Player Matchup

Hercules
Hercules
BeefPudding
Hercules
Level 22
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 1
Charybdis
Charybdis
GameVeryNotGood
Charybdis
Level 40
God Stats
0W - 2L
1,340 SR
Queue Stats
27W - 21L
1,560 Elo+
Party 1
Sobek
Sobek
SlickyTheSad
Sobek
Level 125
God Stats
2W - 8L
1,202 SR
Queue Stats
203W - 204L
1,530 Elo+
Party 1
Artio
Artio
Ssormlia
Artio
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
155W - 147L
1,523 Elo+
Party 1
Merlin
Merlin
XXERTZ
Merlin
Level 129
God Stats
2W - 1L
1,840 SR
Queue Stats
236W - 215L
1,537 Elo+
Party 1
Team Averages
Level 89
1,438 SR
1,531 Elo+

VS

Team Averages
Level 150
1,789 SR
1,711 Elo+
Yu Huang
Yu Huang
ChiefSwinginMeat
Yu Huang
Level 122
God Stats
3W - 6L
1,371 SR
Queue Stats
216W - 219L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kchos
Morgan Le Fay
Level 183
God Stats
4W - 2L
1,916 SR
Queue Stats
468W - 51L
1,946 Elo+
Party 2
Artio
Artio
MingusDew
Artio
Level 160
God Stats
3W - 0L
1,746 SR
Queue Stats
60W - 51L
1,608 Elo+
Solo
Medusa
Medusa
Wizardcat
Medusa
Level 127
God Stats
1W - 0L
1,691 SR
Queue Stats
126W - 92L
1,568 Elo+
Solo
Achilles
Achilles
ditogandara
Achilles
Level 158
God Stats
14W - 1L
2,223 SR
Queue Stats
701W - 90L
1,951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeefPudding
Hercules
15
2 / 5 / 5
8,701
791
5,606
14,560
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
GameVeryNotGood
Charybdis
16
2 / 4 / 5
8,740
795
6,285
9,300
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 7 / 4
7,899
718
7,161
17,903
15,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artio
Ssormlia
Artio
11
0 / 8 / 3
7,504
682
3,543
17,757
13,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
XXERTZ
Merlin
14
1 / 5 / 4
7,783
708
6,946
10,164
2,730
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,384
308
0
0
0
Morgan Le Fay
Kchos
Morgan Le Fay
19
11 / 2 / 11
10,795
981
24,324
8,720
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
MingusDew
Artio
16
1 / 2 / 14
9,295
845
7,627
16,636
20,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
Wizardcat
Medusa
18
6 / 2 / 16
10,460
951
16,428
8,583
4,325
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
ditogandara
Achilles
17
11 / 3 / 8
11,060
1,005
14,598
17,347
20,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
6
Kills
29
29
Deaths
9
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeefPudding
Hercules
2
5
5
0.9
W
0
0
0
0
L
Charybdis
GameVeryNotGood
Charybdis
2
4
5
1.13
W
Morgan Le Fay
Kchos
Morgan Le Fay
11
2
11
8.25
W
Artio
MingusDew
Artio
1
2
14
4
L
1
7
4
0.43
L
Artio
Ssormlia
Artio
0
8
3
0.19
W
Medusa
Wizardcat
Medusa
6
2
16
7
L
Merlin
XXERTZ
Merlin
1
5
4
0.6
W
Achilles
ditogandara
Achilles
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
62,977
69,684
Taken
51,286
45,903
Mitigated
49,514
17,093
Healing
25,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeefPudding
Hercules
5,606
1,021
724
3,220
14,560
11,354
133
6,256
7,867
0
10,728
W
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
GameVeryNotGood
Charybdis
6,285
2,780
811
962
9,300
3,006
853
4,023
4,997
0
22,355
W
Morgan Le Fay
Kchos
Morgan Le Fay
24,324
1,712
1,330
2,459
8,720
4,526
1,471
2,779
5,609
35,027
1,070
W
Artio
MingusDew
Artio
7,627
682
3,171
7,820
16,636
20,006
174
4,641
11,424
11,655
897
L
7,161
252
989
1,609
17,903
15,266
83
7,448
9,817
13,636
0
L
Artio
Ssormlia
Artio
3,543
412
2,934
3,057
17,757
13,547
84
7,222
10,151
6,811
289
W
Medusa
Wizardcat
Medusa
16,428
5,747
912
2,331
8,583
4,325
3,246
4,558
3,689
0
33,344
L
Merlin
XXERTZ
Merlin
6,946
82
674
2,113
10,164
2,730
429
3,818
6,132
16,555
178
W
Achilles
ditogandara
Achilles
14,598
3,133
565
7,205
17,347
20,657
405
4,581
12,459
0
34,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,627
Gold Earned
44,994
100
Minions Killed
124
0
Camps Cleared
0
853,362
Distance Traveled
845,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,701
791
14
1
0
190,676
0
W
Yu Huang
3,384
308
0
0
0
0
0
L
Charybdis
8,740
795
42
4
0
187,597
0
W
Morgan Le Fay
10,795
981
31
3
0
197,756
0
W
Artio
9,295
845
15
1
0
223,183
0
L
Sobek
7,899
718
15
1
0
161,380
0
L
Artio
7,504
682
3
0
0
145,463
0
W
Medusa
10,460
951
49
4
0
217,421
0
L
Merlin
7,783
708
26
2
0
168,246
0
W
Achilles
11,060
1,005
29
3
0
206,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role