Player Matchup

Aphrodite
Aphrodite
Archshooter
Aphrodite
Level 127
God Stats
2W - 1L
1,261 SR
Queue Stats
35W - 35L
1,682 Elo+
Party 2
Bake Kujira
Bake Kujira
Bunskid
Bake Kujira
Level 16
God Stats
3W - 7L
1,505 SR
Queue Stats
18W - 26L
1,630 Elo+
Party 2
Freya
Freya
Cheshire0503
Freya
Level 42
God Stats
6W - 13L
1,342 SR
Queue Stats
73W - 99L
1,358 Elo+
Party 1
Da Ji
Da Ji
MkdirCat
Da Ji
Level 125
God Stats
10W - 3L
1,820 SR
Queue Stats
23W - 26L
1,766 Elo+
Party 2
Chang'e
Chang'e
faeriequeen1737
Chang'e
Level 17
God Stats
16W - 16L
1,460 SR
Queue Stats
17W - 27L
1,349 Elo+
Party 1
Team Averages
Level 65
1,478 SR
1,557 Elo+

VS

Team Averages
Level 49
1,535 SR
1,338 Elo+
Artemis
Artemis
BulbaBoyoo
Artemis
Level 7
God Stats
7W - 3L
1,627 SR
Queue Stats
24W - 17L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
CHOPPER1324
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
988 Elo+
Party 4
Cthulhu
Cthulhu
Kng_Davd23
Cthulhu
Level 41
God Stats
31W - 36L
1,441 SR
Queue Stats
53W - 73L
1,358 Elo+
Solo
Chang'e
Chang'e
LoocSixes
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,444 Elo+
Party 3
Bastet
Bastet
TimaCrazy
Bastet
Level 67
God Stats
11W - 11L
1,606 SR
Queue Stats
67W - 76L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Archshooter
Aphrodite
16
1 / 1 / 13
9,929
1,103
9,381
7,360
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bake Kujira
Bunskid
Bake Kujira
16
4 / 2 / 10
10,853
1,206
16,893
16,880
20,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 4 / 3
10,012
1,112
10,670
10,427
3,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
MkdirCat
Da Ji
15
6 / 2 / 7
10,576
1,175
13,019
12,379
7,267
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
0 / 2 / 8
9,526
1,058
6,313
9,333
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BulbaBoyoo
Artemis
15
0 / 6 / 10
9,470
1,052
16,018
11,155
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
CHOPPER1324
Danzaburou
13
0 / 0 / 0
7,981
887
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Kng_Davd23
Cthulhu
15
2 / 3 / 5
9,934
1,104
8,425
19,791
14,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
LoocSixes
Chang'e
15
3 / 4 / 4
10,249
1,139
15,998
18,586
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
TimaCrazy
Bastet
15
6 / 3 / 4
10,963
1,218
9,909
10,876
5,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
16
Kills
11
11
Deaths
16
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Archshooter
Aphrodite
1
1
13
7.5
L
Artemis
BulbaBoyoo
Artemis
0
6
10
0.83
W
Bake Kujira
Bunskid
Bake Kujira
4
2
10
4.5
L
Danzaburou
CHOPPER1324
Danzaburou
0
0
0
0
W
5
4
3
1.63
L
Cthulhu
Kng_Davd23
Cthulhu
2
3
5
1.5
L
Chang'e
LoocSixes
Chang'e
3
4
4
1.25
W
Da Ji
MkdirCat
Da Ji
6
2
7
4.75
L
Bastet
TimaCrazy
Bastet
6
3
4
2.67
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,276
Damage
50,350
56,379
Taken
60,408
38,603
Mitigated
29,115
23,532
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Archshooter
Aphrodite
9,381
268
8,186
5,382
7,360
3,947
0
3,551
3,809
21,897
0
L
Artemis
BulbaBoyoo
Artemis
16,018
7,486
0
1,125
11,155
3,836
0
6,065
4,999
0
21,534
W
Bake Kujira
Bunskid
Bake Kujira
16,893
8,054
0
805
16,880
20,113
0
7,283
9,597
38,627
2,953
L
Danzaburou
CHOPPER1324
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
10,670
2,612
0
1,699
10,427
3,751
0
5,439
4,988
19,164
342
L
Cthulhu
Kng_Davd23
Cthulhu
8,425
365
48
827
19,791
14,081
0
15,465
3,641
27,856
0
L
Chang'e
LoocSixes
Chang'e
15,998
899
2,871
3,843
18,586
5,913
0
10,301
8,053
43,019
976
W
Da Ji
MkdirCat
Da Ji
13,019
4,037
0
48
12,379
7,267
0
4,600
7,779
0
20,227
L
Bastet
TimaCrazy
Bastet
9,909
3,118
0
1,589
10,876
5,285
0
7,910
2,556
0
19,734
W
6,313
578
3,510
3,902
9,333
3,525
0
3,051
6,282
31,483
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,896
Gold Earned
48,597
188
Minions Killed
166
8
Camps Cleared
4
946,513
Distance Traveled
737,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,929
1,103
36
4
0
194,431
0
L
Artemis
9,470
1,052
14
2
0
162,865
0
W
Bake Kujira
10,853
1,206
52
6
1
194,722
0
L
Danzaburou
7,981
887
0
0
0
0
0
W
Freya
10,012
1,112
23
3
2
175,212
0
L
Cthulhu
9,934
1,104
55
6
0
193,260
0
L
Chang'e
10,249
1,139
76
8
1
189,314
0
W
Da Ji
10,576
1,175
10
1
3
202,280
0
L
Bastet
10,963
1,218
21
2
3
191,706
0
W
Chang'e
9,526
1,058
67
7
2
179,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role