Player Matchup

Ullr
Ullr
Altaiyer
Ullr
Level 37
God Stats
0W - 1L
1,117 SR
Queue Stats
11W - 15L
1,456 Elo+
Party 1
Mulan
Mulan
FreezingSerch
Mulan
Level 143
God Stats
34W - 33L
1,533 SR
Queue Stats
356W - 325L
1,488 Elo+
Solo
Jormungandr
Jormungandr
ShharkSpit
Jormungandr
Level 16
God Stats
0W - 3L
1,296 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Raijin
Raijin
Wheelduece6s
Raijin
Level 127
God Stats
0W - 4L
1,132 SR
Queue Stats
142W - 121L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
inxxii
Tsukuyomi
Level 64
God Stats
1W - 2L
1,598 SR
Queue Stats
37W - 38L
1,476 Elo+
Solo
Team Averages
Level 77
1,335 SR
1,427 Elo+

VS

Team Averages
Level 112
1,469 SR
1,489 Elo+
King Arthur
King Arthur
GermanWojtek
King Arthur
Level 129
God Stats
1W - 1L
1,567 SR
Queue Stats
87W - 81L
1,470 Elo+
Solo
Janus
Janus
I Pour Tris
Janus
Level 67
God Stats
37W - 46L
1,459 SR
Queue Stats
236W - 228L
1,466 Elo+
Party 2
Medusa
Medusa
Middiff5460
Medusa
Level 149
God Stats
1W - 4L
1,103 SR
Queue Stats
113W - 123L
1,534 Elo+
Solo
Thanatos
Thanatos
Stepper385
Thanatos
Level 109
God Stats
8W - 3L
1,881 SR
Queue Stats
186W - 172L
1,485 Elo+
Party 2
Bake Kujira
Bake Kujira
xEz2p-
Bake Kujira
Level 108
God Stats
3W - 3L
1,336 SR
Queue Stats
272W - 271L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 7 / 2
7,836
461
6,064
12,936
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 1
7,663
451
8,454
17,194
14,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
ShharkSpit
Jormungandr
10
1 / 6 / 1
6,401
377
3,684
10,333
8,549
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
3 / 8 / 1
8,801
518
9,483
12,611
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
inxxii
Tsukuyomi
12
3 / 10 / 3
8,138
479
8,058
17,287
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GermanWojtek
King Arthur
15
5 / 2 / 8
9,164
539
10,467
15,477
14,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 2 / 8
8,450
497
5,224
6,509
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
18
15 / 2 / 3
11,311
665
18,030
11,787
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Stepper385
Thanatos
17
8 / 1 / 2
9,878
581
9,387
17,027
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
xEz2p-
Bake Kujira
17
4 / 3 / 1
10,609
624
14,611
15,280
16,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
34
34
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
7
2
0.29
L
2
3
1
0.83
W
King Arthur
GermanWojtek
King Arthur
5
2
8
4.5
W
2
2
8
3
W
Medusa
15
2
3
8.25
L
Jormungandr
ShharkSpit
Jormungandr
1
6
1
0.25
W
Thanatos
Stepper385
Thanatos
8
1
2
9
L
Raijin
3
8
1
0.44
L
Tsukuyomi
inxxii
Tsukuyomi
3
10
3
0.45
W
Bake Kujira
xEz2p-
Bake Kujira
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
57,719
70,361
Taken
66,080
35,331
Mitigated
44,367
8,656
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,064
2,776
0
647
12,936
3,804
0
455
12,481
0
37,884
L
8,454
1,402
0
3,125
17,194
14,426
0
11,530
5,664
0
42,700
W
King Arthur
GermanWojtek
King Arthur
10,467
1,393
0
1,939
15,477
14,197
0
3,488
11,807
0
53,360
W
5,224
245
32
1,336
6,509
1,652
113
3,467
2,778
37,422
649
W
Medusa
18,030
9,853
0
4,339
11,787
5,186
2,098
2,055
9,732
0
95,656
L
Jormungandr
ShharkSpit
Jormungandr
3,684
323
0
250
10,333
8,549
0
390
9,903
13,185
0
W
Thanatos
Stepper385
Thanatos
9,387
2,549
0
14,935
17,027
6,954
0
2,199
14,582
0
78,936
L
Raijin
9,483
1,276
0
800
12,611
4,007
0
2,965
9,464
55,071
230
L
Tsukuyomi
inxxii
Tsukuyomi
8,058
3,041
0
3,834
17,287
4,545
0
2,974
14,143
0
31,280
W
Bake Kujira
xEz2p-
Bake Kujira
14,611
6,385
0
1,810
15,280
16,378
350
1,124
14,092
85,651
3,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
49,412
311
Minions Killed
550
0
Camps Cleared
0
1,403,498
Distance Traveled
1,633,690
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,836
461
67
4
0
290,701
2
L
Mulan
7,663
451
74
4
0
230,059
0
W
King Arthur
9,164
539
73
4
0
339,318
1
W
Janus
8,450
497
62
4
0
277,268
0
W
Medusa
11,311
665
133
8
0
304,300
0
L
Jormungandr
6,401
377
18
1
0
286,952
2
W
Thanatos
9,878
581
130
8
0
393,975
0
L
Raijin
8,801
518
110
6
0
259,129
0
L
Tsukuyomi
8,138
479
42
2
0
336,657
0
W
Bake Kujira
10,609
624
152
9
0
318,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role