Player Matchup

Khepri
Khepri
MrDankeous
Khepri
Level 61
God Stats
13W - 13L
1,475 SR
Queue Stats
57W - 59L
1,436 Elo+
Party 3
Nu Wa
Nu Wa
SIGMAVENDETTA
Nu Wa
Level 61
God Stats
4W - 4L
1,343 SR
Queue Stats
17W - 26L
1,349 Elo+
Party 3
Medusa
Medusa
ThotBunny69
Medusa
Level 128
God Stats
1W - 2L
1,266 SR
Queue Stats
129W - 119L
1,425 Elo+
Solo
Camazotz
Camazotz
t00ter
Camazotz
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,420 Elo+
Party 3
Surtr
Surtr
turtless
Surtr
Level 69
God Stats
27W - 12L
1,554 SR
Queue Stats
57W - 28L
1,574 Elo+
Solo
Team Averages
Level 78
1,428 SR
1,441 Elo+

VS

Team Averages
Level 106
1,587 SR
1,458 Elo+
Surtr
Surtr
JamHdez
Surtr
Level 127
God Stats
2W - 3L
1,550 SR
Queue Stats
26W - 31L
1,403 Elo+
Party 2
Susano
Susano
NeCrowmancer7
Susano
Level 113
God Stats
1W - 1L
1,634 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 2
Charybdis
Charybdis
Nutm3g25
Charybdis
Level 140
God Stats
17W - 17L
1,548 SR
Queue Stats
188W - 172L
1,496 Elo+
Party 1
Hades
Hades
VladTDraculaX
Hades
Level 124
God Stats
104W - 85L
1,525 SR
Queue Stats
105W - 87L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
ryan003012
Kuzenbo
Level 27
God Stats
3W - 3L
1,675 SR
Queue Stats
44W - 45L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MrDankeous
Khepri
13
2 / 2 / 5
7,298
456
6,919
12,315
13,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
5 / 4 / 2
8,151
509
10,387
12,309
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
2 / 2 / 1
7,843
490
8,392
7,895
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
t00ter
Camazotz
13
4 / 3 / 4
7,774
486
8,430
15,197
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
turtless
Surtr
15
7 / 1 / 4
9,874
617
17,361
13,937
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JamHdez
Surtr
12
2 / 7 / 1
7,876
492
7,671
18,346
9,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 2
8,118
507
8,500
13,264
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Nutm3g25
Charybdis
15
4 / 0 / 2
8,387
524
11,314
12,584
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 2
7,471
467
12,256
12,023
5,569
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ryan003012
Kuzenbo
11
0 / 5 / 5
7,276
455
4,864
16,242
16,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
20
Kills
12
12
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
JamHdez
Surtr
2
7
1
0.36
W
Khepri
MrDankeous
Khepri
2
2
5
2.25
L
4
4
2
1.25
L
Charybdis
Nutm3g25
Charybdis
4
0
2
5
W
5
4
2
1.5
W
Medusa
2
2
1
1.25
L
2
4
2
0.75
L
Kuzenbo
ryan003012
Kuzenbo
0
5
5
0.5
W
Camazotz
t00ter
Camazotz
4
3
4
2
W
Surtr
turtless
Surtr
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,489
Damage
44,605
61,653
Taken
72,459
34,889
Mitigated
39,793
12,894
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
JamHdez
Surtr
7,671
3,032
0
3,333
18,346
9,292
0
3,033
14,488
2,874
54,793
W
Khepri
MrDankeous
Khepri
6,919
887
633
1,570
12,315
13,146
0
3,179
9,136
34,135
1,831
L
8,500
2,015
0
3,549
13,264
4,242
0
2,892
9,918
0
42,765
L
Charybdis
Nutm3g25
Charybdis
11,314
6,070
0
6,045
12,584
4,442
821
2,186
10,216
0
82,986
W
10,387
1,840
0
1,418
12,309
3,923
0
8,857
3,452
40,585
688
W
Medusa
8,392
3,879
0
405
7,895
2,605
424
1,600
6,295
0
63,310
L
12,256
428
271
4,099
12,023
5,569
147
5,089
6,465
54,169
1,060
L
Kuzenbo
ryan003012
Kuzenbo
4,864
2,200
0
2,393
16,242
16,248
149
4,098
11,805
18,963
755
W
Camazotz
t00ter
Camazotz
8,430
1,504
0
5,739
15,197
5,160
0
3,002
12,195
0
41,369
W
Surtr
turtless
Surtr
17,361
6,383
0
3,129
13,937
10,055
453
970
12,967
3,933
69,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
39,128
437
Minions Killed
408
0
Camps Cleared
0
1,498,350
Distance Traveled
1,466,932
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,876
492
89
6
0
258,722
2
W
Khepri
7,298
456
59
4
0
308,818
0
L
Susano
8,118
507
60
4
0
330,258
0
L
Charybdis
8,387
524
145
9
0
280,573
0
W
Nu Wa
8,151
509
76
5
0
268,824
0
W
Medusa
7,843
490
107
7
0
288,791
0
L
Hades
7,471
467
88
6
0
277,680
0
L
Kuzenbo
7,276
455
26
2
0
319,699
0
W
Camazotz
7,774
486
66
4
0
332,279
1
W
Surtr
9,874
617
129
8
0
299,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role