Player Matchup

Skadi
Skadi
DRAMARKUZ
Skadi
Level 145
God Stats
27W - 17L
1,538 SR
Queue Stats
234W - 209L
1,464 Elo+
Solo
Sol
Sol
DarkAngelIR
Sol
Level 127
God Stats
2W - 5L
1,350 SR
Queue Stats
47W - 42L
1,468 Elo+
Party 2
Thanatos
Thanatos
FatP33NGod
Thanatos
Level 55
God Stats
2W - 3L
1,456 SR
Queue Stats
129W - 137L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Samtheemaaan
Cthulhu
Level 62
God Stats
2W - 5L
1,232 SR
Queue Stats
61W - 65L
1,424 Elo+
Solo
Persephone
Persephone
WitchWaddles
Persephone
Level 135
God Stats
6W - 4L
1,418 SR
Queue Stats
40W - 41L
1,508 Elo+
Party 2
Team Averages
Level 105
1,399 SR
1,454 Elo+

VS

Team Averages
Level 58
1,403 SR
1,450 Elo+
Charybdis
Charybdis
R0E_0922
Charybdis
Level 29
God Stats
3W - 4L
1,379 SR
Queue Stats
66W - 75L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TYK_HANS
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,393 Elo+
Party 3
Atlas
Atlas
apoca1yps3
Atlas
Level 50
God Stats
1W - 4L
1,194 SR
Queue Stats
93W - 92L
1,463 Elo+
Party 1
Mercury
Mercury
chesleyno9
Mercury
Level 65
God Stats
5W - 6L
1,487 SR
Queue Stats
106W - 104L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
dragon_pr_-
Cthulhu
Level 64
God Stats
13W - 14L
1,455 SR
Queue Stats
126W - 120L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DRAMARKUZ
Skadi
16
7 / 0 / 3
9,618
641
13,985
10,804
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 5 / 0
7,932
529
8,873
11,850
3,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
FatP33NGod
Thanatos
8
2 / 2 / 1
6,131
409
3,009
6,719
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Samtheemaaan
Cthulhu
13
3 / 0 / 5
8,773
585
8,061
13,692
10,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
WitchWaddles
Persephone
12
0 / 3 / 2
7,206
480
3,080
5,547
1,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
R0E_0922
Charybdis
11
0 / 7 / 0
6,100
407
5,921
9,785
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TYK_HANS
Morgan Le Fay
13
3 / 2 / 2
8,359
557
7,504
5,931
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
11
0 / 0 / 0
7,001
467
4,722
11,863
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
chesleyno9
Mercury
14
2 / 4 / 2
7,921
528
4,452
11,050
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dragon_pr_-
Cthulhu
15
5 / 2 / 1
8,384
559
9,152
13,966
8,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
10
10
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
DRAMARKUZ
Skadi
7
0
3
8.5
L
3
5
0
0.6
L
Thanatos
FatP33NGod
Thanatos
2
2
1
1.25
W
Charybdis
R0E_0922
Charybdis
0
7
0
0
L
Cthulhu
Samtheemaaan
Cthulhu
3
0
5
5.5
W
Morgan Le Fay
TYK_HANS
Morgan Le Fay
3
2
2
2
L
Persephone
WitchWaddles
Persephone
0
3
2
0.33
W
Atlas
0
0
0
0
W
Mercury
chesleyno9
Mercury
2
4
2
0.75
W
Cthulhu
dragon_pr_-
Cthulhu
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
31,751
48,612
Taken
52,595
21,400
Mitigated
24,623
21,041
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DRAMARKUZ
Skadi
13,985
5,298
0
3,522
10,804
3,846
1,240
3,350
7,400
0
92,645
L
8,873
3,369
236
4,980
11,850
3,936
0
6,054
5,756
52,438
3,224
L
Thanatos
FatP33NGod
Thanatos
3,009
927
0
4,592
6,719
1,707
0
1,049
5,520
0
21,038
W
Charybdis
R0E_0922
Charybdis
5,921
3,093
0
1,517
9,785
2,403
806
1,591
8,194
0
36,573
L
Cthulhu
Samtheemaaan
Cthulhu
8,061
884
2,307
3,906
13,692
10,349
150
5,987
7,430
42,064
0
W
Morgan Le Fay
TYK_HANS
Morgan Le Fay
7,504
427
0
828
5,931
2,002
732
2,828
3,103
36,922
3,491
L
Persephone
WitchWaddles
Persephone
3,080
299
236
1,262
5,547
1,562
0
3,679
1,569
32,987
447
W
Atlas
4,722
2,567
0
2,714
11,863
7,111
252
2,061
9,802
31,054
0
W
Mercury
chesleyno9
Mercury
4,452
2,086
0
1,380
11,050
4,227
0
2,810
8,240
0
64,483
W
Cthulhu
dragon_pr_-
Cthulhu
9,152
648
100
3,694
13,966
8,880
0
10,649
3,317
58,136
215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
37,765
399
Minions Killed
372
0
Camps Cleared
0
1,293,442
Distance Traveled
1,439,254
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,618
641
144
10
0
281,603
2
L
Sol
7,932
529
86
6
0
253,890
0
L
Thanatos
6,131
409
46
3
0
157,557
3
W
Charybdis
6,100
407
64
4
0
243,418
0
L
Cthulhu
8,773
585
71
5
0
311,632
4
W
Morgan Le Fay
8,359
557
80
5
0
297,559
1
L
Persephone
7,206
480
52
3
0
288,760
2
W
Atlas
7,001
467
40
3
0
307,950
3
W
Mercury
7,921
528
106
7
0
320,560
0
W
Cthulhu
8,384
559
82
5
0
269,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role