Player Matchup

Bacchus
Bacchus
ByronToon
Bacchus
Level 94
God Stats
2W - 2L
1,385 SR
Queue Stats
112W - 116L
1,392 Elo+
Party 4
Erlang Shen
Erlang Shen
HippoMan7430
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 3
Mulan
Mulan
RoddyJP
Mulan
Level 89
God Stats
89W - 75L
1,543 SR
Queue Stats
357W - 338L
1,445 Elo+
Party 4
Kukulkan
Kukulkan
antnater
Kukulkan
Level 101
God Stats
2W - 1L
1,597 SR
Queue Stats
22W - 21L
1,541 Elo+
Party 3
Neith
Neith
maurock34
Neith
Level 37
God Stats
2W - 2L
1,497 SR
Queue Stats
73W - 76L
1,363 Elo+
Party 4
Team Averages
Level 65
1,504 SR
1,472 Elo+

VS

Team Averages
Level 44
1,447 SR
1,385 Elo+
Scylla
Scylla
BabyLionTurtle
Scylla
Level 38
God Stats
1W - 4L
1,386 SR
Queue Stats
23W - 28L
1,420 Elo+
Solo
Tyr
Tyr
Ins3n1ty
Tyr
Level 35
God Stats
4W - 13L
1,247 SR
Queue Stats
44W - 66L
1,216 Elo+
Party 1
Sobek
Sobek
NorthernMush
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,616 Elo+
Party 2
Arachne
Arachne
Shonxtdoor
Arachne
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 68L
1,216 Elo+
Party 1
Neith
Neith
mcdabs780
Neith
Level 107
God Stats
3W - 3L
1,604 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ByronToon
Bacchus
12
1 / 0 / 11
7,670
511
5,525
9,929
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
HippoMan7430
Erlang Shen
16
12 / 1 / 3
9,610
641
11,857
14,888
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
RoddyJP
Mulan
15
2 / 2 / 3
9,168
611
6,737
8,335
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
antnater
Kukulkan
15
10 / 1 / 4
10,026
668
15,545
7,180
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
maurock34
Neith
12
1 / 0 / 6
7,324
488
4,476
4,865
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,245
550
3,071
7,550
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
7,104
474
4,237
13,066
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 1
7,568
505
3,313
14,795
11,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Shonxtdoor
Arachne
11
2 / 8 / 1
6,872
458
2,910
12,886
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Neith
mcdabs780
Neith
11
0 / 6 / 1
6,951
463
7,648
11,355
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
26
Kills
4
4
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bacchus
ByronToon
Bacchus
1
0
11
6.5
W
Erlang Shen
HippoMan7430
Erlang Shen
12
1
3
13.5
L
0
5
2
0.2
L
1
4
1
0.38
W
Mulan
RoddyJP
Mulan
2
2
3
1.75
L
Arachne
Shonxtdoor
Arachne
2
8
1
0.31
W
Kukulkan
antnater
Kukulkan
10
1
4
12
W
Neith
maurock34
Neith
1
0
6
4
L
Neith
mcdabs780
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
21,179
45,197
Taken
59,652
27,563
Mitigated
27,883
14,452
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,071
252
0
786
7,550
2,392
0
4,533
3,017
55,737
598
W
Bacchus
ByronToon
Bacchus
5,525
343
0
2,010
9,929
10,554
0
1,544
8,385
18,507
0
W
Erlang Shen
HippoMan7430
Erlang Shen
11,857
7,192
0
6,303
14,888
7,078
0
1,203
13,685
0
86,256
L
4,237
465
0
2,276
13,066
5,556
0
364
12,702
0
35,388
L
3,313
352
0
2,795
14,795
11,794
0
7,803
6,992
12,795
0
W
Mulan
RoddyJP
Mulan
6,737
766
0
2,400
8,335
5,599
457
0
8,335
0
57,298
L
Arachne
Shonxtdoor
Arachne
2,910
2,468
0
528
12,886
4,537
0
3,914
8,972
0
33,743
W
Kukulkan
antnater
Kukulkan
15,545
2,388
0
2,545
7,180
2,839
777
3,309
3,871
70,230
0
W
Neith
maurock34
Neith
4,476
1,483
0
1,194
4,865
1,493
653
254
4,611
0
36,566
L
Neith
mcdabs780
Neith
7,648
2,207
0
3,697
11,355
3,604
87
4,456
6,899
0
50,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
36,740
420
Minions Killed
343
0
Camps Cleared
0
1,512,920
Distance Traveled
1,369,368
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,245
550
123
8
0
264,849
3
W
Bacchus
7,670
511
24
2
0
345,394
2
W
Erlang Shen
9,610
641
108
7
0
356,456
0
L
Tyr
7,104
474
75
5
0
273,214
0
L
Sobek
7,568
505
16
1
0
268,471
1
W
Mulan
9,168
611
106
7
0
255,630
2
L
Arachne
6,872
458
57
4
0
295,516
0
W
Kukulkan
10,026
668
132
9
0
275,890
3
W
Neith
7,324
488
50
3
0
279,550
0
L
Neith
6,951
463
72
5
0
267,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role