Player Matchup

Thanatos
Thanatos
BenevolentAmore
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 139L
1,590 Elo+
Party 3
Apollo
Apollo
JgramatooboxK
Apollo
Level 157
God Stats
10W - 9L
1,515 SR
Queue Stats
375W - 347L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
KingzDecay
Zhong Kui
Level 158
God Stats
3W - 2L
1,801 SR
Queue Stats
22W - 24L
1,527 Elo+
Party 1
Tiamat
Tiamat
MadMarauder7
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,292 Elo+
Party 3
Mulan
Mulan
appleman526
Mulan
Level 156
God Stats
3W - 6L
1,412 SR
Queue Stats
15W - 17L
1,510 Elo+
Party 1
Team Averages
Level 133
1,546 SR
1,490 Elo+

VS

Team Averages
Level 128
1,510 SR
1,451 Elo+
Cerberus
Cerberus
ChickenPandemic
Cerberus
Level 140
God Stats
6W - 5L
1,489 SR
Queue Stats
257W - 284L
1,431 Elo+
Party 2
Cabrakan
Cabrakan
Eternal_Reaper0
Cabrakan
Level 140
God Stats
2W - 4L
1,506 SR
Queue Stats
148W - 178L
1,439 Elo+
Party 2
Freya
Freya
UwUNekoNekoNii
Freya
Level 56
God Stats
16W - 8L
1,611 SR
Queue Stats
80W - 74L
1,478 Elo+
Solo
Cupid
Cupid
tiosefe
Cupid
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
276W - 293L
1,453 Elo+
Party 2
Shiva
Shiva
x_CepTic_x
Shiva
Level 148
God Stats
3W - 3L
1,442 SR
Queue Stats
342W - 330L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 6 / 1
8,749
547
9,510
15,606
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 9 / 4
8,147
509
9,268
16,390
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
KingzDecay
Zhong Kui
14
1 / 4 / 0
8,484
530
7,227
9,904
5,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
10
1 / 7 / 2
6,482
405
3,157
9,267
4,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 1
8,257
516
9,736
19,963
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
7 / 1 / 11
9,373
586
10,410
10,225
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
18
12 / 3 / 3
10,270
642
10,031
12,640
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 1 / 6
9,610
601
10,770
9,976
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cupid
tiosefe
Cupid
14
3 / 4 / 4
8,654
541
7,520
8,886
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
17
3 / 1 / 4
10,677
667
15,132
15,726
12,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
30
30
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
6
1
1.08
W
Cerberus
7
1
11
12.5
W
Cabrakan
12
3
3
4.5
L
2
9
4
0.44
L
Zhong Kui
KingzDecay
Zhong Kui
1
4
0
0.25
L
Tiamat
1
7
2
0.29
W
5
1
6
8
L
0
4
1
0.13
W
Cupid
tiosefe
Cupid
3
4
4
1.25
W
Shiva
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
53,863
71,130
Taken
57,453
30,054
Mitigated
34,081
27,621
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,510
2,089
0
10,968
15,606
4,676
0
8,165
7,313
0
65,712
W
Cerberus
10,410
432
0
3,563
10,225
6,790
146
3,712
6,513
33,068
840
W
Cabrakan
10,031
1,561
0
5,434
12,640
8,374
0
550
12,090
89,318
903
L
9,268
4,722
0
3,713
16,390
4,317
0
6,449
9,552
0
64,296
L
Zhong Kui
KingzDecay
Zhong Kui
7,227
865
0
3,999
9,904
5,447
0
6,532
3,114
62,844
1,096
L
Tiamat
3,157
583
214
1,259
9,267
4,734
0
6,648
2,173
10,893
643
W
10,770
2,689
0
4,681
9,976
3,337
578
3,988
5,988
68,588
2,970
L
9,736
2,681
0
7,468
19,963
10,880
0
1,602
18,361
0
64,416
W
Cupid
tiosefe
Cupid
7,520
4,635
368
2,867
8,886
2,939
721
660
8,226
0
48,084
W
Shiva
15,132
4,369
0
4,771
15,726
12,641
662
1,192
14,534
0
87,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
48,584
502
Minions Killed
570
0
Camps Cleared
0
1,429,323
Distance Traveled
1,635,777
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,749
547
100
6
0
331,886
1
W
Cerberus
9,373
586
75
5
0
354,092
0
W
Cabrakan
10,270
642
124
8
0
335,655
0
L
Apollo
8,147
509
117
7
0
260,233
0
L
Zhong Kui
8,484
530
134
8
0
266,280
4
L
Tiamat
6,482
405
20
1
0
291,160
9
W
Freya
9,610
601
125
8
0
295,473
5
L
Mulan
8,257
516
131
8
0
279,764
1
W
Cupid
8,654
541
88
6
0
309,257
1
W
Shiva
10,677
667
158
10
0
341,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role