Player Matchup

Neith
Neith
ChefShivers
Neith
Level 6
God Stats
1W - 5L
1,330 SR
Queue Stats
2W - 8L
1,275 Elo+
Party 2
Hercules
Hercules
Zyphuris
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,384 Elo+
Party 2
Janus
Janus
synofdeath
Janus
Level 111
God Stats
1W - 5L
1,483 SR
Queue Stats
60W - 81L
1,378 Elo+
Party 2
Team Averages
Level 61
1,438 SR
1,346 Elo+

VS

Team Averages
Level 67
1,629 SR
1,519 Elo+
Cthulhu
Cthulhu
H2FR_Lonely
Cthulhu
Level 29
God Stats
44W - 24L
1,635 SR
Queue Stats
76W - 87L
1,520 Elo+
Party 1
Vulcan
Vulcan
cjtony24
Vulcan
Level 125
God Stats
16W - 19L
1,556 SR
Queue Stats
219W - 231L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
hafunie
Hun Batz
Level 47
God Stats
36W - 20L
1,695 SR
Queue Stats
195W - 184L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,482
648
1,476
6,748
1,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
Zyphuris
Hercules
12
1 / 4 / 0
6,783
678
1,617
11,920
8,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
13
1 / 4 / 1
7,183
718
6,354
7,935
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H2FR_Lonely
Cthulhu
15
2 / 1 / 6
8,792
879
3,153
7,253
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
cjtony24
Vulcan
14
1 / 1 / 9
8,428
843
11,680
2,440
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
hafunie
Hun Batz
16
8 / 0 / 3
10,236
1,024
8,719
7,925
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
11
11
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cthulhu
H2FR_Lonely
Cthulhu
2
1
6
5
L
Hercules
Zyphuris
Hercules
1
4
0
0.25
W
Vulcan
cjtony24
Vulcan
1
1
9
5.5
W
Hun Batz
hafunie
Hun Batz
8
0
3
9.5
L
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,447
Damage
23,552
26,603
Taken
17,618
11,909
Mitigated
9,537
1,927
Healing
821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,476
238
0
116
6,748
1,441
0
3,485
3,016
0
4,746
W
Cthulhu
H2FR_Lonely
Cthulhu
3,153
0
91
0
7,253
4,766
403
2,281
4,698
15,196
259
L
Hercules
Zyphuris
Hercules
1,617
314
0
1,212
11,920
8,414
0
6,578
4,693
0
7,751
W
Vulcan
cjtony24
Vulcan
11,680
47
0
0
2,440
878
921
1,420
856
27,570
0
W
Hun Batz
hafunie
Hun Batz
8,719
2,353
0
730
7,925
3,893
1,583
2,035
5,684
0
45,125
L
Janus
6,354
162
0
599
7,935
2,054
0
3,732
4,052
28,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,448
Gold Earned
27,456
69
Minions Killed
141
0
Camps Cleared
0
505,841
Distance Traveled
655,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,482
648
7
1
0
149,335
0
W
Cthulhu
8,792
879
37
4
0
218,315
0
L
Hercules
6,783
678
8
1
0
176,259
0
W
Vulcan
8,428
843
38
4
0
220,710
0
W
Hun Batz
10,236
1,024
66
7
0
216,892
0
L
Janus
7,183
718
54
5
0
180,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role