Player Matchup

Jormungandr
Jormungandr
Silver III
DARKGODROMEO
Jormungandr
Silver III
Level 122
God Stats
38W - 40L
1,531 SR
Queue Stats
103W - 132L
861 MMR
Solo
Ares
Ares
Silver I
HMO_od-18
Ares
Silver I
Level 137
God Stats
8W - 16L
1,330 SR
Queue Stats
231W - 253L
1,273 MMR
Solo
Medusa
Medusa
Bronze IV
P14 JC
Medusa
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,294 MMR
Solo
Yu Huang
Yu Huang
Platinum I
iMaZoRi
Yu Huang
Platinum I
Level 106
God Stats
5W - 5L
1,676 SR
Queue Stats
365W - 345L
2,005 MMR
Solo
Mulan
Mulan
Platinum IV
明日之神
Mulan
Platinum IV
Level 156
God Stats
13W - 9L
1,602 SR
Queue Stats
226W - 229L
1,757 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,528 SR
1,438 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,514 SR
1,437 MMR
Apollo
Apollo
Masters
LivanMcLuvan
Apollo
Masters
Level 153
God Stats
19W - 13L
1,770 SR
Queue Stats
849W - 819L
2,361 MMR
Solo
Cthulhu
Cthulhu
Platinum II
SIMSOC88
Cthulhu
Platinum II
Level 213
God Stats
52W - 37L
1,646 SR
Queue Stats
474W - 475L
1,780 MMR
Solo
Eset
Eset
Silver III
SKZ Shxto
Eset
Silver III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 174L
960 MMR
Solo
Ganesha
Ganesha
Gold V
nardofish23
Ganesha
Gold V
Level 127
God Stats
2W - 2L
1,471 SR
Queue Stats
11W - 9L
1,538 MMR
Solo
Fenrir
Fenrir
Silver V
platinplayer
Fenrir
Silver V
Level 148
God Stats
1W - 2L
1,185 SR
Queue Stats
476W - 543L
548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DARKGODROMEO
Jormungandr
2
0 / 2 / 0
3,366
374
497
1,817
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
8
1 / 3 / 0
4,550
506
573
9,550
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
P14 JC
Medusa
6
0 / 3 / 2
4,165
463
1,741
5,165
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
iMaZoRi
Yu Huang
12
6 / 1 / 3
6,527
725
6,178
5,008
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
4 / 1 / 3
5,201
578
3,729
4,332
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
GebAnubisCamazotzAo Kuang

VS

Bans
AgniKumbhakarnaHerculesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 2 / 0
6,076
675
5,835
5,311
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
SIMSOC88
Cthulhu
12
3 / 0 / 1
7,596
844
2,540
3,898
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
10
0 / 4 / 2
5,504
612
2,075
4,017
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
nardofish23
Ganesha
11
0 / 0 / 4
6,386
710
2,795
5,588
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
10
3 / 5 / 2
5,632
626
3,737
9,750
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
10
10
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DARKGODROMEO
Jormungandr
0
2
0
0
L
Ares
1
3
0
0.33
W
Apollo
4
2
0
2
L
Medusa
P14 JC
Medusa
0
3
2
0.33
W
Cthulhu
SIMSOC88
Cthulhu
3
0
1
3.5
W
Eset
0
4
2
0.25
L
Yu Huang
iMaZoRi
Yu Huang
6
1
3
7.5
W
Ganesha
nardofish23
Ganesha
0
0
4
2
W
Fenrir
3
5
2
0.8
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
16,982
25,872
Taken
28,564
11,177
Mitigated
10,539
5,918
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DARKGODROMEO
Jormungandr
497
328
0
220
1,817
666
0
1,002
679
3,175
108
L
Ares
573
41
0
1,766
9,550
5,155
0
2,438
6,978
11,860
0
W
Apollo
5,835
3,946
0
2,489
5,311
1,491
1,564
1,948
3,090
0
47,971
L
Medusa
P14 JC
Medusa
1,741
1,247
0
1,174
5,165
1,437
0
1,617
3,548
0
20,295
W
Cthulhu
SIMSOC88
Cthulhu
2,540
498
0
1,250
3,898
1,512
114
601
3,242
43,501
520
W
Eset
2,075
415
0
520
4,017
1,023
0
1,450
2,319
30,901
0
L
Yu Huang
iMaZoRi
Yu Huang
6,178
1,148
0
625
5,008
2,295
0
485
4,465
36,674
806
W
Ganesha
nardofish23
Ganesha
2,795
274
0
2,619
5,588
3,660
0
625
4,879
21,961
1,376
W
Fenrir
3,737
1,142
0
3,836
9,750
2,853
0
1,718
7,789
0
26,690
L
3,729
637
0
2,133
4,332
1,624
0
1,155
3,009
0
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
31,194
185
Minions Killed
333
0
Camps Cleared
0
693,239
Distance Traveled
912,604
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,366
374
5
1
0
30,432
2
L
Ares
4,550
506
26
3
0
187,623
5
W
Apollo
6,076
675
99
11
0
153,553
0
L
Medusa
4,165
463
38
4
0
120,314
0
W
Cthulhu
7,596
844
102
11
0
185,317
0
W
Eset
5,504
612
73
8
0
195,039
0
L
Yu Huang
6,527
725
74
8
0
176,449
0
W
Ganesha
6,386
710
16
2
0
182,582
1
W
Fenrir
5,632
626
43
5
0
196,113
2
L
Mulan
5,201
578
42
5
0
178,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role