Player Matchup

Janus
Janus
HOOLIDANDER
Janus
Level 72
God Stats
34W - 45L
1,470 SR
Queue Stats
205W - 218L
1,436 Elo+
Party 1
Ymir
Ymir
Marranona7170
Ymir
Level 48
God Stats
3W - 5L
1,657 SR
Queue Stats
90W - 109L
1,492 Elo+
Party 3
Medusa
Medusa
ProDefiance
Medusa
Level 109
God Stats
18W - 9L
1,594 SR
Queue Stats
280W - 280L
1,432 Elo+
Party 1
Terra
Terra
VulcanCDI
Terra
Level 147
God Stats
2W - 5L
1,394 SR
Queue Stats
473W - 462L
1,433 Elo+
Party 1
Apollo
Apollo
moneyman9221
Apollo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 118L
1,519 Elo+
Party 3
Team Averages
Level 105
1,523 SR
1,462 Elo+

VS

Team Averages
Level 110
1,398 SR
1,480 Elo+
Khepri
Khepri
CARO23KOA
Khepri
Level 175
God Stats
8W - 21L
1,341 SR
Queue Stats
175W - 164L
1,529 Elo+
Party 4
Tsukuyomi
Tsukuyomi
FlicT5792
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
Pakocerati
Kuzenbo
Level 155
God Stats
2W - 2L
1,598 SR
Queue Stats
281W - 281L
1,477 Elo+
Solo
Xbalanque
Xbalanque
harmicidee
Xbalanque
Level 66
God Stats
2W - 6L
1,233 SR
Queue Stats
19W - 26L
1,405 Elo+
Party 2
Nox
Nox
iv0nne
Nox
Level 129
God Stats
1W - 2L
1,320 SR
Queue Stats
133W - 137L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,449
563
5,588
5,726
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
9 / 2 / 9
9,077
605
13,524
12,465
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
14
5 / 1 / 3
8,558
571
7,593
8,415
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
VulcanCDI
Terra
13
1 / 0 / 16
8,477
565
5,292
16,984
13,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
16
8 / 1 / 3
9,940
663
14,887
12,852
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CARO23KOA
Khepri
10
1 / 3 / 3
7,217
481
3,570
13,129
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
FlicT5792
Tsukuyomi
10
0 / 8 / 2
6,117
408
3,109
12,972
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Pakocerati
Kuzenbo
11
2 / 5 / 2
7,556
504
8,583
18,221
19,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
harmicidee
Xbalanque
10
1 / 5 / 1
6,355
424
6,613
10,062
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
iv0nne
Nox
13
2 / 4 / 2
8,101
540
7,388
7,467
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
25
Kills
6
6
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
CARO23KOA
Khepri
1
3
3
0.83
L
Tsukuyomi
FlicT5792
Tsukuyomi
0
8
2
0.13
W
2
2
3
1.75
W
9
2
9
6.75
L
Kuzenbo
Pakocerati
Kuzenbo
2
5
2
0.6
W
Medusa
5
1
3
6.5
W
Terra
VulcanCDI
Terra
1
0
16
9
L
Xbalanque
harmicidee
Xbalanque
1
5
1
0.3
L
Nox
iv0nne
Nox
2
4
2
0.75
W
Apollo
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
29,263
56,442
Taken
61,851
29,571
Mitigated
38,344
25,382
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CARO23KOA
Khepri
3,570
131
0
1,896
13,129
10,279
0
4,267
8,684
19,791
0
L
Tsukuyomi
FlicT5792
Tsukuyomi
3,109
593
0
2,601
12,972
3,251
0
6,287
6,511
0
26,766
W
5,588
45
0
728
5,726
1,643
551
2,653
2,785
54,761
2,360
W
13,524
3,224
0
3,510
12,465
6,148
45
3,221
8,946
82,836
0
L
Kuzenbo
Pakocerati
Kuzenbo
8,583
2,092
0
4,525
18,221
19,732
40
4,694
13,407
34,392
3,806
W
Medusa
7,593
2,824
0
1,728
8,415
3,127
338
2,045
6,248
0
58,774
W
Terra
VulcanCDI
Terra
5,292
619
4,772
8,358
16,984
13,293
69
3,143
13,676
23,603
1,039
L
Xbalanque
harmicidee
Xbalanque
6,613
3,533
0
1,286
10,062
2,409
0
4,813
5,249
0
32,136
L
Nox
iv0nne
Nox
7,388
542
0
596
7,467
2,673
0
3,456
3,933
48,819
566
W
Apollo
14,887
10,204
0
6,286
12,852
5,360
898
5,640
6,300
0
83,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
35,346
501
Minions Killed
311
0
Camps Cleared
0
1,590,418
Distance Traveled
1,406,128
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,217
481
24
2
0
290,411
8
L
Tsukuyomi
6,117
408
47
3
0
314,675
0
W
Janus
8,449
563
100
7
0
312,111
2
W
Ymir
9,077
605
129
9
0
317,597
0
L
Kuzenbo
7,556
504
71
5
0
245,060
6
W
Medusa
8,558
571
101
7
0
316,577
0
W
Terra
8,477
565
25
2
0
358,698
2
L
Xbalanque
6,355
424
59
4
0
263,432
0
L
Nox
8,101
540
110
7
0
292,550
0
W
Apollo
9,940
663
146
10
0
285,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role