Player Matchup

Ullr
Ullr
AgentElrond
Ullr
Level 128
God Stats
1W - 1L
1,704 SR
Queue Stats
204W - 207L
1,523 Elo+
Solo
Charon
Charon
DamianX707X
Charon
Level 94
God Stats
0W - 1L
1,723 SR
Queue Stats
65W - 72L
1,436 Elo+
Party 1
Ra
Ra
countrycookin
Ra
Level 158
God Stats
0W - 1L
1,303 SR
Queue Stats
41W - 46L
1,474 Elo+
Party 1
Zeus
Zeus
xRoyalxDeathx
Zeus
Level 60
God Stats
0W - 1L
1,749 SR
Queue Stats
15W - 21L
1,472 Elo+
Party 1
Fafnir
Fafnir
yzjumper
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,382 Elo+
Party 1
Team Averages
Level 92
1,596 SR
1,457 Elo+

VS

Team Averages
Level 133
1,426 SR
1,464 Elo+
Jing Wei
Jing Wei
Keernav2
Jing Wei
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,478 Elo+
Party 2
Lancelot
Lancelot
King RaGe x2
Lancelot
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,396 Elo+
Party 2
Hades
Hades
NO HANDS MASTER
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,489 Elo+
Party 2
Chang'e
Chang'e
Skjaldmaer6209
Chang'e
Level 149
God Stats
3W - 4L
1,256 SR
Queue Stats
593W - 574L
1,435 Elo+
Solo
Maui
Maui
Sky bReAker Ra
Maui
Level 141
God Stats
14W - 18L
1,372 SR
Queue Stats
503W - 514L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
7,863
715
10,449
14,134
7,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
13
0 / 6 / 8
7,839
713
12,551
17,430
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 5 / 3
8,474
770
12,562
7,550
2,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 6
7,245
659
6,556
8,118
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
yzjumper
Fafnir
13
2 / 6 / 4
8,319
756
4,738
17,506
19,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Keernav2
Jing Wei
15
2 / 2 / 16
8,612
783
9,451
8,634
3,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
King RaGe x2
Lancelot
16
10 / 3 / 12
9,908
901
12,187
12,181
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 1 / 18
9,947
904
19,499
12,504
8,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 3 / 18
9,251
841
7,870
14,310
4,636
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 0 / 20
10,631
966
8,703
10,137
8,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
9
Kills
27
28
Deaths
9
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Charon
0
6
8
0.67
W
Jing Wei
Keernav2
Jing Wei
2
2
16
5
W
Lancelot
King RaGe x2
Lancelot
10
3
12
5.33
W
7
1
18
16
W
3
3
18
4
W
5
0
20
15
L
4
5
3
1.1
L
0
6
6
0.5
L
Fafnir
yzjumper
Fafnir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
57,710
64,738
Taken
57,766
49,961
Mitigated
29,693
13,258
Healing
36,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,449
2,763
211
2,436
14,134
7,251
539
6,976
7,158
0
17,766
L
Charon
12,551
1,052
201
1,561
17,430
18,700
0
9,123
8,307
20,920
0
W
Jing Wei
Keernav2
Jing Wei
9,451
6,736
952
1,734
8,634
3,150
1,850
5,585
2,953
0
23,458
W
Lancelot
King RaGe x2
Lancelot
12,187
1,814
987
3,157
12,181
5,014
1,216
6,980
5,201
0
25,930
W
19,499
961
5,243
6,176
12,504
8,823
1,438
6,978
5,434
29,891
0
W
7,870
2,546
7,204
6,972
14,310
4,636
1,288
9,680
4,495
21,073
616
W
8,703
1,541
1,279
2,377
10,137
8,070
667
6,155
3,775
14,221
1,951
L
12,562
471
2,920
642
7,550
2,032
211
4,748
2,802
24,090
998
L
6,556
503
0
152
8,118
2,184
0
4,702
3,416
19,399
0
L
Fafnir
yzjumper
Fafnir
4,738
930
2,131
3,004
17,506
19,794
23
9,590
7,916
6,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
48,349
89
Minions Killed
113
0
Camps Cleared
0
960,184
Distance Traveled
1,062,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,863
715
21
2
0
184,169
0
L
Charon
7,839
713
12
1
0
195,553
0
W
Jing Wei
8,612
783
17
2
0
182,921
0
W
Lancelot
9,908
901
27
2
0
242,671
0
W
Hades
9,947
904
26
2
0
213,888
0
W
Chang'e
9,251
841
28
3
0
198,608
0
W
Maui
10,631
966
15
1
0
224,000
0
L
Ra
8,474
770
29
3
0
197,459
0
L
Zeus
7,245
659
24
2
0
179,110
0
L
Fafnir
8,319
756
3
0
0
203,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role