Player Matchup

Scylla
Scylla
GoldIzSik
Scylla
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,548 Elo+
Party 2
Zeus
Zeus
McdonaldzMonarch
Zeus
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,533 Elo+
Party 2
Horus
Horus
Synonymbuns
Horus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,491 Elo+
Party 2
Hades
Hades
snukeupyoursniz
Hades
Level 144
God Stats
5W - 1L
1,682 SR
Queue Stats
39W - 41L
1,483 Elo+
Party 2
Hercules
Hercules
ximxhtni
Hercules
Level 17
God Stats
1W - 0L
1,596 SR
Queue Stats
26W - 10L
1,633 Elo+
Solo
Team Averages
Level 75
1,556 SR
1,538 Elo+

VS

Team Averages
Level 132
1,365 SR
1,493 Elo+
Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
GAMER369-_
Thoth
Level 138
God Stats
0W - 3L
1,401 SR
Queue Stats
61W - 57L
1,489 Elo+
Solo
Mercury
Mercury
PhuKingYuHard
Mercury
Level 129
God Stats
0W - 2L
1,302 SR
Queue Stats
82W - 94L
1,526 Elo+
Solo
Anhur
Anhur
Rigzxx
Anhur
Level 126
God Stats
0W - 2L
1,272 SR
Queue Stats
144W - 137L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
fatalhitman831
Ix Chel
Level 128
God Stats
3W - 8L
1,348 SR
Queue Stats
590W - 644L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GoldIzSik
Scylla
14
5 / 1 / 11
8,349
759
10,877
6,512
2,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
15 / 0 / 8
10,761
978
18,507
7,135
2,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 0 / 22
9,745
886
4,373
12,126
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 3 / 18
8,277
752
7,736
7,696
6,673
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
ximxhtni
Hercules
16
4 / 1 / 20
9,365
851
14,949
14,057
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 5 / 2
7,854
714
4,717
17,427
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
16
1 / 2 / 3
7,934
721
9,603
7,713
3,366
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
14
2 / 5 / 3
7,289
663
8,968
10,338
4,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Rigzxx
Anhur
14
1 / 7 / 3
7,698
700
4,913
12,456
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
0 / 7 / 5
7,360
669
7,325
10,968
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
21
26
Kills
5
5
Deaths
26
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
2
0.4
L
Thoth
1
2
3
1.25
W
Scylla
GoldIzSik
Scylla
5
1
11
10.5
W
15
0
8
19
L
Mercury
2
5
3
0.7
L
Anhur
Rigzxx
Anhur
1
7
3
0.36
W
1
0
22
12
L
0
7
5
0.36
W
1
3
18
3.33
W
Hercules
ximxhtni
Hercules
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,442
Damage
35,526
47,526
Taken
58,902
34,297
Mitigated
32,460
26,896
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,717
0
495
1,068
17,427
15,371
0
11,275
5,711
8,209
0
L
Thoth
9,603
149
895
1,666
7,713
3,366
0
4,372
3,128
32,785
0
W
Scylla
GoldIzSik
Scylla
10,877
487
814
1,799
6,512
2,090
0
2,581
3,931
19,543
0
W
18,507
1,120
0
1,075
7,135
2,676
160
3,193
3,942
33,795
767
L
Mercury
8,968
2,350
119
2,366
10,338
4,448
0
6,663
3,605
0
14,134
L
Anhur
Rigzxx
Anhur
4,913
2,343
406
284
12,456
5,102
0
9,816
2,521
0
9,665
W
4,373
1,150
5,544
6,880
12,126
9,164
0
7,370
4,756
2,500
8,223
L
7,325
1,417
4,835
2,397
10,968
4,173
0
8,083
2,730
17,351
0
W
7,736
106
539
1,522
7,696
6,673
455
3,353
4,343
15,872
0
W
Hercules
ximxhtni
Hercules
14,949
2,295
2,153
6,570
14,057
13,694
0
5,148
8,909
1,417
29,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,497
Gold Earned
38,135
130
Minions Killed
111
0
Camps Cleared
0
1,131,614
Distance Traveled
1,068,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,854
714
4
0
0
211,574
0
L
Thoth
7,934
721
34
3
0
229,655
0
W
Scylla
8,349
759
17
2
0
244,314
0
W
Zeus
10,761
978
44
4
0
155,491
0
L
Mercury
7,289
663
15
1
0
258,814
0
L
Anhur
7,698
700
25
2
0
163,501
0
W
Horus
9,745
886
16
1
0
269,665
0
L
Ix Chel
7,360
669
33
3
0
204,593
0
W
Hades
8,277
752
25
2
0
218,957
0
W
Hercules
9,365
851
28
3
0
243,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role