Player Matchup

Hera
Hera
KrizTdj
Hera
Level 62
God Stats
16W - 17L
1,410 SR
Queue Stats
69W - 105L
1,385 Elo+
Solo
Sylvanus
Sylvanus
PauloRicarte
Sylvanus
Level 144
God Stats
10W - 6L
1,528 SR
Queue Stats
175W - 169L
1,491 Elo+
Solo
Athena
Athena
cguerrero0823
Athena
Level 94
God Stats
10W - 13L
1,444 SR
Queue Stats
235W - 232L
1,417 Elo+
Solo
Odin
Odin
herbicidejones
Odin
Level 127
God Stats
4W - 2L
1,650 SR
Queue Stats
372W - 366L
1,525 Elo+
Solo
Medusa
Medusa
indigoNocturnal
Medusa
Level 121
God Stats
2W - 1L
1,294 SR
Queue Stats
10W - 17L
1,317 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,427 Elo+

VS

Team Averages
Level 70
1,553 SR
1,417 Elo+
Hun Batz
Hun Batz
Forevernin
Hun Batz
Level 128
God Stats
19W - 14L
1,623 SR
Queue Stats
387W - 372L
1,433 Elo+
Solo
Guan Yu
Guan Yu
GilbertMontgomry
Guan Yu
Level 67
God Stats
1W - 3L
1,436 SR
Queue Stats
292W - 324L
1,471 Elo+
Solo
Ymir
Ymir
Patron177216
Ymir
Level 26
God Stats
2W - 3L
1,520 SR
Queue Stats
33W - 40L
1,249 Elo+
Party 1
Medusa
Medusa
XavierComputer
Medusa
Level 66
God Stats
14W - 4L
1,735 SR
Queue Stats
128W - 105L
1,486 Elo+
Solo
Agni
Agni
chuialejandor
Agni
Level 61
God Stats
14W - 11L
1,453 SR
Queue Stats
85W - 68L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
KrizTdj
Hera
12
0 / 5 / 1
6,628
552
1,668
6,636
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
PauloRicarte
Sylvanus
14
2 / 0 / 2
8,762
730
4,145
5,046
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 1
5,873
489
3,330
9,792
6,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 0
6,865
572
3,530
9,280
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 1
7,056
588
7,085
5,320
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Forevernin
Hun Batz
12
1 / 1 / 3
6,352
529
2,068
5,664
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

3
0 / 1 / 0
4,129
344
391
1,919
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 2
4,823
402
1,003
5,936
4,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 0 / 0
6,538
545
6,466
9,995
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
7 / 3 / 1
7,600
633
7,360
7,864
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
12
12
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Forevernin
Hun Batz
1
1
3
2.5
L
0
1
0
0
W
Hera
KrizTdj
Hera
0
5
1
0.1
L
0
2
2
0.5
W
Sylvanus
PauloRicarte
Sylvanus
2
0
2
3
L
4
0
0
4
W
1
4
1
0.38
L
7
3
1
2.5
W
2
2
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
17,288
36,074
Taken
31,378
16,408
Mitigated
12,102
9,100
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Forevernin
Hun Batz
2,068
381
0
1,913
5,664
1,679
0
1,342
4,322
0
41,197
L
391
88
0
818
1,919
665
0
1,124
795
0
3,801
W
Hera
KrizTdj
Hera
1,668
134
0
340
6,636
2,064
276
4,107
2,529
37,224
708
L
1,003
195
0
993
5,936
4,624
0
1,091
4,845
12,624
234
W
Sylvanus
PauloRicarte
Sylvanus
4,145
1,139
408
2,987
5,046
2,322
621
942
4,104
40,522
12,417
L
6,466
2,632
0
3,060
9,995
3,006
0
960
9,035
0
45,454
W
3,330
883
24
2,547
9,792
6,054
0
1,104
8,688
24,834
681
L
7,360
524
0
1,914
7,864
2,128
0
4,038
3,636
46,451
973
W
3,530
630
0
1,333
9,280
3,757
19
1,710
7,570
0
47,874
W
7,085
1,695
0
1,461
5,320
2,211
519
557
4,763
0
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
29,442
396
Minions Killed
278
0
Camps Cleared
0
1,139,107
Distance Traveled
877,372
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,352
529
86
7
0
248,299
0
L
Guan Yu
4,129
344
9
1
0
36,571
0
W
Hera
6,628
552
83
7
0
219,919
4
L
Ymir
4,823
402
22
2
0
146,017
0
W
Sylvanus
8,762
730
111
9
0
206,389
2
L
Medusa
6,538
545
69
6
0
211,450
0
W
Athena
5,873
489
36
3
0
209,433
0
L
Agni
7,600
633
92
8
0
235,035
0
W
Odin
6,865
572
73
6
0
258,373
2
W
Medusa
7,056
588
93
8
0
244,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role