
3,878
12,395
3,874
0
1,312
10,022
0
85,137
W
Kumbhakarna
NPlayerOne
Kumbhakarna
9,870
806
0
5,710
21,270
8,607
0
5,543
15,388
60,015
15,668
L
Nu Wa
Novạ
Nu Wa
12,617
2,370
0
917
9,640
3,110
20
8,283
1,357
61,146
1,143
L
Tsukuyomi
SkollNidas45
Tsukuyomi
13,346
3,071
0
3,921
13,951
4,600
0
8,651
5,300
0
76,487
W
Persephone
ViolentGirlscout
Persephone
16,153
829
60
5,333
13,135
3,979
74
4,677
8,069
100,352
710
L
Sun Wukong
moshpity
Sun Wukong
7,997
1,453
0
4,972
14,608
12,815
0
1,152
13,456
229
71,102
L
Cupid
rulo4047
Cupid
9,289
6,607
660
7,070
13,642
4,510
1,095
4,501
9,141
0
67,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
43,791
648
Minions Killed
513
0
Camps Cleared
0
1,681,176
Distance Traveled
1,771,922
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,331
549
43
3
0
331,082
3
W
Apollo
10,048
591
160
9
0
327,842
4
L
Sylvanus
7,423
437
62
4
0
315,164
3
W
Chiron
9,938
585
156
9
0
310,083
0
W
Kumbhakarna
9,520
560
119
7
0
354,029
0
L
Nu Wa
9,162
539
106
6
0
340,881
0
L
Tsukuyomi
9,155
539
112
7
0
397,089
4
W
Persephone
11,629
684
170
10
0
358,140
4
L
Sun Wukong
9,057
533
125
7
0
385,409
2
L
Cupid
8,994
529
108
6
0
333,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role