Player Matchup

Tiamat
Tiamat
Silver I
CryStalniGhT234
Tiamat
Silver I
Level 176
God Stats
25W - 20L
1,555 SR
Queue Stats
179W - 192L
1,186 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
RyanDeNotS
Ao Kuang
Silver II
Level 139
God Stats
36W - 53L
1,441 SR
Queue Stats
523W - 542L
1,168 MMR
Solo
Ullr
Ullr
Silver I
Serpente69
Ullr
Silver I
Level 63
God Stats
5W - 11L
1,479 SR
Queue Stats
56W - 70L
1,132 MMR
Solo
Poseidon
Poseidon
Silver I
camthetruth
Poseidon
Silver I
Level 83
God Stats
15W - 14L
1,475 SR
Queue Stats
155W - 168L
1,164 MMR
Party 1
Sobek
Sobek
Bronze I
jkage316
Sobek
Bronze I
Level 49
God Stats
0W - 1L
1,839 SR
Queue Stats
2W - 10L
1,133 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,558 SR
1,157 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,532 SR
1,234 MMR
Hades
Hades
Silver II
 
Hades
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
SouthPawEmpire
Cerberus
Gold V
Level 107
God Stats
5W - 10L
1,345 SR
Queue Stats
59W - 72L
1,157 MMR
Solo
Medusa
Medusa
Gold V
TheKennyizDaddy
Medusa
Gold V
Level 139
God Stats
9W - 10L
1,486 SR
Queue Stats
387W - 402L
1,150 MMR
Solo
Discordia
Discordia
Silver II
se11_dat_bag
Discordia
Silver II
Level 151
God Stats
8W - 7L
1,541 SR
Queue Stats
14W - 19L
1,167 MMR
Solo
Pele
Pele
Silver II
xirzsy
Pele
Silver II
Level 86
God Stats
3W - 0L
1,790 SR
Queue Stats
59W - 69L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,075
505
6,562
10,250
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
RyanDeNotS
Ao Kuang
16
9 / 1 / 1
9,436
590
10,388
13,990
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 4 / 2
7,542
471
8,103
10,865
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
camthetruth
Poseidon
12
0 / 5 / 2
7,076
442
3,391
9,599
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
jkage316
Sobek
11
0 / 4 / 1
6,530
408
4,703
14,044
10,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ApolloArachneChronosChang'e

VS

Bans
ThanatosKuzenboKing ArthurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 3 / 2
9,701
606
12,500
16,240
9,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cerberus
14
3 / 1 / 4
8,801
550
7,446
15,851
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 1 / 3
9,154
572
9,422
7,740
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
se11_dat_bag
Discordia
16
3 / 1 / 3
9,875
617
9,541
5,684
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
xirzsy
Pele
15
3 / 5 / 2
8,239
515
6,512
13,566
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
17
17
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
2
1.67
L
2
3
3
1.17
L
Ao Kuang
RyanDeNotS
Ao Kuang
9
1
1
9.5
L
0
4
2
0.25
W
Cerberus
3
1
4
5
W
4
1
3
5.5
L
Poseidon
camthetruth
Poseidon
0
5
2
0.2
L
Sobek
jkage316
Sobek
0
4
1
0.13
W
Discordia
se11_dat_bag
Discordia
3
1
3
4.5
W
Pele
xirzsy
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
45,421
58,748
Taken
59,081
27,554
Mitigated
30,585
17,395
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,500
813
288
8,038
16,240
9,594
64
8,008
8,232
64,665
2,137
L
6,562
624
0
3,508
10,250
6,709
0
7,575
2,675
44,387
792
L
Ao Kuang
RyanDeNotS
Ao Kuang
10,388
2,214
0
7,713
13,990
4,513
0
5,519
8,471
62,109
0
L
8,103
3,057
0
1,240
10,865
3,424
0
2,834
8,031
0
65,835
W
Cerberus
7,446
650
0
4,868
15,851
13,238
304
4,641
11,210
40,184
1,648
W
9,422
3,174
0
728
7,740
2,571
74
2,294
5,446
0
75,555
L
Poseidon
camthetruth
Poseidon
3,391
184
0
1,346
9,599
2,612
0
7,132
2,467
43,406
0
L
Sobek
jkage316
Sobek
4,703
367
0
3,588
14,044
10,296
0
5,856
8,188
23,670
1,046
W
Discordia
se11_dat_bag
Discordia
9,541
176
0
677
5,684
1,610
401
3,324
2,360
73,829
2,409
W
Pele
xirzsy
Pele
6,512
1,482
0
5,332
13,566
3,572
27
7,074
6,492
0
68,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
45,770
425
Minions Killed
561
0
Camps Cleared
0
1,520,470
Distance Traveled
1,526,327
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,701
606
98
6
0
253,177
3
L
Tiamat
8,075
505
87
5
0
302,311
4
L
Ao Kuang
9,436
590
101
6
0
363,671
0
L
Ullr
7,542
471
114
7
0
270,700
0
W
Cerberus
8,801
550
97
6
0
286,295
0
W
Medusa
9,154
572
126
8
0
314,352
2
L
Poseidon
7,076
442
80
5
0
285,455
8
L
Sobek
6,530
408
43
3
0
298,333
2
W
Discordia
9,875
617
140
9
0
332,405
0
W
Pele
8,239
515
100
6
0
340,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role